Monkey Town Hall (Bloons Pop!): Difference between revisions

Created page with "{{BP scene info |id=MonkeyTownHall |name =Monkey Town Hall |image=BP MonkeyTownHallThemeIcon.png |icon =BP MonkeyTownHallIconSmall.png |theme=Jungle |reward 1 type =Bloonstones |reward 1 amount=5 |reward 2 type =MonkeyMoney |reward 2 amount=40 |reward 3 type =MonkeyMoney |reward 3 amount=40 |reward 4 type =MonkeyMoney |reward 4 amount=40 |reward 5 type =MonkeyMoney |reward 5 amount=100 |reward repeat type =PowerUp:SpikeBallStorm |reward repeat amount=1 |reward..."
 
halloween theme and dracula monkey cost
 
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{{for|the [[building]] in [[Bloons Monkey City]]|Monkey Town Hall (BMC)}}
{{BP scene info
{{BP scene info
|id=MonkeyTownHall
|id=MonkeyTownHall
Line 22: Line 23:
|reward repeat amount=1
|reward repeat amount=1
|reward repeat time  =15
|reward repeat time  =15
|prereq=
}}
}}
'''Monkey Town Hall''' is the first [[Scene]] of the Jungle in ''[[Bloons Pop!]]''.
'''Monkey Town Hall''' is the first [[Scene]] of the Jungle in ''[[Bloons Pop!]]'', and the first Scene of the game overall. It takes place within a grassy field in the Jungle. It initially has many buildings, but the [[Bloon]]s destroy them in the game's opening. Completing this Scene unlocks [[Park Path (Bloons Pop!)|Park Path]].


==Scene items==
==Scene items==
{{BP scene item list by scene|Monkey Town Hall}}
{{research|missing costs for the event-only Christmas Elf and Christmas Tree}}
{{BP scene items
|item 1 id          =RepairedObject
|item 1 name        =Repaired Town Hall
|item 1 image      =BP prop TownhallIRepaired.png
|item 1 mm cost    =0
|item 1 bs cost    =0
|item 1 slot type  =Main
|item 1 availability=Default
 
|item 2 id          =Clock
|item 2 name        =Hall Clock
|item 2 image      =BP prop TownhallClock.png
|item 2 mm cost    =25
|item 2 bs cost    =0
|item 2 slot type  =Main
|item 2 availability=After repairing
 
|item 3 id          =Flag
|item 3 name        =Hall Flag
|item 3 image      =BP prop TownhallFlag.png
|item 3 mm cost    =15
|item 3 bs cost    =2
|item 3 slot type  =Main
|item 3 availability=After repairing
 
|item 4 id          =OrnatePillars
|item 4 name        =Ornate Facade
|item 4 image      =BP prop TownhallOrnatePillars.png
|item 4 mm cost    =20
|item 4 bs cost    =4
|item 4 slot type  =Main
|item 4 availability=After repairing
 
|item 5 id          =TileRoof
|item 5 name        =Hall Tile Roof
|item 5 image      =BP prop TownhallTileRoof.png
|item 5 mm cost    =30
|item 5 bs cost    =3
|item 5 slot type  =Main
|item 5 availability=After repairing
 
|item 6 id          =CherryTree
|item 6 name        =Cherry Tree
|item 6 image      =BP prop CherryTree.png
|item 6 mm cost    =40
|item 6 bs cost    =6
|item 6 slot type  =Large
|item 6 availability=After repairing
 
|item 7 id          =Statue
|item 7 name        =Statue
|item 7 image      =BP prop Statue.png
|item 7 mm cost    =35
|item 7 bs cost    =5
|item 7 slot type  =Large
|item 7 availability=After repairing
 
|item 8 id          =House
|item 8 name        =Monkey House
|item 8 image      =BP prop House.png
|item 8 mm cost    =30
|item 8 bs cost    =5
|item 8 slot type  =Large
|item 8 availability=After repairing
 
|item 9 id          =Museum
|item 9 name        =Museum
|item 9 image      =BP prop Museum.png
|item 9 mm cost    =25
|item 9 bs cost    =6
|item 9 slot type  =Large
|item 9 availability=After repairing
 
