Etienne (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "↵{{etienne nav}}" to "" |
Qwertyxp2000 (talk | contribs) updated etienne descriptions, holy shrimp I got a lot to MANUALLY update for each hero. If only I got a way to look at the CSVs... |
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Etienne commands two drones that chase down and [[attack]] Bloons automatically. They operate similarly to [[Heli Pilot (BTD6)|Heli Pilot]]s on [[Pursuit (BTD6)|Pursuit]], being able to fly over [[line of sight]] blockers, but they can only target and pursue Bloons inside Etienne's [[range]]. Each drone shoots darts that deal 1 [[damage]] to up to 2 Bloons per shot, but cannot damage [[frozen]] Bloons or [[Lead Bloon (Battles 2)|Lead Bloon]]s and cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s. As he levels up, his drones' damage and pierce increase, he gains [[Camo detection]], he controls more drones at a time, and he unlocks additional perks and ways to attack with drones. | Etienne commands two drones that chase down and [[attack]] Bloons automatically. They operate similarly to [[Heli Pilot (BTD6)|Heli Pilot]]s on [[Pursuit (BTD6)|Pursuit]], being able to fly over [[line of sight]] blockers, but they can only target and pursue Bloons inside Etienne's [[range]]. Each drone shoots darts that deal 1 [[damage]] to up to 2 Bloons per shot, but cannot damage [[frozen]] Bloons or [[Lead Bloon (Battles 2)|Lead Bloon]]s and cannot target [[Camo Bloon (Battles 2)|Camo Bloon]]s. As he levels up, his drones' damage and pierce increase, he gains [[Camo detection]], he controls more drones at a time, and he unlocks additional perks and ways to attack with drones. | ||
*Starting at level 2, he allows the player to see the opponent's [[cash]] and [[Bloon send]] queue. | *Starting at level 2, he allows the player to see the opponent's [[cash]] and [[Bloon send]] queue. | ||
*Starting at level 4, he gains unique buffs depending on his current targeting priority. | |||
*Starting at level 5, he gains a UAV that passively grants all of the player's towers (including himself) a chance to ignore [[Bloon immunity|Bloon immunities]] with their attacks. At higher levels, it also grants all towers Camo detection and better odds of ignoring immunities. | *Starting at level 5, he gains a UAV that passively grants all of the player's towers (including himself) a chance to ignore [[Bloon immunity|Bloon immunities]] with their attacks. At higher levels, it also grants all towers Camo detection and better odds of ignoring immunities. | ||
*He has two [[Activated Ability|Activated Abilities]]: | *He has two [[Activated Ability|Activated Abilities]]: | ||
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Etienne uses drone [[sub-tower]]s to attack Bloons for him. Unlike other flying sub-towers, the drones can only target Bloons inside Etienne's [[range]]. He spawns two drones upon being placed, with a 1-second delay between each. | Etienne uses drone [[sub-tower]]s to attack Bloons for him. Unlike other flying sub-towers, the drones can only target Bloons inside Etienne's [[range]]. He spawns two drones upon being placed, with a 1-second delay between each. | ||
If there are any Bloons within Etienne's range, the drones will attempt to position themselves in front of their targets, similar to [[Pursuit (Battles 2)|Pursuit]]. If there are no visible targets within his range, each drone will move around his range at random. Each drone attacks its target by shooting darts with | If there are any Bloons within Etienne's range, the drones will attempt to position themselves in front of their targets, similar to [[Pursuit (Battles 2)|Pursuit]]. If there are no visible targets within his range, each drone will move around his range at random. Each drone attacks its target by shooting darts with 3 [[pierce]] every 0.9 seconds that deal 1 [[Damage type|sharp-type]] [[damage]]. The drones' targeting ignores [[line of sight]] and their shots can travel over blockers. Which Bloons they target depends on Etienne's current targeting setting: | ||
*First — all on First | *First — all on First | ||
*Divide And Conquer — Strong, First, Strong, First | *Divide And Conquer — Strong, First, Strong, First | ||
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|- | |- | ||
!4 | !4 | ||
| | |Gains improved stats when set to targeting options: | ||
*First – +1 pierce | |||
*Divide and Conquer – +25% attack speed (0.8× attack cooldown) | |||
|- | |- | ||
!5 | !5 | ||
|Attack cooldown reduces from 0. | |Attack cooldown reduces from 0.9 seconds to 0.65 seconds, effectively increasing [[attack speed]] by roughly 38.46%. Etienne gains [[Camo detection]], allowing his drones to target and hit [[Camo Bloon (Battles 2)|Camo Bloon]]s and [[Advanced Intel (Battles 2)|Advanced Intel]] to target Camo Bloons in his range. | ||
|- | |||
!6 | |||
|Attack cooldown further reduces to 0.55s. | |||
|- | |- | ||
!8 | !8 | ||
|Damage increases to 2. | |Damage increases to 2. | ||
|- | |||
!9 | |||
|First targeting pierce bonus increased to +2 | |||
|- | |- | ||
!11 | !11 | ||
|Etienne gains a third drone and unlocks Zone Defense targeting. | |Etienne gains a third drone and unlocks Zone Defense targeting. Zone Defense targeting grants +1 damage. | ||
|- | |- | ||
!12 | !12 | ||
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==Levels== | ==Levels== | ||
{{BTDB2 last updated|4.13|section=y}} | |||
{{BTDB2 hero levels | {{BTDB2 hero levels | ||
|level 1 =Flies deadly little drones around to shoot at the Bloons. | |level 1 =Flies deadly little drones around to shoot at the Bloons. | ||
|level 2 =Etienne's range increased and he sends a drone to spy on your opponent's bloon queue and cash. | |level 2 =Etienne's range increased and he sends a drone to spy on your opponent's bloon queue and cash. | ||
|level 3 =Drone Swarm: Etienne launches 4 more temporary drones to wreak some Bloon popping havoc. | |level 3 =Drone Swarm: Etienne launches 4 more temporary drones to wreak some Bloon popping havoc. | ||
|level 4 = | |level 4 =Drones get extra pierce, speed, or damage when set to First, Divide and Conquer, or Zone Defense. | ||
|level 5 =Drones get increased attack speed and infra red cameras for camo detection. | |level 5 =Drones get increased attack speed and infra red cameras for camo detection. | ||
|level 6 =Launches a UAV to gather additional intel, giving all monkeys a chance to bypass bloon damage immunities. | |level 6 =Launches a UAV to gather additional intel, giving all monkeys a chance to bypass bloon damage immunities. Drones get increased attack speed. | ||
|level 7 =The UAV's advanced thermal cameras give all monkeys camo detection. | |level 7 =The UAV's advanced thermal cameras give all monkeys camo detection. | ||
|level 8 =Drones pop an extra Bloon layer. | |level 8 =Drones pop an extra Bloon layer. | ||