Gwendolin (BTD6): Difference between revisions

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| introduced =  
| introduced =  
| introduced C =  
| introduced C =  
| rl tower 1 = TackShooter
| rl tower 1 = Tack Shooter
| rl tower 1 upgrades = 110
| rl tower 1 upgrades = 110
| rl tower 2 = WizardMonkey
| rl tower 2 = Wizard Monkey
| rl tower 2 upgrades = 020
| rl tower 2 upgrades = 020
| rl artifact = Flaming Hot Punch-A-Rang
| rl artifact = Flaming Hot Punch-A-Rang
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'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She unlocks upon reaching [[level]] 14.
'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She unlocks upon reaching [[level]] 14.


Gwendolin [[attack]]s by shooting fireballs at Bloons from her flamethrower. Initially, each flame pops up to 2 Bloons at a rate of every 0.5 seconds. Almost every level improves her flame attack. All of her attacks cannot pop [[Purple Bloon (BTD6)|Purple Bloon]]s without support until she reaches at least level 16, and all of her activated<!--not "passive attacks"--> abilities can affect Camo.
Gwendolin [[attack]]s by shooting fireballs at Bloons from her flamethrower. Initially, each flame deals 1 damage to up to 2 Bloons and she fires every 0.5 seconds with a range of 38 units. Almost every level improves her flame attack. None of her attacks can pop [[Purple Bloon (BTD6)|Purple Bloon]]s without support until she reaches level 16, and her main attack cannot target {{BTD6|Camo Bloon}}s but all of her activated abilities can affect Camo.


*Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that additionally buffs nearby towers with +1 pierce and gives the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons.
*Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that pops Bloons and additionally applies a temporary buff to other nearby towers, giving them +1 [[pierce]] and the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons.
*Starting at level 5, she grants extra attack speed and radius for [[Ring of Fire (BTD6)|Ring of Fire]], [[Dragon's Breath (BTD6)|Dragon's Breath]], and [[Signal Flare (BTD6)|Signal Flare]], which is improved at level 18.
*Starting at level 5, she grants extra [[attack speed]] and [[projectile radius]] for [[Ring of Fire (BTD6)|Ring of Fire]], [[Dragon's Breath (BTD6)|Dragon's Breath]], and [[Signal Flare (BTD6)|Signal Flare]], which is improved at level 18.
*She has two [[Activated Ability|Activated Abilities]]:
*She has two [[Activated Ability|Activated Abilities]]:
**'''Cocktail of Fire''' (level 3) — Drops a cocktail onto a targeted location within her range, creating a blaze (similar to [[Wall of Fire (BTD6)|Wall of Fire]]) that constantly damages non-Purple Bloons that pass through it.
**'''Cocktail of Fire''' (level 3) — Drops a cocktail onto a targeted location within her range, creating a blaze (similar to [[Wall of Fire (BTD6)|Wall of Fire]]) that constantly damages non-Purple Bloons that pass through it.
**'''Firestorm''' (level 10) — Damages and burns all non-Purple Bloons on screen and immediately applies a Heat It Up effect for all other towers on screen.
**'''Firestorm''' (level 10) — Damages and burns all non-Purple Bloons on screen and immediately applies a Heat It Up effect to all other towers on the screen.


