Bloonarius (BTD6): Difference between revisions

m No longer the highest after Diamondback
 
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===[[Boss Rush]]===
===[[Boss Rush]]===
In Boss Rush, <section begin="Boss Rush"/>Bloonarius moves at a speed value of 0.75 (0.03x Red Bloon speed). Damaging Bloonarius is meant to send a wave of 2 Scattered Bloons every time it loses 15% of its current health, but as {{BTD6 version|54.0}} this behavior is bugged and only sends them every 10 pops (10, 20, 30, etc.). Popping Bloonarius makes it send a stronger wave of 4 to 12 Scattered Bloons. Every 10 pops, it triggers its skull ability, sending a stronger wave of 8 Bloons.<section end="Boss Rush"/>
{{#lst:Boss Rush|Bloonarius}}


==Stats==
==Stats==
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|-
|-
!5
!5
|[[DDT (BTD6)|DDT]] ×8, [[ZOMG (BTD6)|Fortified ZOMG]] ×2
|[[DDT (BTD6)|DDT]] ×6, [[ZOMG (BTD6)|Fortified ZOMG]] ×2
|[[MOAB (BTD6)|MOAB]] ×30
|[[MOAB (BTD6)|MOAB]] ×30
|[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×4
|[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×4
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==Round changes==
==Round changes==
When facing Bloonarius, several rounds are changed from the [[List of rounds in BTD6|standard roundset]].
When facing Bloonarius, some rounds are modified from the [[List of rounds in BTD6|standard roundset]].
{|class="wikitable"
{{BTD6 rounds modified|original=DefaultRoundSet|modifier=bloonarius}}
!Round
!Change
|-
|40
|[[MOAB (BTD6)|MOAB]] replaced by 6 [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s
|-
|60
|[[BFB (BTD6)|BFB]] replaced by 6 [[MOAB (BTD6)|MOABs]]
|-
|80
|[[ZOMG (BTD6)|ZOMG]] replaced by 6 [[BFB (BTD6)|BFBs]]
|-
|100
|[[BAD (BTD6)|BAD]] replaced by 4 [[ZOMG (BTD6)|ZOMGs]] and 6 [[DDT (BTD6)|DDTs]]
|}


==Strategy==
==Strategy==