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| {{sniper monkey hat}} | | {{sniper monkey hat}} |
| {{stub}} | | {{stub}} |
| {{future}}
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| {{BB monkey info | | {{BB monkey info |
| |id=monkey.sniper | | |id=monkey.sniper |
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| |name=Sniper Monkey | | |name=Sniper |
| |image=BB_ui_avatar_sniper_monkey.png | | |image=BB_ui_avatar_sniper_monkey.png |
| |description=Fires a piercing, high caliber shot at the strongest Bloon. | | |description=Fires a piercing, high caliber shot at the strongest Bloon. |
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| |category=Military | | |category=Military |
| | |unlock by=Find in a run |
| }} | | }} |
| The '''Sniper Monkey''' is a [[Monkey (Bloons Blitz)|Monkey]] in ''[[Bloons Blitz]]''. | | The '''Sniper''' ('''Sniper Monkey''' prior to {{BB version|1.0}}) is a [[Monkey (Bloons Blitz)|Monkey]] in ''[[Bloons Blitz]]''. It [[attack]]s using a rifle that shoots piercing bullets, hitting all Bloons in a straight line at the same time. It aims at the strongest Bloon within [[range]] (prioritizing the closest one if tied) and deals more [[damage]] to the target than to other Bloons hit by the same shot. |
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| ==Mechanics== | | ==Mechanics== |
| ===Main attack===
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| {{empty}} | | {{empty}} |
| | | {{clear|right}} |
| ===Intel===
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| {{empty}} | |
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| ===Supply Drop===
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| {{empty}}
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| ===Satchel Charge===
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| {{empty}}
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| ===Crit Zone===
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| {{empty}}
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| ===Overdrive===
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| {{empty}}
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| ==Upgrades== | | ==Upgrades== |
| ===Tactical Path===
| | {{BB upgrade list by monkey|Sniper|Tactical Path|Precision Path|Volume Path}} |
| {{BB upgrades | |
| |monkey=Sniper Monkey | |
| |name=Tactical Path | |
| |upgrade 1 id=sniper.keeneye
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| |upgrade 1 name=Keen Eye
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| |upgrade 1 image=BB ui icon sniper tactical intel.png
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| |upgrade 1 description=Find hidden intel to gain powerful buffs for all Snipers.
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| |upgrade 1 full description=Gains a tracking device can detect hidden caches of intel. Finding intel unlocks stat increases for all Snipers in the team. Caches are worth more intel with more Keen Eye Snipers on the team.
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| |upgrade 1 rarity=Tier 1
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| |upgrade 2 id=sniper.bettersignal
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| |upgrade 2 name=Better Signal
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| |upgrade 2 image=BB ui icon sniper tactical intel.png
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| |upgrade 2 description=Increase Intel Radius.
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| |upgrade 2 full description=Increase Intel Radius by <amount>.
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| |upgrade 2 rarity=Tier 2
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| |upgrade 3 id=sniper.enemyknowledge
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| |upgrade 3 name=Enemy Knowledge
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| |upgrade 3 image=BB ui icon sniper tactical intel.png
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| |upgrade 3 description=Finding intel now gives XP.
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| |upgrade 3 full description=Finding intel now gives <amount> XP.
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| |upgrade 3 rarity=Tier 2
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| |upgrade 4 id=sniper.crucialinformation | |
| |upgrade 4 name=Crucial Information
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| |upgrade 4 image=BB ui icon sniper tactical intel.png
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| |upgrade 4 description=Increase Intel Value.
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| |upgrade 4 full description=Increase Intel Value by <amount>
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| |upgrade 4 rarity=Tier 3
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| |upgrade 5 id=sniper.supplydrop
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| |upgrade 5 name=Supply Drop
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| |upgrade 5 image=BB ui icon sniper supply drop.png
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| |upgrade 5 description=Airdrops in a crate of lives, XP, or buffs.
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| |upgrade 5 full description=Every 15 seconds a supply crate is dropped nearby. Opening the crate grants 1 Health, 100 - 500xp , or a 100% boost to attack speed for the whole team for 5 seconds.
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| |upgrade 5 rarity=Tier 4
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| |upgrade 6 id=sniper.satchelcharge
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| |upgrade 6 name=Satchel Charge
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| |upgrade 6 image=BB ui icon sniper satchel charge.png
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| |upgrade 6 description=Fires out explosive charges based on collected intel.
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| |upgrade 6 full description=Upon collecting intel, fire out satchels based on the amount of intel collected.
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| |upgrade 6 rarity=Tier 4
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| }}
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| ===Precision Path===
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| {{BB upgrades
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| |monkey=Sniper Monkey
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| |name=Precision Path
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| |upgrade 1 id=sniper.deepstrikeballistics
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| |upgrade 1 name=Deep Strike Ballistics
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| |upgrade 1 image=BB ui icon sniper deep strile ballistics.png
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| |upgrade 1 description=Deal more damage to further away Bloons.