|item 10 id          =Fountain
|item 10 name        =Fountain
|item 10 image      =BP prop Fountain.png
|item 10 mm cost    =35
|item 10 bs cost    =7
|item 10 slot type  =Large
|item 10 availability=After repairing
 
|item 11 id          =BoomerangMonkey
|item 11 name        =Boomerang Monkey
|item 11 image      =BP prop BoomerangMonkey.png
|item 11 mm cost    =25
|item 11 bs cost    =3
|item 11 slot type  =Small
|item 11 availability=After repairing
 
|item 12 id          =DartMonkey
|item 12 name        =Guitar Monkey
|item 12 image      =BP prop DartMonkey.png
|item 12 mm cost    =15
|item 12 bs cost    =2
|item 12 slot type  =Small
|item 12 availability=After repairing
 
|item 13 id          =MayorMonkey
|item 13 name        =Mayor Monkey
|item 13 image      =BP prop MayorMonkey.png
|item 13 mm cost    =25
|item 13 bs cost    =4
|item 13 slot type  =Small
|item 13 availability=After repairing
 
|item 14 id          =Pigeons
|item 14 name        =Friendly Pigeons
|item 14 image      =BP prop Pigeons.png
|item 14 mm cost    =30
|item 14 bs cost    =2
|item 14 slot type  =Small
|item 14 availability=After repairing
 
|item 15 id          =Quincy
|item 15 name        =Quincy Hero
|item 15 image      =BP prop Quincy.png
|item 15 mm cost    =25
|item 15 bs cost    =4
|item 15 slot type  =Small
|item 15 availability=After repairing
 
|item 16 id          =ButterflyNetMonkey
|item 16 name        =Butterfly Net Monkey
|item 16 image      =BP prop ButterflyNetMonkey.png
|item 16 mm cost    =400
|item 16 bs cost    =10
|item 16 slot type  =Small
|item 16 availability=Post-completion
 
|item 17 id          =BandStand
|item 17 name        =Band Stand
|item 17 image      =BP prop BandStand.png
|item 17 mm cost    =600
|item 17 bs cost    =30
|item 17 slot type  =Main
|item 17 availability=Post-completion
 
|item 18 id          =MonkeyGame
|item 18 name        =Monkey Game
|item 18 image      =BP prop MonkeyGame.png
|item 18 mm cost    =750
|item 18 bs cost    =15
|item 18 slot type  =Large
|item 18 availability=Post-completion
 
|item 19 id          =PeachTree
|item 19 name        =Peach Tree
|item 19 image      =BP prop PeachTree.png
|item 19 mm cost    =750
|item 19 bs cost    =15
|item 19 slot type  =Large
|item 19 availability=Post-completion
 
|item 20 id          =DraculaMonkey
|item 20 name        =Dracula Monkey
|item 20 image      =BP prop DraculaMonkey.png
|item 20 mm cost    =750
|item 20 bs cost    =10
|item 20 slot type  =Small
|item 20 availability=Post-completion (holiday event only)
 
|item 21 id          =ChristmasElf
|item 21 name        =Christmas Elf
|item 21 image      =BP prop ChristmasElf.png
|item 21 mm cost    =
|item 21 bs cost    =
|item 21 slot type  =Small
|item 21 availability=Post-completion (holiday event only)
 
|item 22 id          =ChristmasTree
|item 22 name        =Christmas Tree
|item 22 image      =BP prop ChristmasTree.png
|item 22 mm cost    =
|item 22 bs cost    =
|item 22 slot type  =Main
|item 22 availability=Post-completion (holiday event only)
}}


==Dialogue==
==Dialogue==
===Intro===
===Intro===
{{empty}}
{{dialogue
|text 1=Another beautiful day at <b>Monkey Town Hall</b>.
|text 2=Sun shining, Monkeys playing, colorful <b>Bloons</b> gathering on the horizon...
 
