CTRL: Difference between revisions

Created page with "{{stub}} {{BB bloon info |id=BossCTRL |name =CTRL |image=BB bloon intro icon ctrl.png |health=1,500 (checkpoint 2)<br>3,000 (checkpoint 4) |rbe =1,500 (checkpoint 2)<br>3,000 (checkpoint 4) |layers=1 |speed =0 |weight=0.5 |cost =300 |boss=y }} The '''CTRL''' is a type of Boss Bloon in ''Bloons Blitz''. ==Behavior== {{empty}} ==Upgrade tiers== {|class="wikitable" !Tier !Budget cost !Health !Boss speed !Spawned Bloon speed !Spawn interval !Spawned Bloon laye..."
 
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|speed =0
|speed =0
|weight=0.5
|weight=0.5
|cost  =300
|cost  =220 (checkpoint 2)<br>300 (checkpoint 4)
|boss=y
|boss=y
}}
}}
The '''CTRL''' is a type of [[Boss Bloon]] in ''[[Bloons Blitz]]''.
The '''CTRL''' is a type of [[Boss Bloon]] in ''[[Bloons Blitz]]''. It floats over a platform in the center of the arena and does not move, solely relying on its summoned bloons to attack the player.  


==Behavior==
==Behavior==
{{empty}}
The CTRL stays in the center of its platform and uses one of its 3 attacks at a time:
# Summon 4 arrow-shaped formations outside of the arena in a row. They are spawned facing the player and move straight forward.
# Slam down on its platform, spawning bloons and energy bloons around it alternating in 90 degree arcs.
# Rapidly spawn bloons in two opposite directions, with the angle rotating. This attack can only be used after 2 skulls have been popped.


==Upgrade tiers==
==Upgrade tiers==
===Checkpoint 2 version===
{|class="wikitable"
{|class="wikitable"
!Tier
!Tier
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!Starting phase
!Starting phase
|-
|-
!2
|80
|×1.5
|×1
|×1
|×1
| +0
| +0
|-
!3
|160
|×1.5
|×1
|×1
|×1
| +1
| +0
|-
!4
|240
|×1.5
|×1
|×1.25
|×1
| +1
| +0
|-
!5
|320
|×2
|×1
|×1.25
|×0.875
| +1
| +0
|-
!6
|400
|×2
|×1
|×1.25
|×0.875
| +1
| +0
|-
!7
|480
|×2
|×1
|×1.25
|×0.875
| +2
| +0
|-
!8
|560
|×2
|×1
|×1.5
|×0.875
| +2
| +0
|-
!9
|640
|×2.5
|×1
|×1.5
|×0.75
| +2
| +0
|-
!10
|720
|×2.5
|×1
|×1.5
|×0.75
| +2
| +0
|-
!11
|900
|×2.5
|×1
|×1.5
|×0.75
| +3
| +0
|-
!12
|1080
|×2.5
|×1
|×1.75
|×0.75
| +3
| +0
|-
!13
|1260
|×3
|×1
|×1.75
|×0.625
| +3
| +0
|-
!14
|1440
|×3
|×1
|×1.75
|×0.625
| +3
| +0
|-
!15
|1620
|×3
|×1
|×1.75
|×0.625
| +4
| +0
|-
!16
|1800
|×3
|×1
|×2
|×0.625
| +4
| +0
|-
!17
|1960
|×3.25
|×1
|×2
|×0.575
| +4
| +0
|-
!18
|2160
|×3.25
|×1
|×2
|×0.575
| +4
| +0
|-
!19
|2340
|×3.25
|×1
|×2.25
|×0.5
| +5
| +0
|-
!20
|2520
|×3.25
|×1
|×2.25
|×0.5
| +5
| +0
|}
===Checkpoint 4 version===
{|class="wikitable"
!Tier
!Budget cost
!Health
!Boss speed
!Spawned Bloon speed
!Spawn interval
!Spawned Bloon layers
!Starting phase
|-
|-
!2
!2