Update history:Bloons TD 6/Version 55.0: Difference between revisions
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{{BTD6 update info | {{BTD6 update info | ||
| version = 55.0 | | version = 55.0 | ||
| image = BTD6 55.0 | | image = BTD6 55.0 promo.jpg | ||
| build = 10898 | | build = 10898 | ||
| prev = 54.0 | | prev = 54.0 | ||
| prev minor = 54.3 | | prev minor = 54.3 | ||
| next minor = 55.1 | |||
| steam windows date = {{timestamp|3 June 2026 00:07:58 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:1110042708278992601 SteamDB]</ref> | | steam windows date = {{timestamp|3 June 2026 00:07:58 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:1110042708278992601 SteamDB]</ref> | ||
| steam macos date = {{timestamp|3 June 2026 00:07:58 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:941873855030415038 SteamDB]</ref> | | steam macos date = {{timestamp|3 June 2026 00:07:58 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:941873855030415038 SteamDB]</ref> | ||
| epic games store windows date = {{timestamp|3 June 2026 04:45}} | | epic games store windows date = {{timestamp|3 June 2026 04:45}} | ||
| description = Update of Power!<br>• New Beginner map, [[Skull Tweak]]. A rad remake of a BTD5 community contest winning map.<br>• New Hero, [[Dan D'Monke (BTD6)|Dan D'Monke]] and [[Prince Adam|He-Man]] skin. Both with alternate forms! IAP only for a short time.<br>• [[Prince Adam|He-Man Quest]] and 3 new challenge Quests!<br>• Plus balance changes, quality of life improvements, [[Trophy Store]] cosmetics, and more! | |||
}} | }} | ||
{{TOC|right|clear=y}} | |||
'''Version 55.0''' is the third major update to ''[[Bloons TD 6]]'' of 2026. It introduces the hero [[Dan D'Monke]] alongside his paid hero skin [[Prince Adam]], the [[Sword of Power]] [[Power]], the [[beginner]] map [[Skull Tweak]], and reworks to [[Social Seasons]]. | '''Version 55.0''' is the third major update to ''[[Bloons TD 6]]'' of 2026. It introduces the hero [[Dan D'Monke]] alongside his paid hero skin [[Prince Adam]], the [[Sword of Power]] [[Power]], the [[beginner]] map [[Skull Tweak]], and reworks to [[Social Seasons]]. | ||
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* [[Dan D'Monke]] ([[Hero (BTD6)|hero]]) | * [[Dan D'Monke]] ([[Hero (BTD6)|hero]]) | ||
* [[Prince Adam]] (hero skin) | * [[Prince Adam]] (hero skin) | ||
=== [[Perk|Perks]] === | |||
{{Future|section=y}} | |||
* To be determined | |||
===[[Artifact]]s=== | ===[[Artifact]]s=== | ||
{{BTD6 artifact list by introduced|55.0}} | {{BTD6 artifact list by introduced|columns=1|55.0}} | ||
=== [[Quest (BTD6)|Quests]] === | === [[Quest (BTD6)|Quests]] === | ||
{{BTD6 quest list by introduced|55.0}} | {{BTD6 quest list by introduced|55.0}} | ||
=== Cosmetic | === Cosmetic items === | ||
{{BTD6 cosmetic item list by introduced|55.0}} | |||
==== [[Team Flair]] ==== | ==== [[Team Flair]] ==== | ||
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* New Scroll frame | * New Scroll frame | ||
=== | ===Shop items=== | ||
{{ | {{BTD6 shop item list by introduced|55.0}} | ||
== Changes == | == Changes == | ||
=== Towers === | === Towers === | ||
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|version=55.0 | |version=55.0 | ||
|tower=Glue Gunner | |tower=Glue Gunner | ||
|changes 1=*{{buff|name=Ability|Number of Bloon layers affected by glue increased|3|5|note=1-4-0 and further upgrades unchanged (∞ layers)}} | |changes 1=*{{buff|name=Ability|Number of Bloon layers affected by glue slowdown increased|3|5|note=Other effects of the ability glue unchanged (damage debuff is ∞ layers and immunity debuff is 6 layers). 1-4-0 crosspath and further upgrades unchanged (∞ layers)}} | ||
|changes 1 tiers=04x;05x | |changes 1 tiers=04x;05x | ||
|changes 2=*{{nerf|name=Ability|Cooldown increased|30s|40s|note=X-5-X unchanged (40s). Glue Storm's initial cooldown when bought decreased from 23.3333s to 13.3333s.}} | |changes 2=*{{nerf|name=Ability|Cooldown increased|30s|40s|note=X-5-X unchanged (40s). Glue Storm's initial cooldown when bought decreased from 23.3333s to 13.3333s.}} | ||
