Update history:Bloons TD 6/Version 52.1: Difference between revisions

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== Changes ==
== Changes ==
=== Towers ===


==== [[Ice Monkey (BTD6)|Ice Monkey]] ====
==== [[Ice Monkey (BTD6)|Ice Monkey]] ====
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}}
}}


==== [[Frontier Legends|''Frontier Legends'']] ====
=== Maps ===
{{BTD6 changes
| version = 52.1
| changes 1 names = Frontier Legends
| changes 1 = *{{buff|Most early Bloon Encounters now grant +$50 Bananite after winning}}
*{{buff|Fishing now recovers stamina depending on the rarity of the captured fish:}}
**Junk: 1%
**Common: 3%
**Rare: 5%
**Legendary: 10%
*{{buff|Maximum amount of Stamina increased|1000|2000|note=In-game it will still show the maximum as 100%, but each point is now worth twice the amount.}}
*{{buff|Victory Stamina recovery increased|25|50|note=Percentage-wise it is still the same (2.5%)}}
*{{buff|Passive Stamina recovery increased|0.033/s|0.166/s|note=Percentage-wise it goes from 0.2% per minute to 0.5% per minute}}
*{{buff|Stamina recovers faster at a Campfire|1/s|10/s|note=Percentage-wise it goes from 6% per minute to 30% per minute}}
*{{buff|Stamina recovers faster at the Sheriff's Homestead|4/s|30/s|note=Percentage-wise it goes from 24% per minute to 90% per minute}}
| changes 2 names = Sheriff
| changes 2 = *{{buff|Sheriff: Morale recovery increased|0.5%/s|1%/s}}
| changes 2 store = *{{buff|Morale recovery increased|0.5%/s|1%/s}}
}}


=== [[Tricky Tracks]] ===
==== [[Tricky Tracks]] ====
{{BTD6 changes
{{BTD6 changes
| version = 52.1
| version = 52.1
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}}
}}


== Other changes and fixes ==
=== [[Frontier Legends|''Frontier Legends'']] ===
{{BTD6 changes
| version = 52.1
| changes 1 names = Frontier Encounter
| changes 1 = *{{buff|name=Bloon Encounters|Most Bloon Encounters in the early section of the campaign now grant +$50 Bananite after winning}}
| changes 2 names = Stamina;Fishing Spot
| changes 2 = *{{buff|name=Fishing|Now recovers stamina depending on the rarity of the captured fish:}}
**Junk: 1%
**Common: 3%
**Rare: 5%
**Legendary: 10%
| changes 1 store = *{{buff|Most Bloon Encounters in the early section of the campaign now grant +$50 Bananite after winning}}
| changes 3 = *{{buff|name=Stamina|Maximum amount increased|1000|2000|note=In-game it will still show the maximum as 100%, but each point is now worth twice the amount.}}
*{{buff|name=Stamina|Victory recovery increased|25|50|note=Percentage-wise it is still the same (2.5%)}}
*{{buff|name=Stamina|Passive recovery increased|0.033/s|0.166/s|note=Percentage-wise it goes from 0.2% per minute to 0.5% per minute}}
*{{buff|name=Stamina|Now recovers faster at a Campfire|1/s|10/s|note=Percentage-wise it goes from 6% per minute to 30% per minute}}
*{{buff|name=Stamina|Now recovers faster at the Sheriff's Homestead|4/s|30/s|note=Percentage-wise it goes from 24% per minute to 90% per minute}}
| changes 3 names = Stamina
| changes 4 = *{{buff|name=Sheriff|Morale recovery increased|0.5%/s|1%/s}}
| changes 4 store = *{{buff|Morale recovery increased|0.5%/s|1%/s}}
| changes 4 names = Sheriff
| changes 3 store = *{{buff|Maximum amount increased|1000|2000|note=In-game it will still show the maximum as 100%, but each point is now worth twice the amount.}}
*{{buff|Victory recovery increased|25|50|note=Percentage-wise it is still the same (2.5%)}}
*{{buff|Passive recovery increased|0.033/s|0.166/s|note=Percentage-wise it goes from 0.2% per minute to 0.5% per minute}}
*{{buff|Now recovers faster at a Campfire|1/s|10/s|note=Percentage-wise it goes from 6% per minute to 30% per minute}}
*{{buff|Now recovers faster at the Sheriff's Homestead|4/s|30/s|note=Percentage-wise it goes from 24% per minute to 90% per minute}}
}}


=== Other changes and fixes ===
* Rogue Legends: Artifact counter no longer shows a higher number than intended.
* Rogue Legends: Artifact counter no longer shows a higher number than intended.
* Rogue Legends: Solved an issue where Bosses were showing their Elite models in the overworld all the time.
* Rogue Legends: Solved an issue where Bosses were showing their Elite models in the overworld all the time.