Retribution Bloon: Difference between revisions
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The '''Retribution Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. It has 100 health, and every time it takes 5 instances of [[damage]], it stuns the attacker for 1.5 seconds. When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. Additionally, it has the same immunities as the [[BAD (BTD6)|BAD]]. When popped, it releases 4 [[Yellow Bloon (BTD6)|Yellow Bloons]] and 2 [[Purple Bloon (BTD6)|Purple Bloons]]. It has the same Strong targeting priority as [[MOAB (BTD6)|MOAB]]s. | The '''Retribution Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. It has 100 health, and every time it takes 5 instances of [[damage]], it stuns the attacker for 1.5 seconds.{{fn|Retribution Bloons cannot stun [[Paragon]]s, but since Paragons are inaccessible in ''Frontier Legends'', this behavior is only observable in {{BTD6|Sandbox}} mode and the third part of the {{BTD6|Quest}} [[He-Man Has The Power!]].}} When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. Additionally, it has the same immunities as the [[BAD (BTD6)|BAD]]. When popped, it releases 4 [[Yellow Bloon (BTD6)|Yellow Bloons]] and 2 [[Purple Bloon (BTD6)|Purple Bloons]]. It has the same Strong targeting priority as [[MOAB (BTD6)|MOAB]]s. | ||
==Tips== | ==Tips== | ||
{{BTD6 last updated|53.2|section=y}} | {{BTD6 last updated|53.2|section=y}} | ||
* [[Dan D'Monke (BTD6)|Dan D'Monke]] can be used to ignore the effects of the stun on important towers. | |||
* Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them. | * Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them. | ||
* High-damage instant abilities like a [[Ground Zero (BTD6)|Ground Zero]] can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round. | * High-damage instant abilities like a [[Ground Zero (BTD6)|Ground Zero]] can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round. | ||
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== Trivia == | == Trivia == | ||
* Retribution Bloons are the only bloon to have damage stages indicated by a visual effect and not the bloon itself. | * Retribution Bloons are the only bloon to have damage stages indicated by a visual effect and not the bloon itself. | ||
==Footnotes== | |||
{{footnotes}} | |||
== Navigation == | == Navigation == | ||
{{BTD6 bloon nav}} | {{BTD6 bloon nav}} | ||