Template:BTD6 frontier encounter: Difference between revisions

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<includeonly><div class="cr-outer-block subtable-wrapper"><div class="cr-wrapper">
<includeonly><div class="cr-outer-block"><div class="flex-wrapper"><!--
{|class="subtable single-width" style="table-layout:fixed"
 
!Encounter
--><div class="flex-item half-width"><div class="flex-item-header">Encounter</div><!--
!Modifiers
--><div class="flex-item-body">Map: {{{map|}}}<br>Type: {{{encounterType|}}}<br>{{#if:{{{boss|}}}|Boss: {{{boss|}}}<br>}}Roundset: [[List of rounds in Frontier Legends#Base set {{{roundset|}}}|Type {{{roundset|}}}]]</div></div><!--
|-
 
|Map: {{{map|}}}<br>Type: {{{encounterType|}}}<br>{{#if:{{{boss|}}}|Boss: {{{boss|}}}<br>}}Roundset: [[List of rounds in Frontier Legends#Base set {{{roundset|}}}|Type {{{roundset|}}}]]
--><div class="flex-item half-width"><div class="flex-item-header">Modifiers</div><!--
|style="height:100%"|<div style="column-width:190px">{{#ifexpr:
--><div class="flex-item-body style="column-width:190px">{{#ifexpr:
{{{speedMultiplier|1.0}}} = 1.0 and
{{{speedMultiplier|1.0}}} = 1.0 and
{{{moabSpeedMultiplier|1.0}}} = 1.0 and
{{{moabSpeedMultiplier|1.0}}} = 1.0 and
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-->{{#ifeq:{{{disableSelling|}}}|1|[[File:BTD6 SellingDisabledIcon.png|18px|link=]] Selling disabled<br>}}<!--
-->{{#ifeq:{{{disableSelling|}}}|1|[[File:BTD6 SellingDisabledIcon.png|18px|link=]] Selling disabled<br>}}<!--
-->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!--
-->{{#ifeq:{{{allCamo|}}}|1|[[File:BTD6 AllCamoIcon.png|18px|link=]] All Camo<br>}}<!--
-->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div>
-->{{#ifeq:{{{allRegen|}}}|1|[[File:BTD6 AllRegenIcon.png|18px|link=]] All Regrow}}}}</div></div><!--
|}
 
{|class="subtable single-width"
-->
!
{|class="flex-item subtable" style="table-layout:fixed"
!style="height:0"|
!First time
!First time
{{#ifeq:{{{mapId|}}}|FiringRange||
{{#ifeq:{{{mapId|}}}|FiringRange||
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|-
|-
![[Bananite]] per round
![[Bananite]] per round
|×{{{endOfRoundCashMultiplier|}}} ({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}} total)
|×{{{endOfRoundCashMultiplier|}}} (total: {{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}}) * ({{{endRound|}}} - {{{startRound|}}} + 1) / 2 * {{{endOfRoundCashMultiplier|}}}}}}})
{{#ifeq:{{{mapId|}}}|FiringRange||
{{#ifeq:{{{mapId|}}}|FiringRange||
{{!}}×{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} ({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{replayStartRoundAddition|}}} + {{{replayEndRoundAddition|}}}) * ({{{endRound|}}} + {{{replayEndRoundAddition|}}} - {{{startRound|}}} - {{{replayStartRoundAddition|}}} + 1) / 2 * {{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} total)
{{!}}×{{#expr:{{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} (total: {{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{replayStartRoundAddition|}}} + {{{replayEndRoundAddition|}}}) * ({{{endRound|}}} + {{{replayEndRoundAddition|}}} - {{{startRound|}}} - {{{replayStartRoundAddition|}}} + 1) / 2 * {{{replayEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}})
{{!}}×{{#expr:{{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} ({{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{eliteStartRoundAddition|}}} + {{{eliteEndRoundAddition|}}}) * ({{{endRound|}}} + {{{eliteEndRoundAddition|}}} - {{{startRound|}}} - {{{eliteStartRoundAddition|}}} + 1) / 2 * {{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}} total)}}
{{!}}×{{#expr:{{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}} (total: {{BTD6 bananite|{{#expr:(200 + {{{startRound|}}} + {{{endRound|}}} + {{{eliteStartRoundAddition|}}} + {{{eliteEndRoundAddition|}}}) * ({{{endRound|}}} + {{{eliteEndRoundAddition|}}} - {{{startRound|}}} - {{{eliteStartRoundAddition|}}} + 1) / 2 * {{{eliteEndOfRoundCashMultiplier|}}} * {{{endOfRoundCashMultiplier|}}}}}}})}}
|-
|-
!Victory bonus
!Victory bonus
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{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}}
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{replayVictoryCashMultiplier|}}}}}}}
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}}
{{!}}{{BTD6 bananite|{{#expr: 100 * {{{victoryCashMultiplier|}}} * {{{eliteVictoryCashMultiplier|}}}}}}}}}
|}
|}<!--
{|class="subtable single-width"
 
