Rubber Bullets: Difference between revisions

Pymonkibot (talk | contribs)
m Text replacement - "== Strategy ==" to "==Tips== {{cleanup|Restructure into a bullet point list per the strategy guidelines}}"
Qwertyxp2000 (talk | contribs)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 8: Line 8:


|description rare    =Tier 4 and higher Sniper Monkeys only deal 1 damage per shot, but immobilize MOAB-Class Bloons briefly with each hit. Adds a 0-0-0 Sniper Monkey to your Party
|description rare    =Tier 4 and higher Sniper Monkeys only deal 1 damage per shot, but immobilize MOAB-Class Bloons briefly with each hit. Adds a 0-0-0 Sniper Monkey to your Party
|insta type rare =SniperMonkey
|insta type rare =Sniper Monkey
|insta tiers rare=000
|insta tiers rare=000
|introduced=47.0
|introduced=47.0
Line 19: Line 19:
==Tips==
==Tips==
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{BTD6 last updated|51.2}}
{{BTD6 last updated|56.3|section=y}}
The artifact is detrimental with [[Maim MOAB (BTD6)|Maim MOAB]] as that already immobilizes MOAB-Class Bloons for longer and but with much greater damage, so the artifact is only useful with the other Tier 4 Sniper paths, [[Supply Drop (BTD6)|Supply Drop]] can stun multiple targets but [[Elite Defender (BTD6)|Elite Defender]] becomes better in the late game and freeplay when the player has enough [[attack speed]] boosts that allows it to quickly hit targets again before the stun expires, even on multiple lanes.
*The artifact is detrimental with [[Maim MOAB (BTD6)|Maim MOAB]] as that already immobilizes MOAB-Class Bloons for longer and but with much greater damage, so the artifact is only useful with the other Tier 4 Sniper paths, [[Supply Drop (BTD6)|Supply Drop]] can stun multiple targets but [[Elite Defender (BTD6)|Elite Defender]] becomes better in the late game and freeplay when the player has enough [[attack speed]] boosts that allows it to quickly hit targets again before the stun expires, even on multiple lanes.
 
*Rubber Bullets has an anti-synergy with [[One Shot]], as Rubber Bullets make T4+ Snipers useless for damage.
Rubber Bullets has an anti-synergy with [[One Shot]], as Rubber Bullets make the sniper useless for damage.


==In other languages==
==In other languages==