|left image 3=missing image.png
|text 3=Oh no! Those <b>Bloons</b> are ruining everything! <b>Max</b>, I need your help!
|name 3=Mayor Monkey
|name 3 link=List of non-playable characters#Mayor Monkey
 
|right image 4=BP MaxReady_1.png
|right image 4 flip=y
|text 4=I'm on it! I always have my darts sharpened, and the <b>Bomb Shooter</b> is right here.
|text 4 align=right
|name 4=Max
|name 4 link=Max
 
|right image 5=BP MaxReady_1.png
|right image 5 flip=y
|text 5=I'll pop those <b>Bloons</b> so we can start <b>repairing Town Hall</b>. Could you find more of our friends to help?
|text 5 align=right
|name 5=Max
 
|6 left image=missing image.png
|6 left link=List of non-playable characters#Mayor Monkey
|6 text=You bet, <b>Max!</b> Good luck with those <b>Bloons!</b>
|6 left speak=y
}}


===Completion===
===Completion===
{{empty}}
{{dialogue
|left image 1=missing image.png
|text 1=<b>Town Hall</b> is looking just <b>fabulous</b> again! Thank you so much.
|name 1=Mayor Monkey
 
|left image 2=missing image.png
|text 2=And it looks like <b>Dr. Monkey</b> has finished his <b>research</b>, right on time!
|name 2=Mayor Monkey
 
|left image 3=missing image.png
|right image 3=BP DrMonkeyNeutral.png
|right image 3 flip=y
|text 3=Yes, yes! The <b>Spiked Ball Storms</b> are fully operational. Go ahead and <b>collect one</b> now!
|text 3 align=right
|name 3=Dr. Monkey
|name 3 link=Dr. Monkey
 
|right image 4=BP DrMonkeyExcited.png
|right image 4 flip=y
|text 4=Excellent! Now you can use that against any Bloons giving you trouble.
|text 4 align=right
|name 4=Dr. Monkey
 
|right image 5=BP DrMonkeyNeutral.png
|right image 5 flip=y
|text 5=New Spiked Ball Storms will <b>recharge a few times each day</b>, so please remember to come back to Town Hall to collect them!
|text 5 align=right
|name 5=Dr. Monkey
 
|left image 6=missing image.png
|right image 6=BP DrMonkeyNeutral.png
|right image 6 flip=y
|text 6=Thanks, Doc! We might need those right away.
|name 6=Mayor Monkey
 
|left image 7=missing image.png
|right image 7=BP DrMonkeyNeutral.png
|right image 7 flip=y
|text 7=The Bloons have <b>invaded</b> the rest of the Jungle! <b>Come with me</b>!
|name 7=Mayor Monkey
}}


==Gallery==
==Gallery==
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed}}
<gallery heights="240px">
BP monkey town hall easter.png|Easter theme
BP monkey town hall halloween.png|Halloween theme
</gallery>


===Sprites===
===Assets===
<gallery>
<gallery>
BP MonkeyTownHallThemeIcon.png|Thumbnail
BP MonkeyTownHallThemeIcon.png|Thumbnail
BP MonkeyTownHallIconSmall.png|Icon
BP MonkeyTownHallIconSmall.png|Icon
BP BadgeMonkeyTownHall.png|Mayor's Assistant [[Badge (Bloons Pop!)|badge]]
</gallery>
</gallery>


==In other languages==
==In other languages==
{{BP langs
{{langlist
|da name   =Aber-rådhus
|da  =Aber-rådhus
|de name   =Affenrathaus
|de  =Affenrathaus
|es-la name=Municipalidad moneril
|es-la=Municipalidad moneril
|fi name   =Apinakaupungintalo
|fi  =Apinakaupungintalo
|fr name   =Mairie des singes
|fr  =Mairie des singes
|it name   =Municipio scimmiesco
|it  =Municipio scimmiesco
|ja name   =モンキー市庁舎
|ja  =モンキー市庁舎
|ko name   =원숭이 타운 홀
|ko  =원숭이 타운 홀
|nl name   =Apengemeentehuis
|nl  =Apengemeentehuis
|no name   =Aperådhuset
|no  =Aperådhuset
|pt-br name=Prefeitura dos Macacos
|pt-br=Prefeitura dos Macacos
|ru name   =Обезьянья ратуша
|ru  =Обезьянья ратуша
|sv name   =Apstadshus
|sv  =Apstadshus
|tr name   =Maymun Kasabası Belediyesi
|tr  =Maymun Kasabası Belediyesi
|zh-tw name=猴子鎮公所
|zh-tw=猴子鎮公所
}}
}}


==Navigation==
==Navigation==
{{BP scene nav}}
{{BP scene nav}}