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| |upgrade 1 full description=Sniper deals additional damage based on how far away the target is from the sniper at the moment the shot is fired.
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| |upgrade 1 rarity=Tier 1
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| |upgrade 2 id=sniper.antimaterielrounds
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| |upgrade 2 name=Anti-Materiel{{sic}} Rounds
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| |upgrade 2 image=BB ui icon sniper anti-materiel rounds.png
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| |upgrade 2 description=Bosses hit by Sniper become vulnerable.
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| |upgrade 2 full description=Boss Bloons hit by the Sniper become vulnerable for 1.5 seconds, causing them to take 15% more damage.
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| |upgrade 2 rarity=Tier 2
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| |upgrade 3 id=sniper.extendedbarrel
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| |upgrade 3 name=Extended Barrel
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| |upgrade 3 image=BB ui icon sniper anti-materiel rounds.png
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| |upgrade 3 description=Apply more damage based on distance to target.
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| |upgrade 3 full description=Deal even more damage based on how far away the target is from the sniper at the moment the shot is fired
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| |upgrade 3 rarity=Tier 2
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| |upgrade 4 id=sniper.adaptivecaliberrounds
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| |upgrade 4 name=Adaptive Caliber Rounds
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| |upgrade 4 image=BB ui icon sniper adaptive caliber rounds.png
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| |upgrade 4 description=Increase shot width by popping Bloons.
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| |upgrade 4 full description=Permanently increases shot width by <amount> whenever a single attack reaches a new total damage milestone.
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| |upgrade 4 rarity=Tier 3
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| |upgrade 5 id=sniper.bouncingbullet
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| |upgrade 5 name=Bouncing Bullet
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| |upgrade 5 image=BB ui icon sniper bouncing bullets.png
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| |upgrade 5 description=Sniper bullets bounce to other targets.
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| |upgrade 5 full description=The sniper shot bounces from the target Bloon to the next strongest Bloon once. All Bloons along the bullet's path between the targets are hit.
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| |upgrade 5 rarity=Tier 4
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| |upgrade 6 id=sniper.volatilemunitions
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| |upgrade 6 name=Volatile Munitions
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| |upgrade 6 image=BB ui icon sniper volatile munitions.png
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| |upgrade 6 description=Targets sometimes explode, stunning nearby bloons and making them vulnerable.
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| |upgrade 6 full description=Bloons hit have a 50% chance to explode, dealing 10 damage to nearby bloons and stunning them for 3 seconds, causing them to stop moving and take 25% more damage for 3 seconds.
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| |upgrade 6 rarity=Tier 4
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| }}
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| ===Volume Path===
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| {{BB upgrades
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| |monkey=Sniper Monkey | |
| |name=Volume Path
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| |upgrade 1 id=sniper.semiautomatic
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| |upgrade 1 name=Semi-Automatic
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| |upgrade 1 image=BB ui icon sniper semi automatic.png
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| |upgrade 1 description=Increase attack speed.
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| |upgrade 1 full description=Increase attacks per second by <amount>.
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| |upgrade 1 rarity=Tier 1
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| |upgrade 2 id=sniper.doubletap
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| |upgrade 2 name=Double Tap
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| |upgrade 2 image=BB ui icon sniper double tap.png
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| |upgrade 2 description=Increase attack speed. Repeated hits on the same Bloon deal more damage.
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| |upgrade 2 full description=Each subsequent hit on the same Bloon increases damage by 5% (up to 25%). Also increase attacks per second by <amount>.
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| |upgrade 2 rarity=Tier 2
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| |upgrade 3 id=sniper.burstfire
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| |upgrade 3 name=Burst Fire
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| |upgrade 3 image=BB ui icon sniper burst fire.png
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| |upgrade 3 description=Sniper now fires in bursts.
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| |upgrade 3 full description=Each attack fires +<amount> rounds.
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| |upgrade 3 rarity=Tier 2
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| |upgrade 4 id=sniper.pointshooting
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| |upgrade 4 name=Point Shooting
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| |upgrade 4 image=BB ui icon sniper point shooting.png
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| |upgrade 4 description=Increase attack speed. Aims at closest Bloon.
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| |upgrade 4 full description=Increase attacks per second by <amount>. Sniper now targets closest Bloons.
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| |upgrade 4 rarity=Tier 3
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| |upgrade 5 id=sniper.critzone
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| |upgrade 5 name=Crit Zone
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| |upgrade 5 image=BB ui icon sniper semi automatic.png
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| |upgrade 5 description=Sniper now emits a radius that guarantees crits.
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| |upgrade 5 full description=Creates a Crit Zone around the player. If a bloon enters the range, the sniper has a guaranteed crit on that bloon.