|changes 2 tiers=x4x | |changes 2 tiers=x4x | ||
|changes 3=*{{change|Description changed:}} | |||
{{compare text|before=Popped Bloons that were glued stun nearby Bloons.|after=When a glued Bloon is popped, nearby Bloons are stunned.}} | |||
|changes 3 tiers=xx4 | |||
|quote 1=With the 240 crosspath now providing MOAB Layer soaking, Glue Strike’s base ability will last through more layers before wearing off, but with a slower cooldown to match the T5 which already sits at a 40s cooldown. | |quote 1=With the 240 crosspath now providing MOAB Layer soaking, Glue Strike’s base ability will last through more layers before wearing off, but with a slower cooldown to match the T5 which already sits at a 40s cooldown. | ||
|quote 1 tiers=x4x;x5x | |quote 1 tiers=x4x;x5x | ||
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|changes 1=*{{buff|name=Targeting and weapon selection|Desperados will now prioritize attacking Bloons with the Rifle over any pistol target}} | |changes 1=*{{buff|name=Targeting and weapon selection|Desperados will now prioritize attacking Bloons with the Rifle over any pistol target}} | ||
*{{nerf|name=Rifle attack|Cannot longer target Bloons in the pistol's range|note=This is implemented as a minimum range of 40 units}} | *{{nerf|name=Rifle attack|Cannot longer target Bloons in the pistol's range|note=This is implemented as a minimum range of 40 units}} | ||
*{{neutral|name=Pistol | *{{neutral|name=Pistol attack|Range increased|28 units|40 units|note=Rifle range unchanged (80 units)}} | ||
*{{neutral|name=Pistol | *{{neutral|name=Pistol attack|Range cannot longer be buffed}} | ||
**This allows range buffs to not reduce the minimum range of the rifle, but prevents the pistol attack from triggering at longer ranges. | **This allows range buffs to not reduce the minimum range of the rifle, but prevents the pistol attack from triggering at longer ranges. | ||
|changes 1 tiers=x3x+ | |changes 1 tiers=x3x+ | ||
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|changes 2=*{{buff|Now gains a ×3 damage modifier when the player has over $50,000 cash}} | |changes 2=*{{buff|Now gains a ×3 damage modifier when the player has over $50,000 cash}} | ||
|changes 2 tiers=xx4;xx5 | |changes 2 tiers=xx4;xx5 | ||
|changes 3=*{{change|Description changed:}} | |||
{{compare text|before=Generates cash each round automatically.|after=Generates cash each round automatically, and deals more damage when over 10,000 saved cash.}} | |||
|changes 3 tiers=xx3 | |||
|changes 4=*{{change|Description changed:}} | |||
{{compare text|before=Attacks faster and generates lots of money per round. Monkeys in radius have increased sell value.|after=Attacks faster and deals more damage when over 50,000 saved cash. Generates lots of money per round. Monkeys in radius have increased sell value.}} | |||
|changes 4 tiers=xx4 | |||
|quote 1=Buccaneer’s Merchantmen path will now gain a damage bonus based on how much spare cash you have on-hand. This introduces a fun trade-off where you can choose to hold onto cash for a combat boost at the cost of losing advantage from immediately snowballing into more economy. It’s kinda neat | |quote 1=Buccaneer’s Merchantmen path will now gain a damage bonus based on how much spare cash you have on-hand. This introduces a fun trade-off where you can choose to hold onto cash for a combat boost at the cost of losing advantage from immediately snowballing into more economy. It’s kinda neat | ||
|quote 1 tiers=xx3+ | |quote 1 tiers=xx3+ | ||
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|tower=Monkey Ace | |tower=Monkey Ace | ||
|changes 1=*{{nerf|name=Frontal darts|Damage reduced|8|6}} | |changes 1=*{{nerf|name=Frontal darts|Damage reduced|8|6}} | ||
