Broken Heart: Difference between revisions

mNo edit summary
disambitgerwtfgbwsrtghbrswftyghnbrtsewyghjnestryjhn
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{BTD6 relic info
{{for|the level in [[Bloons Player Pack 1]]|Broken Heart (level)}}
{{BTD6 generic item info
|id=BrokenHeart
|id=BrokenHeart


Line 6: Line 7:
|description=All attacks do +5 damage to Regrow Bloons
|description=All attacks do +5 damage to Regrow Bloons


|tile relic    =y
|obtained=Relic Tiles, Team Store
|store relic    =y
|boss rush relic=y
|introduced    =32.0
|introduced    =32.0
}}
}}
Line 14: Line 13:


==Tips==
==Tips==
{{BTD6 last updated|53.2|section=y}}
{{BTD6 last updated|55.2|section=y}}
*Broken Heart is a niche relic but generally useful in preventing regen farms to otherwise weak-to-regen strategies. While most strategies can handle by themselves, it can be useful in almost any tile type in the right situation, including [[Special Poperations (BTD6)|Special Poperations]] Heli saveups on Least Tiers, as a cash-saving measure in Least Cash, or preventing pierce caps in Time Attack tiles.
*Broken Heart is a niche relic but generally useful in preventing regrow farms to otherwise weak-to-regen strategies. While most strategies can handle by themselves, it can be useful in almost any tile type in the right situation, including [[Special Poperations (BTD6)|Special Poperations]] Heli saveups on Least Tiers, as a cash-saving measure in Least Cash, or preventing pierce caps in Time Attack tiles.
*Broken Heart is very effective against non-ethereal [[Lych]] in the absence of degrow options. [[MOAB Clash]] is still recommended so that [[Lych-soul]] pops quickly.
*Compared to [[Heartless]], Broken Heart is usually better against Regrows; most regen farms are caused by weak projectiles, and Heartless's only advantage is working with DoTs. Having both is not necessary, as they already do enough to prevent a regen farm.
*Compared to [[Heartless]], Broken Heart is usually better against Regrows; most regen farms are caused by weak projectiles, and Heartless's only advantage is working with DoTs. Having both is not necessary, as they already do enough to prevent a regen farm.
**If Heartless and Broken Heart are available, use Heartless instead if the only damaging towers are very sensitive to precise layer-skipping (e.g. [[Crossbow Master (BTD6)|Crossbow Master]]).


==Update history==
==Update history==