Template:BTD6 frontier encounter: Difference between revisions
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<includeonly><div class="cr-outer-block | <includeonly><div class="cr-outer-block"><div class="flex-wrapper"><!-- | ||
--><div class="flex-item half-width"><div class="flex-item-header">Encounter</div><!-- | |||
! | --><div class="flex-item-body">Map: {{{map|}}}<br>Type: {{{encounterType|}}}<br>{{#if:{{{boss|}}}|Boss: {{{boss|}}}<br>}}Roundset: [[List of rounds in Frontier Legends#Base set {{{roundset|}}}|Type {{{roundset|}}}]]</div></div><!-- | ||
--><div class="flex-item half-width"><div class="flex-item-header">Modifiers</div><!-- | |||
--><div class="flex-item-body style="column-width:190px">{{#ifexpr: | |||
{{{speedMultiplier|1.0}}} = 1.0 and | {{{speedMultiplier|1.0}}} = 1.0 and | ||
{{{moabSpeedMultiplier|1.0}}} = 1.0 and | {{{moabSpeedMultiplier|1.0}}} = 1.0 and | ||
| Line 40: | Line 40: | ||
-->{{#ifeq:{{{disableSelling|}}}|1|[[File:BTD6 SellingDisabledIcon.png|18px|link=]] Selling disabled<br>}}<!-- | -->{{#ifeq:{{{disableSelling|}}}|1|[[File:BTD6 SellingDisabledIcon.png|18px|link=]] Selling disabled<br>}}<!-- | ||
-->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!-- | -->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!-- | ||
-->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div> | -->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div></div><!-- | ||
{|class="subtable | --> | ||
! | {|class="flex-item subtable" style="table-layout:fixed" | ||
!style="height:0"| | |||
!First time | !First time | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
| Line 56: | Line 57: | ||
|- | |- | ||
![[Bananite]] per round | ![[Bananite]] per round | ||
|×{{{endOfRoundCashMultiplier|}}} ({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}} | |×{{{endOfRoundCashMultiplier|}}} (total: {{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}}) | ||
{{#ifeq:{{{mapId|}}}|FiringRange|| | {{#ifeq:{{{mapId|}}}|FiringRange|| | ||
{{!}}×{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} ({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{replayStartRoundAddition|}}} + {{{replayEndRoundAddition|}}}) * ({{{endRound|}}} + {{{replayEndRoundAddition|}}} - {{{startRound|}}} - {{{replayStartRoundAddition|}}} + 1) / 2 * {{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} | {{!}}×{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} (total: {{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{replayStartRoundAddition|}}} + {{{replayEndRoundAddition|}}}) * ({{{endRound|}}} + {{{replayEndRoundAddition|}}} - {{{startRound|}}} - {{{replayStartRoundAddition|}}} + 1) / 2 * {{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}}) | ||
{{!}}×{{#expr:{{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} ({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{eliteStartRoundAddition|}}} + {{{eliteEndRoundAddition|}}}) * ({{{endRound|}}} + {{{eliteEndRoundAddition|}}} - {{{startRound|}}} - {{{eliteStartRoundAddition|}}} + 1) / 2 * {{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} | {{!}}×{{#expr:{{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} (total: {{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{eliteStartRoundAddition|}}} + {{{eliteEndRoundAddition|}}}) * ({{{endRound|}}} + {{{eliteEndRoundAddition|}}} - {{{startRound|}}} - {{{eliteStartRoundAddition|}}} + 1) / 2 * {{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}})}} | ||
|- | |- | ||
!Victory bonus | !Victory bonus | ||
| Line 66: | Line 67: | ||
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | {{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}} | ||
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}} | {{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}} | ||
|} | |}<!-- | ||
--><div class="flex-item"><div class="flex-item-header">Pre-placed towers</div><!-- | |||
--><div class="flex-item-body">{{{storyTowers|}}}</div></div><!-- | |||
