Update history:Bloons TD 6/Version 17.0: Difference between revisions

mNo edit summary
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 63: Line 63:
|changes 2 tiers=x5x|changes 2=
|changes 2 tiers=x5x|changes 2=
*{{buff|Freeze layers increased|2|4}}
*{{buff|Freeze layers increased|2|4}}
*{{buff|Ability|Now applies a temporary attack speed buff to all Ice Monkeys}}
*{{buff|name=Ability|Now applies a temporary attack speed buff to all Ice Monkeys}}
|changes 3 tiers=4xx;5xx|changes 3=
|changes 3 tiers=4xx;5xx|changes 3=
*{{buff|Now has Camo detection}}
*{{buff|Now has Camo detection}}
Line 77: Line 77:
{{BTD6 tower changes|tower=Glue Gunner|version=17.0
{{BTD6 tower changes|tower=Glue Gunner|version=17.0
|changes 1 tiers=x4x|changes 1=
|changes 1 tiers=x4x|changes 1=
*{{buff|Ability|Now causes Bloons to take +1 damage while glued}} (same as X-5-X)
*{{buff|name=Ability|Now causes Bloons to take +1 damage while glued}} (same as X-5-X)
}}
}}


Line 83: Line 83:
{{BTD6 tower changes|tower=Sniper Monkey|version=17.0
{{BTD6 tower changes|tower=Sniper Monkey|version=17.0
|changes 1 tiers=x2x+|changes 1=
|changes 1 tiers=x2x+|changes 1=
*{{buff|name=Shrapnel|Now emits on every Bloon shot, instead of only if it fully pops the Bloon}}
*{{buff|name=Shrapnel|Now emits on every Bloon shot instead of only if it fully pops the Bloon}}
*{{nerf|name=Shrapnel|Projectile count reduced|8|5}}
*{{nerf|name=Shrapnel|Projectile count reduced|8|5}}
*{{neutral|name=Shrapnel|Spread angle reduced|360°|45°}}
*{{neutral|name=Shrapnel|Spread angle reduced|360°|45°}}
*{{neutral|name=Shrapnel|Emission angle is now relative to the Sniper Monkey's angle}}
|changes 2 tiers=320+|changes 2=*{{buff|name=Shrapnel|Damage increased|1|2}}
|changes 2 tiers=320+|changes 2=*{{buff|name=Shrapnel|Damage increased|1|2}}
|changes 3 tiers=x5x|changes 3=
|changes 3 tiers=x5x|changes 3=
Line 147: Line 148:
{{BTD6 tower changes|tower=Heli Pilot|version=17.0
{{BTD6 tower changes|tower=Heli Pilot|version=17.0
|changes 1 tiers=x4x;x5x|changes 1=
|changes 1 tiers=x4x;x5x|changes 1=
*{{buff|name=Redeploy|Now longer allows Sniper Monkeys to attack while in transit|bug=y}}
*{{buff|name=Redeploy|Now allows Sniper Monkeys to attack while in transit|bug=y}}
|base cost before=1500|base cost after=1600
|base cost before=1500|base cost after=1600
|changes 2 tiers=xx4|changes 2=
|changes 2 tiers=xx4|changes 2=
Line 213: Line 214:
|changes 1 tiers=x3x+|changes 1=
|changes 1 tiers=x3x+|changes 1=
*{{change|Repositioned the collection buttons}}
*{{change|Repositioned the collection buttons}}
|changes 2 tiers=xx4+|changes 2=
|changes 2 tiers=xx4;xx5|changes 2=
*{{buff|Merchantman buff|Now stacks up to 10 times}}
*{{buff|name=Merchantman buff|Now stacks up to 10 times}}
}}
}}


Line 232: Line 233:
*{{change|No longer prevents Energizer from applying its buff icons|fix=y}}
*{{change|No longer prevents Energizer from applying its buff icons|fix=y}}
|changes 6 tiers=x3x+|changes 6=
|changes 6 tiers=x3x+|changes 6=
*{{nerf|MIB buff|No longer applies to Mortar Monkeys with Burny Stuff from any distance|fix=y}}
*{{nerf|name=MIB buff|No longer applies to Mortar Monkeys with Burny Stuff from any distance|fix=y}}
}}
}}


Line 246: Line 247:
====[[Gwendolin (BTD6)|Gwendolin]]====
====[[Gwendolin (BTD6)|Gwendolin]]====
{{BTD6 hero changes|hero=Gwendolin|version=17.0
{{BTD6 hero changes|hero=Gwendolin|version=17.0
|changes 1 levels=3+|changes 1=*{{change|Cocktail of Fire|Changed the visual effect of the wall of fire}}
|changes 1 levels=3+|changes 1=*{{change|name=Cocktail of Fire|Changed the visual effect of the wall of fire}}
|changes 2 levels=4+|changes 2=*{{change|Heat it Up|Changed the visual effect of the fire burst}}
|changes 2 levels=4+|changes 2=*{{change|name=Heat it Up|Changed the visual effect of the fire burst}}
|changes 3 levels=10+|changes 3=*{{change|Firestorm|Changed the visual effect of the fire wave}}
|changes 3 levels=10+|changes 3=*{{change|name=Firestorm|Changed the visual effect of the fire wave}}
}}
}}


====[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]====
====[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]====
{{BTD6 hero changes|hero=Obyn Greenfoot|version=17.0
{{BTD6 hero changes|hero=Obyn Greenfoot|version=17.0
|changes 3 levels=10+|changes 3=*{{buff|Wall of Trees|Radius increased|1 unit|4 units}}
|changes 3 levels=10+|changes 3=*{{buff|name=Wall of Trees|Radius increased|1 unit|4 units}}
}}
}}


Line 365: Line 366:


==Notes==
==Notes==
*The update notes state "x5x [Glue Storm (BTD6)|]] description updated to reflect previous changes", but this change was actually made in {{BTD6 version|16.0}}.
*The update notes state "x5x [[Glue Storm (BTD6)|Glue Storm]] description updated to reflect previous changes", but this change was actually made in {{BTD6 version|16.0}}.
*The update notes did not mention the addition of the [[Cave Monkey]], [[Golden Ticket]], or [[Small Monkey Towers]].
*The update notes did not mention the addition of the [[Cave Monkey]], [[Golden Ticket]], or [[Small Monkey Towers]].
*This update added [[Big Monkey Towers]] internally, though it went unused until {{BTD6 version|21.0}}.
*This update added [[Big Monkey Towers]] internally, though it went unused until {{BTD6 version|21.0}}.
*This update added {{BTD6 mk|Ambidextrous 'Rangs}} and {{BTD6 mk|Bank Deposits}} internally, though they go unused until {{BTD6 version|18.0}}.
*This update added {{BTD6 mk|Ambidextrous 'Rangs}} and {{BTD6 mk|Bank Deposits}} internally, though they go unused until {{BTD6 version|18.0}}.
**This update changed the UI of Monkey Banks to accomodate Bank Deposits, despite it going unused.
**This update changed the UI of Monkey Banks to accomodate Bank Deposits, despite it going unused.
*This update added [[Pennies from Heaven]] to the achievement systems on Google Play and Steam, but the achievement does not actually exist in the game itself. It was briefly obtainable on Steam by earning the [[Golden Ticket]] achievement, but it was later removed from Steam and made unobtainable on Google Play.


==References==
==References==