Trait: Difference between revisions

→List of Traits: added the new traits (I think the twitchy trait is unimplemented)
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{{Outdated|Not updated for {{BTD6 version|54.0}} changes}}{{Lede image|BTD6 FrontierTabBtn.png|In-game button to see the traits of currently selected towers}}'''Traits''' are a game mechanic in the ''[[Frontier Legends]]'' DLC of ''[[Bloons TD 6]]''. These are passive effects that all [[Ranch Hand]]s have. They can be positive or negative, and either modify one or more of the tower's stats or add new properties to them.
{{Lede image|BTD6 FrontierTabBtn.png|In-game button to see the traits of currently selected towers}}
'''Traits''' are a game mechanic in the ''[[Frontier Legends]]'' DLC of ''[[Bloons TD 6]]''. These are passive effects that all [[Ranch Hand]]s have. They can be positive or negative, and either modify one or more of the tower's stats or add new properties to them.


== Mechanics ==
== Mechanics ==
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== Update history ==
== Update history ==
{{BTD6 change list by name|Trait}}
{{BTD6 change list by name|Trait}}
==Unused content==
*There is an unused string for a trait named "Fidgety" that is intended to be a lower-tier version of Twitchy and Jolting.


==Navigation==
==Navigation==
{{BTD6 legend nav}}
{{BTD6 legend nav}}
[[Category:Frontier Legends]][[Category:Game mechanics in BTD6]]
[[Category:Frontier Legends]][[Category:Game mechanics in BTD6]]