Jungle Terrain: Difference between revisions
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{{BMC terrain info | {{BMC terrain info | ||
|id F=JungleTerrain | |id F=JungleTerrain | ||
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|favoured =[[Glue Gunner (BMC)|Glue Gunner]] | |favoured =[[Glue Gunner (BMC)|Glue Gunner]] | ||
|restricted =[[Monkey Apprentice (BMC)|Monkey Apprentice]], [[Ice Monkey (BMC)|Ice Monkey]] | |restricted =[[Monkey Apprentice (BMC)|Monkey Apprentice]], [[Ice Monkey (BMC)|Ice Monkey]] | ||
|special terrain=[[Sticky Sap Plant]] | |special terrain=[[Sticky Sap Plant]]<!-- Consecrated Grounds is a part of the ruins terrain, do not add here. --> | ||
|music =Street Party | |music =Street Party | ||
}} | }} | ||
'''Jungle Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. | '''Jungle Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. Generating near other vegetated terrain types, it has a difficulty modifier of 3, the second highest in the game, only behind [[Volcano Terrain]]'s modifier of 5. | ||
{{TOC}} | {{TOC}} | ||
{{clear|right}} | {{clear|right}} | ||
==Tracks== | ==Tracks== | ||
{{BMC name disclaimer}} | {{BMC name disclaimer}} | ||
Tracks in the Jungle terrain feature most types of geometry. Like most terrain types, none of these tracks have any variation in elevation. The maps have the same style as [[Jungle]] from [[Bloons TD 5]], with the noticeable difference that the vines only appear on the track, not the empty terrain where towers can be placed. | |||
===Squiggly Jungle=== | ===Squiggly Jungle=== | ||
{{BMC track info | {{BMC track info | ||
| Line 38: | Line 38: | ||
|path lengths M=1712.67 | |path lengths M=1712.67 | ||
}} | }} | ||
Bloons take a path going southeast, with large turns each of which form almost the entirety of a circle adding variation to the path. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 59: | Line 59: | ||
|path lengths M=1861.35 | |path lengths M=1861.35 | ||
}} | }} | ||
From the southwest, the path curves to the east, then returning on the same path, the latter frequently turning away from the former in small parabolas. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 80: | Line 80: | ||
|path lengths M=1044.76 | |path lengths M=1044.76 | ||
}} | }} | ||
The path begins in the south, makes almost the entirety of a circle in the west, and does the same in the east and north, making the map symmetrical. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 101: | Line 101: | ||
|path lengths M=1290.38 | |path lengths M=1290.38 | ||
}} | }} | ||
The path begins in the south, moving directly north, making a precise 45-degree turn to go directly southeast, turn around and return parallel to the previous path, and concludes with another 45-degree turn, exiting off the map going east, perpendicular to the entrance direction. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 124: | Line 124: | ||
|path lengths M=1366.27,1353.25 | |path lengths M=1366.27,1353.25 | ||
}} | }} | ||
This horizontally symmetrical map features two paths that each trace the outline of half of two shapes. The path comprises almost entirely 90-degree turns, with one turn at an obtuse angle. | |||
{{clear|right}} | {{clear|right}} | ||
| Line 142: | Line 142: | ||
|path lengths F=2516.51 | |path lengths F=2516.51 | ||
}} | }} | ||
True to its name, the path of this map follows a grid of rhombuses, approximating a path going south, west, and briefly northwest before exiting to the east. | |||
This map is exclusive to the Bloon Dunes. | |||
{{clear|right}} | {{clear|right}} | ||
==Navigation== | ==Navigation== | ||
{{BMC terrain nav}} | {{BMC terrain nav}} | ||