==Mechanics==
==Mechanics==
===Main attack===
===Main attack===
Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], and she attacks every 0.5 seconds.
Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], with an [[attack cooldown]] of 0.5 seconds and a [[range]] of 38 units.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
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|-
|-
!8
!8
|Shoots two projectiles at a time in parallel.
|Now shoots two projectiles at a time in parallel.
|-
|-
!9
!9
|Damage increases to 2. Starting at this level, each level increases burn duration by 1 second and damage per tick by 1. It has 4s duration and 2 damage at level 9 and reaches 15s duration and 13 damage at level 20.
|Damage increases to 2. Starting at this level, each level increases burn damage per tick by 1 and duration by 1 second. At level 9, the damage per tick is 2 and duration is 4 seconds, and at level 20 it maxes out at 13 damage per tick with a 15 second duration.
|-
|-
!11
!11
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|-
|-
!12
!12
|Attack cooldown reduces to 0.4s.
|Attack cooldown reduces to 0.4 seconds, effectively increasing attack speed by 25%.
|-
|-
!13
!13
|Pierce increases to 8. Projectile speed increases to 250 units/s. Projectile lifetime increases to 1.25 seconds.
|Pierce increases from 4 to 8. Projectile speed increases to 250 units per second, and [[projectile lifespan]] increases to 1.25 seconds.
|-
|-
!15
!15
|Attack cooldown reduces to 0.3 seconds.
|Attack cooldown reduces to 0.3 seconds, effectively increasing attack speed by ~33%.
|-
|-
!16
!16
|Can now damage [[Purple Bloon (BTD6)|Purple Bloon]]s.
|[[Damage type]] changes to {{BTD6 dt|Normal}}, allowing it to damage [[Purple Bloon (BTD6)|Purple Bloon]]s.
|-
|-
!18
!18
|Attack cooldown reduces to 0.15 seconds.
|Attack cooldown reduces to 0.15 seconds, effectively doubling attack speed.
|-
|-
!19
!19
|Shoots three projectiles at a time in parallel.
|Now shoots three projectiles at a time in parallel.
|}
|}


===Heat it up===
===Heat It Up===
[[File:BTD6 BuffIconGwendolin.png|50px|right]]
[[File:BTD6 BuffIconGwendolin.png|50px|right]]
'''Heat it up''' unlocks at level 4. It is a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s. The attack triggers at Gwendolin's position every 40 shots or after 1.5 seconds since it last triggered, whichever takes longer. It has 100 pierce, 38 range, and deals 3 damage. The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds.
'''Heat It Up''' unlocks at level 4. It is a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s (but not Gwendolin herself). The attack triggers at Gwendolin's position every 40 shots or 1.5 seconds after it last triggered, whichever takes longer. Both the fire burst and buff have a radius of 38 units, which cannot be increased by external [[range]] buffs.
*The fire burst has 100 pierce, deals 3 Fire-type damage, and ignores [[line of sight]] blockers.
*The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
!Level
!Level
!Effect
!Effect
|-
!4
|3 Damage, 38 range, 100 pierce
|-
|-
!7
!7
|Damage and buff radius increased to 43
|Radius increases to 43 units.
|-
|-
!11
!11
|Damage and buff radius increased to 46
|Radius increases to 46 units.
|-
|-
!12
!12
|Damage increased to 10.
|Damage of the fire burst increases to 10.
|-
|-
!15
!15
|Damage increased to 20.
|Damage of the fire burst increases to 20.
|-
|-
!16
!16
|Can now damage Purple Bloons.
|Damage type of the fire burst changes to {{BTD6 dt|Normal}}.
|-
|-
!17
!17
|Buff now gives +1 damage and +2 damage to [[Lead Bloon (BTD6)|Lead Bloon]]s.
|Buff now also grants +1 damage, plus an additional +2 damage to [[Lead Bloon (BTD6)|Lead Bloon]]s.
|-
|-
!18
!18
|Damage increased to 30.
|Damage of the fire burst increases to 30.
|}
|}