!Pre-placed towers
--><div class="flex-item"><div class="flex-item-header">Pre-placed towers</div><!--
|-
--><div class="flex-item-body">{{{storyTowers|}}}</div></div><!--
|style="height:100%"|{{{storyTowers|}}}
 
|}
--><div class="flex-item {{#ifeq:{{{mapId|}}}|FiringRange|triple-width}}"><div class="flex-item-header">Reinforcements (first time)</div><!--
{|class="subtable {{#ifeq:{{{mapId|}}}|FiringRange|triple-width|single-width}}"
--><div class="flex-item-body">[[List of rounds in Frontier Legends#Reinforcement set {{{reinforcementSet|}}}|Type {{{reinforcementSet|}}}]]<!--
!Reinforcements (first time)
--><div style="column-width:80px">Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|<br>Round<nowiki/> <nowiki/>}}</div></div></div><!--
|-
 
|style="height:100%"|{{#if:{{{reinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{reinforcementSet|}}}|Type {{{reinforcementSet|}}}]]
-->{{#ifeq:{{{mapId|}}}|FiringRange||<div class="flex-item"><div class="flex-item-header">Reinforcements (replay)</div><!--
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{rushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}}
--><div class="flex-item-body">[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}|Type {{{replayReinforcementSet|}}}]]<!--
</li></ul>|None}}
--><div style="column-width:80px">Round {{#replace:{{#replace:{{{replayRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|<br>Round<nowiki/> <nowiki/>}}</div></div></div><!--
|}{{#ifeq:{{{mapId|}}}|FiringRange||
 
{{{!}}class="subtable single-width"
--><div class="flex-item"><div class="flex-item-header">Reinforcements (elite)</div><!--
!Reinforcements (replay)
--><div class="flex-item-body">[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}|Type {{{eliteReinforcementSet|}}}]]<!--
{{!}}-
--><div style="column-width:80px">Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|<br>Round<nowiki/> <nowiki/>}}</div></div></div>}}<!--
{{!}}style="height:100%"{{!}}{{#if:{{{replayReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{replayReinforcementSet|}}}|Type {{{replayReinforcementSet|}}}]]
 
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{replayRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}}
--></div></div></includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/>
</li></ul>|None}}
{{!}}}
{{{!}}class="subtable single-width"
!Reinforcements (elite)
{{!}}-
{{!}}style="height:100%"{{!}}{{#if:{{{eliteReinforcementSet|}}}|[[List of rounds in Frontier Legends#Reinforcement set {{{eliteReinforcementSet|}}}|Type {{{eliteReinforcementSet|}}}]]
<ul style="column-width:100px"><li>Round {{#replace:{{#replace:{{{eliteRushList|}}}|,|:<nowiki/> <nowiki/>}}|;|</li><li>Round<nowiki/> <nowiki/>}}
</li></ul>|None}}
{{!}}}
}}</div></div></includeonly><noinclude>{{/doc}}</noinclude><templatestyles src="BTD6 challenge rules/style.css"/>