*{{nerf|name=Frontal bombs|Bonus damage to Ceramic Bloons reduced|+5|+4|note= | *{{nerf|name=Frontal bombs|Bonus damage to Ceramic Bloons reduced|+5|+4|note=Flying Fortress frontal bombs already had +4 Ceramic damage}} | ||
|changes 1 tiers=xx4 | |changes 1 tiers=xx4 | ||
|changes 2=*{{nerf|name=Frontal darts|Damage reduced|8|6}} | |changes 2=*{{nerf|name=Frontal darts|Damage reduced|8|6}} | ||
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|version=55.0 | |version=55.0 | ||
|tower=Wizard Monkey | |tower=Wizard Monkey | ||
|paragon changes=*{{nerf|name=Arcane Metamorphosis|Flame Cascade bonus damage reduced|+1,000|+800}} | |paragon changes=*{{nerf|name=Arcane Metamorphosis|Flame Cascade bonus damage to Bosses reduced|+1,000|+800}} | ||
|quote 1=The Wizard Paragon's Metamorph{{sic}} form bonus Boss damage from the main flamethrower attack has been reduced as it overperforms even without overclocking | |quote 1=The Wizard Paragon's Metamorph{{sic}} form bonus Boss damage from the main flamethrower attack has been reduced as it overperforms even without overclocking | ||
|paragon quote=The Wizard Paragon's Metamorph{{sic}} form bonus Boss damage from the main flamethrower attack has been reduced as it overperforms even without overclocking | |paragon quote=The Wizard Paragon's Metamorph{{sic}} form bonus Boss damage from the main flamethrower attack has been reduced as it overperforms even without overclocking | ||
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|changes 3 levels=18+ | |changes 3 levels=18+ | ||
|changes 3=*{{buff|name=Machine gun|Now deals +4 bonus damage to stunned Bloons|undoc=y}} | |changes 3=*{{buff|name=Machine gun|Now deals +4 bonus damage to stunned Bloons|undoc=y}} | ||
|changes 4 levels=15 | |||
|changes 4=*{{change|Description changed:}} | |||
{{compare text|before=All attacks do extra damage vs Camo, Lead, and Fortified Bloons.|after=All attacks do extra damage vs Camo, Lead, Fortified, and Stunned Bloons.}} | |||
}} | }} | ||
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|changes 7 levels=20 | |changes 7 levels=20 | ||
|changes 7=*{{buff|name=Big Squeeze|Now produces an area of effect when used that stuns Bloons for 5s}} | |changes 7=*{{buff|name=Big Squeeze|Now produces an area of effect when used that stuns Bloons for 5s}} | ||
*{{change|Description changed:}} | |||
{{compare text|before=Big Squeeze can grab several big Bloons at once.|after= Squeeze can hug several big Bloons at once, with such intensity nearby Bloons are left stunned!}} | |||
|changes 8 levels=7 | |||
|changes 8=*{{change|Description changed:}} | |||
{{compare text|before=Increased popping power and damage.|after=Pat has increased pierce and deals more damage.}} | |||
|changes 9 levels=9 | |||
|changes 9=*{{change|Description changed:}} | |||
{{compare text|before=Increased attack range.|after=Increased attack range, and Rallying Roar further increases damage of rallied Monkeys.}} | |||
|changes 10 levels=15 | |||
|changes 10=*{{change|Description changed:}} | |||
{{compare text|before=Slap attack can affect more Bloons.|after=Slam and Slap attacks can hit more Bloons.}} | |||
|changes 11 levels=16 | |||
|changes 11=*{{change|Description changed:}} | |||
{{compare text|before=Increased attack range and bonus damage to ceramics.|after=Pat deals much more damage to Ceramic Bloons.}} | |||
|changes 12 levels=18 | |||
|changes 12=*{{change|Description changed:}} | |||
{{compare text|before=Increased popping power.|after=Increased pierce.}} | |||
}} | }} | ||
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| changes 1 names = Sword of Protection | | changes 1 names = Sword of Protection | ||
| changes 1 = *{{buff|Now reduces the ability cooldown of She-Ra and He-Man Hero skins by 25% while active}} | | changes 1 = *{{buff|Now reduces the ability cooldown of She-Ra and He-Man Hero skins by 25% while active}} | ||
*{{change|Description changed:}} | |||
