Bloonarius (BTD6): Difference between revisions

 
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===[[Boss Rush]]===
===[[Boss Rush]]===
<section begin="Boss Rush"/>Damaging Bloonarius is meant to send a wave of 2 Scattered Bloons every time it loses 15% of its current health, but as {{BTD6 version|54.0}} this behavior is bugged and only sends them every 10 pops (10, 20, 30, etc.). Popping Bloonarius makes it send a stronger wave of 4 to 12 Scattered Bloons. Every 10 pops, it triggers its skull ability, sending a stronger wave of 8 Bloons.<section end="Boss Rush" />
{{#lst:Boss Rush|Bloonarius}}


==Stats==
==Stats==
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|-
|-
!5
!5
|[[DDT (BTD6)|DDT]] ×8, [[ZOMG (BTD6)|Fortified ZOMG]] ×2
|[[DDT (BTD6)|DDT]] ×6, [[ZOMG (BTD6)|Fortified ZOMG]] ×2
|[[MOAB (BTD6)|MOAB]] ×30
|[[MOAB (BTD6)|MOAB]] ×30
|[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×4
|[[Fortified Bloon (BTD6)|Fortified]] [[BAD (BTD6)|BAD]] ×4
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== Update history ==
== Update history ==
{{BTD6 change list by name|Bloonarius|disclaimer=y}}
===General===
{{BTD6 change list by name|Bloonarius|disclaimer=y|header level=4}}
 
===Boss Rush===
{{BTD6 change list by name|Bloonarius (Boss Rush)|header level=4|hide header=y}}


==Gallery==
==Gallery==