Latest revision as of 18:59, 15 April 2026

Example

The following table is created by the template below

Encounter
Map: Middle of the Road
Type: Story
Roundset: Type 1
Modifiers
Bloon speed 110%
MOAB speed 90%
Regrow rate 150%
Ability cooldown rate 60%
Removable cost rate 50%
Ceramic health 125%
MOAB health 75%
Boss health 80%
Boss speed 120%
All Camo
First time Replay Elite
Rounds 1–10 16–25 51–60
Bananite per round ×0.15 (total: Bananite 158.25) ×0.0375 (total: Bananite 45.1875) ×0.3 (total: Bananite 466.5)
Victory bonus Bananite 150 Bananite 75 Bananite 1,800
Pre-placed towers
 2-1-0 Ninja Monkey (Piercing)
 0-0-2 Boomerang Monkey (Quickshot)
Reinforcements (first time)
Type 1
Round 1: 1
Round 4: 2
Round 7: 4
Round 9: 6
Round 15: 7
Round 17: 10
Round 19: 14
Round 22: 19
Round 24: 22
Reinforcements (replay)
Type 2
Round 18: 9
Round 21: 10
Round 24: 12
Reinforcements (elite)
Type 3
Round 50: 34
Round 55: 38
Round 60: 42
Round 65: 46
Round 69: 49
Round 73: 53
Round 79: 55
Round 84: 58
Round 89: 61
{{Template:BTD6 frontier encounter
|map=[[Middle of the Road]]
|mapId=MiddleOfTheRoad
|encounterType=Story
|roundset=1
|speedMultiplier=1.1
|moabSpeedMultiplier=0.9
|regrowRateMultiplier=1.5
|abilityCooldownReductionMultiplier=0.6
|removeableCostMultiplier=0.5
|bloonHealthMultiplier=1.25
|moabHealthMultiplier=0.75
|bossHealthMultiplier=0.8
|bossSpeedMultiplier=1.2
|startRound=1
|replayStartRoundAddition=15
|eliteStartRoundAddition=50
|endRound=10
|replayEndRoundAddition=15
|eliteEndRoundAddition=50
|allCamo=1
|allRegrow=1
|endOfRoundCashMultiplier=0.15
|replayEndOfRoundCashMultiplier=0.25
|eliteEndOfRoundCashMultiplier=2.0
|victoryCashMultiplier=1.5
|replayVictoryCashMultiplier=0.5
|eliteVictoryCashMultiplier=12
|reinforcementSet=1
|rushList=1,1;4,2;7,4;9,6;15,7;17,10;19,14;22,19;24,22
|replayReinforcementSet=2
|replayRushList=18,9;21,10;24,12
|eliteReinforcementSet=3
|eliteRushList=50,34;55,38;60,42;65,46;69,49;73,53;79,55;84,58;89,61
|storyTowers={{BTD6 rewards|InstaMonkey:NinjaMonkey,210}} ({{Hover|Piercing|135% Pierce}})<br>{{BTD6 rewards|InstaMonkey:BoomerangMonkey,002}} ({{Hover|Quickshot|115% Attack Speed}})
}}

The following challenge rules are shared between all encounters:

  • Mode: Apopalypse
  • Difficulty: Medium
  • Max monkeys: Default
  • Starting cash: Current amount of Bananite
  • Starting lives: Current amount
  • Monkey Knowledge disabled
  • Only powers purchased in the General Store are allowed
  • No continues
  • Double Cash disabled
  • Fast Track disabled
  • Paragon limit: 0
  • No round 100 reward
  • Ability cooldown rate: 60%
  • Cash per pop multiplier: 0×
  • Cash generated by towers multiplier: 0×
  • All Towers and Heroes available