{{compare text|before=Summon She-Ra's Sword to strike at Bloons with incredible power.|after=Summon She-Ra's Sword to strike at Bloons with incredible power. Reduces ability cooldown time for She-Ra and He-Man.}} | |||
}} | }} | ||
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|power pro=y | |power pro=y | ||
|changes 1=*{{buff|Now discounts the cost of Banana Farm upgrades in range (up to tier 3) by 2%}} | |changes 1=*{{buff|Now discounts the cost of Banana Farm upgrades in range (up to tier 3) by 2%}} | ||
*{{change|Description changed:}} | |||
{{compare text|before=Additional Adaptive Banana Farmers increase sell value of Banana Farms in radius.|after=Additional Adaptive Banana Farmers increase sell value, and reduce upgrade cost (up to Tier 3) of Banana Farms in radius.}} | |||
|changes 1 tiers=001+ | |changes 1 tiers=001+ | ||
}} | }} | ||
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| changes 3 names = Lych | | changes 3 names = Lych | ||
| changes 3 = *{{nerf|name=Boss Rush|Starting cash increased|$2,000|$2,500}} | | changes 3 = *{{nerf|name=Boss Rush|Starting cash increased|$2,000|$2,500}} | ||
*{{nerf|name=Boss Rush|Undead MOAB base health reduced|100|50}} | *{{nerf|name=Boss Rush|Undead MOAB base health reduced|100|50}} | ||
*{{nerf|name=Boss Rush|Undead BFB base health reduced|100|90}} | *{{nerf|name=Boss Rush|Undead BFB base health reduced|100|90}} | ||
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| changes 4 names = Lych;Lych-soul | | changes 4 names = Lych;Lych-soul | ||
| changes 4 = *{{nerf|name=Boss Rush|Lych-soul base health reduced|150|140}} | | changes 4 = *{{nerf|name=Boss Rush|Lych-soul base health reduced|150|140}} | ||
| changes 5 names = Lych;Bloon Tomb | |||
| changes 5 = | |||
*{{nerf|name=Boss Rush|Tombstone base health reduced|100|50}} | |||
}} | }} | ||
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**{{change|Stage 3|15%|10%}} | **{{change|Stage 3|15%|10%}} | ||
*{{change|Resolved an issue with some Artifact produced projectiles not scaling in size|fix=y}} | *{{change|Resolved an issue with some Artifact produced projectiles not scaling in size|fix=y}} | ||
| changes 2 = *{{change|Bloons on Zebra Bloon tiles now benefit from Freeplay speed scaling|fix=y}} | | changes 2 = *{{change|Bloons on Zebra Bloon tiles now benefit from Freeplay speed scaling|fix=y}} | ||
| changes 2 names = | | changes 2 names = Rogue Encounter | ||
}} | }} | ||
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==== [[Artifact|Artifacts]] ==== | ==== [[Artifact|Artifacts]] ==== | ||
{{BTD6 changes table|version=55.0|column 1 name=Artifact | |||
{{BTD6 changes table|version=55.0|column 1 name=Artifact|changes 1=*{{buff|Powers that are considered Support towers by the effects of Power Nexus should now be affected by Master of All Trades and Essence of Dreadbloon}}|changes 1 label=[[Power Nexus]] + [[Master of all Trades]] or [[Essence Of Dreadbloon]]|changes 1 names=Power Nexus;Master of All Trades;Essence of Dreadbloon|changes 2 label=[[Slipped on the Peel]] | |changes 1=*{{buff|Powers that are considered Support towers by the effects of Power Nexus should now be affected by Master of All Trades and Essence of Dreadbloon}} | ||
|changes 2 names=Slipped on the Peel | |changes 1 label=[[Power Nexus]] + [[Master of all Trades]] or [[Essence Of Dreadbloon]] | ||
|changes 2=*{{nerf|No longer slows down Bloons on Zebra Bloon Tiles | |changes 1 names=Power Nexus;Master of All Trades;Essence of Dreadbloon | ||
| | |changes 2 label=[[Slipped on the Peel]] | ||
|changes 2 names=Slipped on the Peel | |||
|changes 2=*{{nerf|No longer slows down Bloons on Zebra Bloon Tiles|fix=y}} | |||
|changes 3 names=Tit For Tat | |changes 3 names=Tit For Tat | ||
|changes 3 label=[[Tit For Tat]] | |changes 3 label=[[Tit For Tat]] | ||
|changes 3=*{{nerf|Now speeds up Bloons on Zebra Bloon Tiles | |changes 3=*{{nerf|Now speeds up Bloons on Zebra Bloon Tiles|fix=y}} | ||
| | |changes 4 label=[[Bargaining Chip]] | ||
