Rounding Up: Difference between revisions

m banned in boss rush
→Tips: I meant lt oops
 
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{{BTD6 relic info
{{BTD6 generic item info
|id=RoundingUp
|id=RoundingUp


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|description=Earn +$25 at the end of every round
|description=Earn +$25 at the end of every round


|tile relic    =y
|obtained=Relic Tiles, Team Store
|store relic    =y
|introduced    =32.0
|introduced    =32.0
}}
}}
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==Tips==
==Tips==
{{strategy needed|section=y|Add Least Tiers and Time Attack tips. If you do have to use it in least cash (i.e. in a situation where you are low on relics and you're stuck with only a few relics including this one), what use cases are there? Early saveups to expensive carry like churchill?}}
{{strategy needed|section=y|Add Time Attack tips. If you do have to use it in least cash (i.e. in a situation where you are low on relics and you're stuck with only a few relics including this one), what use cases are there? Early saveups to expensive carry like churchill?}}
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
*While generally not as good as [[Starting Stash]], Rounding Up is better in the long-term if the former's bonus starting cash doesn't provide much advantage. Rounding Up breaks even with Starting Stash after 10 rounds, and [[Box of Monkey]] after up to 16 rounds.<!--400/25=16-->
*While generally not as good as [[Starting Stash]], Rounding Up is better in the long-term if the former's bonus starting cash doesn't provide much advantage. Rounding Up breaks even with Starting Stash after 10 rounds, and [[Box of Monkey]] after up to 16 rounds.<!--400/25=16-->
**In Boss tiles, Rounding Up is better than Starting Stash or Box of Monkey if the first income generator can only be bought before about Round 20 (note that the starting round will vary between rounds 1–5). This applies to [[Bloon Trap (BTD6)|Bloon Trap]] ([[Engineer Monkey (BTD6)|Engineer Monkey]]) and [[Rubber to Gold (BTD6)|Rubber to Gold]] ([[Alchemist (BTD6)|Alchemist]]), but not [[Merchantman (BTD6)|Merchantman]] ([[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]), [[Banana Farm (BTD6)|Banana Farm]], [[Benjamin (BTD6)|Benjamin]], or [[Geraldo (BTD6)|Geraldo]] + [[Rare Quincy Action Figure]].
**In Boss tiles, Rounding Up is better than Starting Stash or Box of Monkey if the first income generator can only be bought before about Round 20 (note that the starting round will vary between rounds 1–5). This applies to [[Bloon Trap (BTD6)|Bloon Trap]] ([[Engineer Monkey (BTD6)|Engineer Monkey]]) and [[Rubber to Gold (BTD6)|Rubber to Gold]] ([[Alchemist (BTD6)|Alchemist]]), but not [[Merchantman (BTD6)|Merchantman]] ([[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]), [[Banana Farm (BTD6)|Banana Farm]], [[Benjamin (BTD6)|Benjamin]], or [[Geraldo (BTD6)|Geraldo]] + [[Rare Quincy Action Figure]].
*Compared to [[Thrive (Relic)|Thrive]] relic, Rounding Up is preferred in the early-game. Not including income generators, Thrive's income-per-pop alone pays off more than Rounding Up after about round 30.
*Compared to [[Thrive (Relic)|Thrive]] relic, Rounding Up is preferred in the early-game. Not including income generators, Thrive's income-per-pop alone pays off more than Rounding Up after about round 30.
**This can be useful to save up to solo towers otherwise weak in the early game, like [[Enforcer]], [[Necromancer (BTD6)|Necromancer]] and [[Spiked Mines (BTD6)|Spiked Mines]].
*Like most income and discount-only relics, Rounding Up is generally inferior in Least Cash.
*Like most income and discount-only relics, Rounding Up is generally inferior in Least Cash.