List of Easter eggs in BTD6: Difference between revisions

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===[[Adora's Temple]]===
===[[Adora's Temple]]===
<section begin="Adora's Temple"/>[[File:BTD6 Adoras Temple Vengeful.jpg|thumb|300px]]
<section begin="Adora's Temple"/>[[File:BTD6 Adoras Temple Vengeful.jpg|thumb|300px|Many [[VTSG|sacrifices]] are required to change the theme of this map.]]
*The [[Monklish]] on top of the temple reads "MAX SDN"{{fn|Presumably a misspelling of "MAX SUN", due to the Monklish glyphs for "U" and "D" being the inverse of each other.}} and "APEX DARK".
*The [[Monklish]] on top of the temple reads "MAX SDN"{{fn|Presumably a misspelling of "MAX SUN", due to the Monklish glyphs for "U" and "D" being the inverse of each other.}} and "APEX DARK".
*If [[Adora (BTD6)|Adora]] is placed and transformed into her Vengeful form (by creating a [[VTSG]] with her in its range), the map changes to a dark version with red water. This remains even if Adora and/or the VTSG are sold.<section end="Adora's Temple"/>
*If [[Adora (BTD6)|Adora]] is placed and transformed into her Vengeful form (by creating a [[VTSG]] with her in its range), the map changes to a dark version with red water. This remains even if Adora and/or the VTSG are sold.<section end="Adora's Temple"/>
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===[[Bazaar]]===
===[[Bazaar]]===
{{Screenshot needed|interactables}}
<section begin="Bazaar"/>*The [[Monklish]] on the tea stall's sign reads "KL TEA CO".
<section begin="Bazaar"/>*The [[Monklish]] on the tea stall's sign reads "KL TEA CO".
*The Monklish on the building's sign reads "CLOSED".
*The Monklish on the building's sign reads "CLOSED".
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===[[Flooded Valley]]===
===[[Flooded Valley]]===
<section begin="Flooded Valley"/>[[File:BTD6 flooded valley flooded.png|300px|thumb]]
<section begin="Flooded Valley"/>[[File:BTD6 flooded valley flooded.png|300px|thumb|Flooded valley can indeed be flooded. ]]
* This map contains a hidden [[removable]], revealed by interacting with the two panels on the dam:
* This map contains a hidden [[removable]], revealed by interacting with the two panels on the dam:
# Press the top panel five times, revealing a button.
# Press the top panel five times, revealing a button.
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===[[Skates]]===
===[[Skates]]===
<section begin="Skates"/>*Interacting with the penguins at the top of the map causes them to dive into the lake below, then return after a few minutes.<section end="Skates"/>
<section begin="Skates"/>*Interacting with the penguins at the top of the map causes them to dive into the lake below, then return after a few minutes.<section end="Skates"/>
===[[Skull Tweak]]===
<section begin="Skull Tweak"/>[[File:BTD6 Party Peak.png|thumb|300px|[[Radadactyl]]s swoop in to start the party!]]
Interacting with the water spots in front of the skull makes the map harder by changing the entrance to the two eyes of the skull, as well as making the nest an obstacle that blocks line of sight. Interacting with the following spots before starting the first round changes the map layout and transforms it into '''Party Peak''', as well as changing the map's default music track to [[Music Track#Jukebox: Tribes & Tribulations - Jaloon Remix|Tribes - Jaloon]]:
#The bottom-left water quadrant
#The top-right water quadrant
#The top-left water quadrant
#The bottom-right water quadrant
#The bird nest
After activation, two [[Radadactyl]]s will fly in and party. One of them brings a boombox and sits on top of the nest, and the other one sits on the rock and brings out a DJ set. Additionally, the skull's eyes will glow purple.<section end="Skull Tweak"/>


===[[Spa Pits]]===
===[[Spa Pits]]===
<section begin="Spa Pits"/>[[File:BTD6 spa pits harder.png|thumb|300px]]
<section begin="Spa Pits"/>[[File:BTD6 spa pits harder.png|thumb|300px|Interacting with rocks makes the map much harder and reminiscent of [[Tar Pits]].]]
The map has a secret that changes its appearance and layout to be more like [[Tar Pits]]. The player can only activate it before starting the first round (making it impossible to activate in [[Apopalypse (BTD6)|Apopalypse]]).
The map has a secret that changes its appearance and layout to be more like [[Tar Pits]]. The player can only activate it before starting the first round (making it impossible to activate in [[Apopalypse (BTD6)|Apopalypse]]).


Interacting with the loose rocks blocking the four inactive entrances/exits, in the order indicated by the number of scratch marks on the rocks (bottom-left, top-right, top, bottom-right), causes a prompt to appear asking "Make map heaps harder?". If confirmed, the path around the center pit will disappear, splitting the layout back into five small clockwise loops used by all five entrances/exits, and the five outer hot springs turn into tar, which renders them unusable for tower placement and [[sell]]s any towers that were originally placed in the water. While now unused by the Bloons, the path around the center pit is still considered a valid location for on-track projectiles such as [[Bloon Trap (BTD6)|Bloon Traps]]. [[Sauda (BTD6)|Sauda]]'s Sword Charge is modified when the secret is enabled; it now only uses the five short lanes instead of the long single lane.
Interacting with the loose rocks blocking the four inactive entrances/exits, in the order indicated by the number of scratch marks on the rocks (bottom-left, top-right, top, bottom-right), causes a prompt to appear asking "Make map heaps harder?". If confirmed, the path around the center pit will disappear, splitting the layout back into five small clockwise loops used by all five entrances/exits, and the five outer hot springs turn into tar, which renders them unusable for tower placement and [[sell]]s any towers that were originally placed in the water. While now unused by the Bloons, the path around the center pit is still considered a valid location for on-track projectiles such as [[Bloon Trap (BTD6)|Bloon Traps]]. [[Sauda (BTD6)|Sauda]]'s Sword Charge is modified when the secret is enabled; it now only uses the five short lanes instead of the long single lane.


The harder version is based on its layout in the {{mobile version of|Bloons TD 5}}. It differs from the the {{flash version|Bloons TD 5}}, where the paths alternate directions based on the round and the player can place towers on the tar pits.<section end="Spa Pits"/>
The harder version is based on its layout in the {{multiplat version of|Bloons TD 5}}. It differs from the the {{flash version|Bloons TD 5}}, where the paths alternate directions based on the round and the player can place towers on the tar pits.<section end="Spa Pits"/>


===[[Sulfur Springs]]===
===[[Sulfur Springs]]===
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===[[The Cabin]]===
===[[The Cabin]]===
<section begin="The Cabin"/>[[File:BTD6 the cabin secret.png|thumb]]
<section begin="The Cabin"/>[[File:BTD6 the cabin secret.png|thumb|A popular antagonist could chase the car when removed.]]
Interacting with certain background objects triggers animations and sound effects. Interacting with them in a specific order, then removing the car, triggers a special animation where a [[monkey]] wearing a hockey mask pops out of the cabin and chases after the car.
Interacting with certain background objects triggers animations and sound effects. Interacting with them in a specific order, then removing the car, triggers a special animation where a [[monkey]] wearing a hockey mask pops out of the cabin and chases after the car.
#The door to the cabin
#The door to the cabin