===Pyrotechnics Expert===
===Pyrotechnics Expert===
[[File:BTD6 BuffIconGwendolinPyrotechnics.png|50px|right]]
[[File:BTD6 BuffIconGwendolinPyrotechnics.png|50px|right]]
'''Pyrotechnics Expert'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/y1rbkv/bloons_td_6_update_notes_version_330/|title=Bloons TD 6 - Update Notes! Version 33.0|publisher=Reddit|retrieved=3 feb 2025}}</ref> is a [[tower buff]] that unlocks at level 5. It has infinite [[range]] and applies to all [[Tack Shooter (BTD6)|Tack Shooter]]s upgraded to [[Ring of Fire (BTD6)|Ring of Fire]] and above (except [[Crucible of Steel and Flame]]), [[Mortar Monkey (BTD6)|Mortar Monkey]]s upgraded to [[Signal Flare (BTD6)|Signal Flare]] and above, and [[Wizard Monkey (BTD6)|Wizard Monkey]]s upgraded to [[Dragon's Breath (BTD6)|Dragon's Breath]] and above (except [[Magus Perfectus]]), reducing their [[attack speed|attack cooldown]] and increasing their [[projectile radius]] by 10%. Starting at level 18, the effect increases to 20%.
'''Pyrotechnics Expert'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/y1rbkv/bloons_td_6_update_notes_version_330/|title=Bloons TD 6 - Update Notes! Version 33.0|publisher=Reddit|retrieved=3 feb 2025}}</ref> unlocks at level 5. It applies a buff to all [[Tack Shooter (BTD6)|Tack Shooter]]s upgraded to [[Ring of Fire (BTD6)|Ring of Fire]] and above (except [[Crucible of Steel and Flame]]), [[Mortar Monkey (BTD6)|Mortar Monkey]]s upgraded to [[Signal Flare (BTD6)|Signal Flare]] and above, and [[Wizard Monkey (BTD6)|Wizard Monkey]]s upgraded to [[Dragon's Breath (BTD6)|Dragon's Breath]] and above (except [[Magus Perfectus]]) on-screen. It reduces [[attack speed|attack cooldown]] and increases [[projectile radius]] by 10%. Starting at level 18, it increases to 20%.


==Abilities==
==Abilities==
===Cocktail of Fire===
===Cocktail of Fire===
[[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]]
[[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]]
'''Cocktail of Fire''' unlocks at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals [[Damage type|fire-type]] damage every 0.2 seconds to up to 20 Bloons at a time, lasts for 12 seconds, and has a 30-second cooldown.
'''Cocktail of Fire''' unlocks at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. It can damage [[Camo Bloon (BTD6)|Camo Bloon]]s even if Gwendolin does not have [[Camo detection]]. The player can set the cocktail's landing point to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals 1 [[Damage type|Fire-type]] damage every 0.2 seconds, hitting up to 20 Bloons at a time in a 15-unit radius each tick, and lasts for 12 seconds or until destroyed on contact with an [[Bloon immunity|immune Bloon]]. The ability has a 30-second cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
!Level
!Level
!Effect
!Effect
|-
!3
|Deals 1 damage every 0.2 seconds to 20 bloons per tick in a radius of 15.
|-
|-
!7
!7
|Deals damage twice as fast and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20.
|Deals damage every 0.1 seconds and can hit up to 40 Bloons per tick. Radius of the fire wall increases to 20.
|-
|-
!11
!11
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|-
|-
!14
!14
|Deals 2 damage per tick instead of 1 and now inflicts a damage over time effect on [[MOAB-Class Bloon]]s that deals 5 damage every second for 10 seconds.
|Damage per tick increases to 2. Now applies a damage over time effect to [[MOAB-Class Bloon]]s that deals 5 damage every second for 10 seconds.
|-
|-
!16
!16
|Can now damage Purple Bloons.
|Damage type changes to {{BTD6 dt|Normal}} (for both the wall of fire and the damage over time).
|-
|-
!20
!20
|Deals 5 damage per tick with the fire and 8 damage per tick with the damage over time effect.
|Damage per tick to Bloons touching the wall of fire increases to 5. Burn debuff damage per tick to MOAB-Class Bloons increases to 8.
|}
|}