--><div class="flex-item {{#ifeq:{{{mapId|}}}|FiringRange|triple-width}}"><div class="flex-item-header">Reinforcements (first time)</div><!-- | |||
--><div class="flex-item-body">[[List of rounds in Frontier Legends#Reinforcement set {{{reinforcementSet|}}}|Type {{{reinforcementSet|}}}]]<!-- | |||
--><div style="column-width:80px">Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|<br>Round<nowiki/> <nowiki/>}}</div></div></div><!-- | |||
-->{{#ifeq:{{{mapId|}}}|FiringRange||<div class="flex-item"><div class="flex-item-header">Reinforcements (replay)</div><!-- | |||
< | --><div class="flex-item-body">[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}|Type {{{replayReinforcementSet|}}}]]<!-- | ||
</ | --><div style="column-width:80px">Round {{#replace:{{#replace:{{{replayRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|<br>Round<nowiki/> <nowiki/>}}</div></div></div><!-- | ||
--><div class="flex-item"><div class="flex-item-header">Reinforcements (elite)</div><!-- | |||
--><div class="flex-item-body">[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}|Type {{{eliteReinforcementSet|}}}]]<!-- | |||
--><div style="column-width:80px">Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|<br>Round<nowiki/> <nowiki/>}}</div></div></div>}}<!-- | |||
< | --></div></div></includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/> | ||
</ | |||
< | |||
</ | |||
Latest revision as of 18:59, 15 April 2026
Example
The following table is created by the template below
Encounter
Modifiers
| First time | Replay | Elite | |
|---|---|---|---|
| Rounds | 1–10 | 16–25 | 51–60 |
| Bananite per round | ×0.15 (total: |
×0.0375 (total: |
×0.3 (total: |
| Victory bonus |
Reinforcements (first time)
Type 1
Round 1: 1
Round 4: 2
Round 7: 4
Round 9: 6
Round 15: 7
Round 17: 10
Round 19: 14
Round 22: 19
Round 24: 22
Round 4: 2
Round 7: 4
Round 9: 6
Round 15: 7
Round 17: 10
Round 19: 14
Round 22: 19
Round 24: 22
Reinforcements (replay)
Type 2
Round 18: 9
Round 21: 10
Round 24: 12
Round 21: 10
Round 24: 12
Reinforcements (elite)
Type 3
Round 50: 34
Round 55: 38
Round 60: 42
Round 65: 46
Round 69: 49
Round 73: 53
Round 79: 55
Round 84: 58
Round 89: 61
Round 55: 38
Round 60: 42
Round 65: 46
Round 69: 49
Round 73: 53
Round 79: 55
Round 84: 58
Round 89: 61
{{Template:BTD6 frontier encounter
|map=[[Middle of the Road]]
|mapId=MiddleOfTheRoad
|encounterType=Story
|roundset=1
|speedMultiplier=1.1
|moabSpeedMultiplier=0.9
|regrowRateMultiplier=1.5
|abilityCooldownReductionMultiplier=0.6
|removeableCostMultiplier=0.5
|bloonHealthMultiplier=1.25
|moabHealthMultiplier=0.75
|bossHealthMultiplier=0.8
|bossSpeedMultiplier=1.2
|startRound=1
|replayStartRoundAddition=15
|eliteStartRoundAddition=50
|endRound=10
|replayEndRoundAddition=15
|eliteEndRoundAddition=50
|allCamo=1
|allRegrow=1
|endOfRoundCashMultiplier=0.15
|replayEndOfRoundCashMultiplier=0.25
|eliteEndOfRoundCashMultiplier=2.0
|victoryCashMultiplier=1.5
|replayVictoryCashMultiplier=0.5
|eliteVictoryCashMultiplier=12
|reinforcementSet=1
|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22
|replayReinforcementSet=2
|replayRushList=18,9;21,10;24,12
|eliteReinforcementSet=3
|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61
|storyTowers={{BTD6 rewards|InstaMonkey:NinjaMonkey,210}} ({{Hover|Piercing|135% Pierce}})<br>{{BTD6 rewards|InstaMonkey:BoomerangMonkey,002}} ({{Hover|Quickshot|115% Attack Speed}})
}}
The following challenge rules are shared between all encounters:
- Mode: Apopalypse
- Difficulty: Medium
Max monkeys: Default
Starting cash: Current amount of Bananite
Starting lives: Current amount
Monkey Knowledge disabled
Only powers purchased in the General Store are allowed
No continues
Double Cash disabled
Fast Track disabled
Paragon limit: 0
No round 100 reward
Ability cooldown rate: 60%
Cash per pop multiplier: 0×
Cash generated by towers multiplier: 0×- All Towers and Heroes available