Thrive (Relic): Difference between revisions

Pymonkibot (talk | contribs)
m Text replacement - "{{BTD6 relic info" to "{{BTD6 generic item info"
Qwertyxp2000 (talk | contribs)
 
(3 intermediate revisions by 2 users not shown)
Line 6: Line 6:
|description=Grants the use of 2 Thrive Powerups per game
|description=Grants the use of 2 Thrive Powerups per game


|tile relic    =y
|obtained=Relic Tiles, Team Store
|store relic    =y
|introduced    =32.0
|introduced    =32.0
}}
}}
Line 14: Line 13:
==Tips==
==Tips==
{{further|Thrive#Strategy}}
{{further|Thrive#Strategy}}
{{Strategy needed|tips=y|Elaborate why it's so good in Boss and LT, specifically}}
{{Strategy needed|tips=y|Elaborate why it's so good in Boss and LT, specifically, and also use cases of Thrive vs Rounding Up}}
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
*Its best use cases are Boss and Least Tiers.
*Its best use cases are Boss and Least Tiers, which need the cash-per-pop benefits to maximize income and afford expensive upgrades.
*Excluding direct cash generation, some of the best rounds to optimize the cash-per-pop benefit include rounds 34-35, 36-37, 38-39, 49-50, 54-59, 62-63, 74-75, 78-79, 83-84.
*Use cases for Thrive over [[Rounding Up]] depend on early-game. The cash gain from Thrive is tiny on any round before round 34
*Buying the daily Thrive in the store can be worth it if playing on non-Regular tiles.
<!--no whitespace above
<!--no whitespace above
==Update history==
==Update history==