===Firestorm===
===Firestorm===
[[File:BTD6 Gwendolin FirestormAA.png|50px|right]]
[[File:BTD6 Gwendolin FirestormAA.png|50px|right]]
'''Firestorm''' unlocks at level 10. It causes Gwendolin to hurl a firestorm throughout the entire map, burning and damaging all non-Purple bloons (until Level 16+) and triggering Heat It Up to every tower. The initial damage inflicts 5 damage, 20 to MOAB-class. Afterwards, a burn damage-over-time is applied, dealing 2 damage every 0.5 seconds to non-blimps and 15 damage every 1.0 seconds to MOAB-class, lasting up to 8 seconds. The ability has a cooldown of 60 seconds.
'''Firestorm''' unlocks at level 10. It instantly deals Fire-type damage to all Bloons on-screen, applies Fire-type [[damage over time]] to affected Bloons, and applies the Heat It Up buff to all towers on-screen (with the same stat buffs and duration as the main attack's Heat It Up at Gwendolin's current level). It can damage Camo Bloons even if Gwendolin does not have Camo detection, and has separate properties for regular Bloons and MOAB-Class Bloons: regular Bloons take 5 damage initially and 2 damage every 0.5 seconds for 8 seconds, while MOAB-Class Bloons take 20 damage initially and 15 damage every second for 8 seconds. The ability has a 60-second cooldown.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
!Level
!Level
!Effect
!Effect
|-
!10
|5 initial damage, 20 to MOAB-class, 2 damage per 0.5 second to bloons, 15 damage per 1 second to MOAB class, 8 second duration
|-
|-
!16
!16
|Affects Purples, burn lasts for 10.4 seconds and does extra damage per tick (bloons: 5, MOAB-class: 20).
|Damage type changes to Normal (for both the initial hit and the damage over time). Damage over time duration increases to 10.4 seconds. Burn damage per tick increases to 5 for regular Bloons and 20 for MOAB-class.
|-
!17
|Gains the improved Heat It Up effect unlocked at Level 17.<!--is this necessary; technically it does change firestorm-->
|-
|-
!20
!20
|Initial damage increased to 10 to bloons, 50 to MOAB-class. Burn does extra damage per tick (bloons: 10, MOAB-class: 30).
|Initial damage increases to 10 for regular Bloons and 50 for MOAB-class. Burn damage per tick increases to 10 for regular Bloons and 30 for MOAB-class.
|}
|}


==Levels==
==Levels==
{{BTD6 last updated|56.3|section=y}}
{|class="wikitable"
{|class="wikitable"
!Level
!Level
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!20
!20
|Firestorm does hugely increased damage.
|Firestorm does hugely increased damage.
|-
|colspan="2"|''This list was last updated for: {{BTD6 version|54.0}}''
|}
|}


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{{main strategy}}
{{main strategy}}
{{Strategy needed|Elaborate on use cases and how to use her effectively}}
{{Strategy needed|Elaborate on use cases and how to use her effectively}}
{{BTD6 last updated|section=y|50.2}}
{{BTD6 last updated|section=y|56.3}}
Gwendolin stands out in strategies that need consistent lead-popping against DDTs and do generally low base damage and attack quickly, as assisted by her Heat-It-Up, plus multiple ways to pop large groups of non-Purple Bloons. Place her close to the main defenses.
Gwendolin is best used in strategies that need consistent lead-popping against {{BTD6|DDT}}s and do generally low base damage and attack quickly, to benefit most from her late-game Heat It Up buffs, and those that struggle to pop large groups of non-Purple Bloons, especially in the mid-game as her abilities are strong counters to the {{BTD6|Ceramic}} rushes on {{BTD6|Rounds}} 63, 76, and 78. Her flat pierce buff is most effective for towers with high damage but low pierce attacks, such as {{BTD6|Inferno Ring}} (which also benefits from her Pyrotechnics Expert passive). It is recommended to position Gwendolin close to a cluster of defenses, preferably a bit ahead of the main damage dealer(s) to ensure she triggers Heat It Up often.


==Update history==
==Update history==
{{BTD6 change list by name|Gwendolin}}
===General===
{{BTD6 change list by name|Gwendolin|header level=4}}
 
===''Rogue Legends''===
{{BTD6 change list by name|Gwendolin (Rogue Legends)|hide header=y|header level=4}}
 
<!--
===''Frontier Legends''===
{{BTD6 change list by name|Gwendolin (Frontier Legends)|hide header=y|header level=4}}-->


==Cosmetic items==
==Cosmetic items==
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===Screenshots===
===Screenshots===
{{screenshot needed|section=y}}
{{screenshot needed|section=y}}
<gallery>
File:BTD6 Gwendolin Cocktail action.png|Cocktail of Fire popping Regrow Rainbow Bloons
</gallery>


===Assets===
===Assets===