CTRL: Difference between revisions
Created page with "{{stub}} {{BB bloon info |id=BossCTRL |name =CTRL |image=BB bloon intro icon ctrl.png |health=1,500 (checkpoint 2)<br>3,000 (checkpoint 4) |rbe =1,500 (checkpoint 2)<br>3,000 (checkpoint 4) |layers=1 |speed =0 |weight=0.5 |cost =300 |boss=y }} The '''CTRL''' is a type of Boss Bloon in ''Bloons Blitz''. ==Behavior== {{empty}} ==Upgrade tiers== {|class="wikitable" !Tier !Budget cost !Health !Boss speed !Spawned Bloon speed !Spawn interval !Spawned Bloon laye..." |
No edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 11: | Line 11: | ||
|speed =0 | |speed =0 | ||
|weight=0.5 | |weight=0.5 | ||
|cost =300 | |cost =220 (checkpoint 2)<br>300 (checkpoint 4) | ||
|boss=y | |boss=y | ||
}} | }} | ||
The '''CTRL''' is a type of [[Boss Bloon]] in ''[[Bloons Blitz]]''. | The '''CTRL''' is a type of [[Boss Bloon]] in ''[[Bloons Blitz]]''. It floats over a platform in the center of the arena and does not move, solely relying on its summoned bloons to attack the player. | ||
==Behavior== | ==Behavior== | ||
The CTRL stays in the center of its platform and uses one of its 3 attacks at a time: | |||
# Summon 4 arrow-shaped formations outside of the arena in a row. They are spawned facing the player and move straight forward. | |||
# Slam down on its platform, spawning bloons and energy bloons around it alternating in 90 degree arcs. | |||
# Rapidly spawn bloons in two opposite directions, with the angle rotating. This attack can only be used after 2 skulls have been popped. | |||
==Upgrade tiers== | ==Upgrade tiers== | ||
===Checkpoint 2 version=== | |||
{|class="wikitable" | {|class="wikitable" | ||
!Tier | !Tier | ||
| Line 30: | Line 34: | ||
!Starting phase | !Starting phase | ||
|- | |- | ||
!2 | |||
|80 | |||
|×1.5 | |||
|×1 | |||
|×1 | |||
|×1 | |||
| +0 | |||
| +0 | |||
|- | |||
!3 | |||
|160 | |||
|×1.5 | |||
|×1 | |||
|×1 | |||
|×1 | |||
| +1 | |||
| +0 | |||
|- | |||
!4 | |||
|240 | |||
|×1.5 | |||
|×1 | |||
|×1.25 | |||
|×1 | |||
| +1 | |||
| +0 | |||
|- | |||
!5 | |||
|320 | |||
|×2 | |||
|×1 | |||
|×1.25 | |||
|×0.875 | |||
| +1 | |||
| +0 | |||
|- | |||
!6 | |||
|400 | |||
|×2 | |||
|×1 | |||
|×1.25 | |||
|×0.875 | |||
| +1 | |||
| +0 | |||
|- | |||
!7 | |||
|480 | |||
|×2 | |||
|×1 | |||
|×1.25 | |||
|×0.875 | |||
| +2 | |||
| +0 | |||
|- | |||
!8 | |||
|560 | |||
|×2 | |||
|×1 | |||
|×1.5 | |||
|×0.875 | |||
| +2 | |||
| +0 | |||
|- | |||
!9 | |||
|640 | |||
|×2.5 | |||
|×1 | |||
|×1.5 | |||
|×0.75 | |||
| +2 | |||
| +0 | |||
|- | |||
!10 | |||
|720 | |||
|×2.5 | |||
|×1 | |||
|×1.5 | |||
|×0.75 | |||
| +2 | |||
| +0 | |||
|- | |||
!11 | |||
|900 | |||
|×2.5 | |||
|×1 | |||
|×1.5 | |||
|×0.75 | |||
| +3 | |||
| +0 | |||
|- | |||
!12 | |||
|1080 | |||
|×2.5 | |||
|×1 | |||
|×1.75 | |||
|×0.75 | |||
| +3 | |||
| +0 | |||
|- | |||
!13 | |||
|1260 | |||
|×3 | |||
|×1 | |||
|×1.75 | |||
|×0.625 | |||
| +3 | |||
| +0 | |||
|- | |||
!14 | |||
|1440 | |||
|×3 | |||
|×1 | |||
|×1.75 | |||
|×0.625 | |||
| +3 | |||
| +0 | |||
|- | |||
!15 | |||
|1620 | |||
|×3 | |||
|×1 | |||
|×1.75 | |||
|×0.625 | |||
| +4 | |||
| +0 | |||
|- | |||
!16 | |||
|1800 | |||
|×3 | |||
|×1 | |||
|×2 | |||
|×0.625 | |||
| +4 | |||
| +0 | |||
|- | |||
!17 | |||
|1960 | |||
|×3.25 | |||
|×1 | |||
|×2 | |||
|×0.575 | |||
| +4 | |||
| +0 | |||
|- | |||
!18 | |||
|2160 | |||
|×3.25 | |||
|×1 | |||
|×2 | |||
|×0.575 | |||
| +4 | |||
| +0 | |||
|- | |||
!19 | |||
|2340 | |||
|×3.25 | |||
|×1 | |||
|×2.25 | |||
|×0.5 | |||
| +5 | |||
| +0 | |||
|- | |||
!20 | |||
|2520 | |||
|×3.25 | |||
|×1 | |||
|×2.25 | |||
|×0.5 | |||
| +5 | |||
| +0 | |||
|} | |||
===Checkpoint 4 version=== | |||
{|class="wikitable" | |||
!Tier | |||
!Budget cost | |||
!Health | |||
!Boss speed | |||
!Spawned Bloon speed | |||
!Spawn interval | |||
!Spawned Bloon layers | |||
!Starting phase | |||
|- | |- | ||
!2 | !2 | ||