|changes 4 label=[[Bargaining Chip]]|changes 4 names=Bargaining Chip|changes 4=*{{buff|No longer costs more to purchase from Merchants}} | |changes 4 names=Bargaining Chip | ||
}} | |changes 4=*{{buff|No longer costs more to purchase from Merchants|fix=y}} | ||
*{{change|Description changed:}} | |||
{{compare text|before=Boost Reroll cost reduced <amount>%. This Artifact has <amount>x listed value when sold at Merchants|after=Boost Reroll cost reduced <amount>%. This Artifact is worth <amount>x to Merchants}} | |||
|changes 5=*{{change|Dan D'Monke added counting as Support category|note=Artifact description changed accordingly}}|changes 5 label=[[Heroic Specialty]]|changes 5 names=Heroic Specialty}} | |||
=== [[Frontier Legends|''Frontier Legends'']] === | === [[Frontier Legends|''Frontier Legends'']] === | ||
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* ''Rogue Legends'': Optimizations made to the save files | * ''Rogue Legends'': Optimizations made to the save files | ||
* Netflix version: Resolved a crash that could occur when loading Cloud Save mid-game | * Netflix version: Resolved a crash that could occur when loading Cloud Save mid-game | ||
==== Minor text changes ==== | |||
* Changed text for the reward selection after the player beats a Legendary Augment Bloon tile in ''Rogue Legends'': | |||
{{compare text|before=Choose a Boost!|after=Choose a Legendary Artifact or Monkey!}} | |||
* Changed text about the Social Season Events. | |||
{{compare text|before=Complete a variety of Goals with your Team to earn Perks and other exclusive rewards!|after=Complete a variety of Goals with your Team in certain game modes* to earn Perks and other exclusive rewards!}} | |||
==Pre-release== | ==Pre-release== | ||
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== Gallery == | == Gallery == | ||
<gallery> | |||
BTD6 55.0 coming soon.png|Pre-release image | |||
BTD6 55.0 promo.jpg|Release image | |||
BTD6 55.0 facebook cover.jpg|Social media banner | |||
BTD6 PatchNotes 55 ULTRA.jpg|In-game update banner | |||
BTD6 Lightbox 55.png|Website lightbox | |||
</gallery> | |||
=== Video === | === Video === | ||
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== Update description == | == Update description == | ||
{{ | {{blockquote|Update of Power!<br>• New Beginner map, Skull Tweak. A rad remake of a BTD5 community contest winning map.<br>• New Hero, Dan D'Monke and He-Man skin. Both with alternate forms! IAP only for a short time.<br>• He-Man Quest and 3 new challenge Quests!<br>• Plus balance changes, quality of life improvements, Trophy Store cosmetics, and more!}} | ||
== Notes == | == Notes == | ||
*The update notes did not mention the addition of [[Insider Trading]]. According to the developers, this Artifact was supposed to be cut from the update due to it being unfinished, but was accidentally left in [[Gentlemonkey Gadgeteer]]'s starting party.<ref>{{Cite|quote=yeah it should only be 1 new artifact this update, an extra one got in that wasn't fully finished yet and shouldn't be here|author=JoeyRainStorm Ninja Kiwi|date=jun 3 2026|url=https://discord.com/channels/187363008610041857/1339233070859157545/1511878010226085949|title=Joey on the Ninja Kiwi Discord|publisher=Discord|retrieved=jun 9 2026}}</ref> His starting party was reverted in {{BTD6 version|55.1}}, rendering it unobtainable. | |||
* The update notes contain the following errors: | * The update notes contain the following errors: | ||
** The Bloon Layer increase for Glue Strike is stated to affect the top crosspath (written as x4x in the notes), but this crosspath is not actually affected. | ** The Bloon Layer increase for Glue Strike is stated to affect the top crosspath (written as x4x in the notes), but this crosspath is not actually affected. | ||
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{{BTD6 update nav}} | {{BTD6 update nav}} | ||
[[Category:2026]] | [[Category:2026]] | ||