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| |upgrade 5 rarity=Tier 4
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| |upgrade 6 id=sniper.criticaloverdrive
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| |upgrade 6 name=Critical Overdrive
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| |upgrade 6 image=BB ui icon sniper critical overdrive.png
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| |upgrade 6 description=Increase Attack Speed. Pop Bloons to increase crit chance and enter Overdrive!
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| |upgrade 6 full description=Popping a Bloon increaes the crit chance by <amount>, up to 50% at which point the Sniper goes into Overdrive, increasing attacks per second and crit damage by 100% for 5 seconds. Crit chance resets when Overdrive ends.
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| |upgrade 6 rarity=Tier 4
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| }} | |
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| ==Levels== | | ==Levels== |
| {{BB levels | | {{BB ranks |
| | |monkey=Sniper |
| |upgrade 1 id=unlock.tactical_upgrade_tree | | |upgrade 1 id=unlock.tactical_upgrade_tree |
| |upgrade 1 name=Tactical Path | | |upgrade 1 name=Tactical Path |
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| |upgrade 13 id=level.hitscanwidth | | |upgrade 13 id=level.hitscanwidth |
| |upgrade 13 name=Increased Shot Width | | |upgrade 13 name=Increased Shot Width |
| |upgrade 13 image=BB ui stats icon attack.png | | |upgrade 13 image=BB stats icon attack.png |
| |upgrade 13 description=Shot width increased by : {0} | | |upgrade 13 description=Shot width increased by : {0} |
| |upgrade 13 level=9 | | |upgrade 13 level=9 |
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| |upgrade 18 id=level.targetdamage | | |upgrade 18 id=level.targetdamage |
| |upgrade 18 name=Increased Target Damage | | |upgrade 18 name=Increased Target Damage |
| |upgrade 18 image=BB ui stats icon attack.png | | |upgrade 18 image=BB stats icon attack.png |
| |upgrade 18 description=Target damage increased by : 15% | | |upgrade 18 description=Target damage increased by : 15% |
| |upgrade 18 level=11 | | |upgrade 18 level=11 |
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| |upgrade 22 id=level.hitscanwidth | | |upgrade 22 id=level.hitscanwidth |
| |upgrade 22 name=Increased Shot Width | | |upgrade 22 name=Increased Shot Width |
| |upgrade 22 image=BB ui stats icon attack.png | | |upgrade 22 image=BB stats icon attack.png |
| |upgrade 22 description=Shot width increased by : {0} | | |upgrade 22 description=Shot width increased by : {0} |
| |upgrade 22 level=13 | | |upgrade 22 level=13 |
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| |upgrade 27 id=level.targetdamage | | |upgrade 27 id=level.targetdamage |
| |upgrade 27 name=Increased Target Damage | | |upgrade 27 name=Increased Target Damage |
| |upgrade 27 image=BB ui stats icon attack.png | | |upgrade 27 image=BB stats icon attack.png |
| |upgrade 27 description=Target damage increased by : 15% | | |upgrade 27 description=Target damage increased by : 15% |
| |upgrade 27 level=15 | | |upgrade 27 level=15 |
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| |upgrade 31 id=level.hitscanwidth | | |upgrade 31 id=level.hitscanwidth |
| |upgrade 31 name=Increased Shot Width | | |upgrade 31 name=Increased Shot Width |
| |upgrade 31 image=BB ui stats icon attack.png | | |upgrade 31 image=BB stats icon attack.png |
| |upgrade 31 description=Shot width increased by : {0} | | |upgrade 31 description=Shot width increased by : {0} |
| |upgrade 31 level=17 | | |upgrade 31 level=17 |
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| ==Gallery== | | ==Gallery== |
| | ===Screenshots=== |
| {{screenshot needed|section=y}} | | {{screenshot needed|section=y}} |
| | |
| | ===Assets=== |
| | <gallery> |
| | BB ui avatar sniper monkey.png|Portrait |
| | BB ui icon add sniper.png|Upgrade icon |
| | BB ui sniper weapon visual.png|Attack icon |
| | BB pre-1.0 ui avatar sniper monkey.png|Portrait (pre-1.0, reused from ''[[Bloons TD 6]]'') |
| | BB pre-1.0 ui icon add sniper.png|Upgrade icon (pre-1.0) |
| | </gallery> |
| | |
| | ==Trivia== |
| | *The Sniper Monkey's portrait before version 1.0 was exactly the same as its portrait in ''[[Bloons TD 6]]'', despite having significant design changes that carried over from ''[[Bloons Card Storm]]'', such as the addition of a jacket. This was unlike the [[Wizard Monkey (Bloons Blitz)|Wizard Monkey]] and [[Alchemist (Bloons Blitz)|Alchemist]], whose portraits were edited to account for some changes, such as the Wizard's glasses and Alchemist's vest buckle. |
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| ==Navigation== | | ==Navigation== |
| | {{BB sniper nav}} |
| {{BB nav}} | | {{BB nav}} |
| {{sniper monkey nav}} | | {{sniper monkey nav}} |