Popseidon: Difference between revisions

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→Strategy: {{strategy needed}} is a more appropriate template. Also, "." is not an explanation on why this section is incomplete.
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'''Popseidon''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It improves both its trident [[attack]] and its [[Activated Ability]]. It increases the damage its ability's ice balls deal from 20 to 30 and allows them to bounce off the edges of the map. It also causes the ability to summon a flood that deals 70 [[damage type|Frigid-type]] damage to all Bloons on-screen (including [[Camo Bloon (BTD6)|Camo Bloon]]s, even if it lacks [[Camo detection]]) and [[slow]]s all Bloons (even Bloons it cannot deal damage to) to 50% speed for 8 seconds. [[Crosspath]]ing with [[Echosense Precision]] no longer reduces the spread of the ice balls.
'''Popseidon''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade enhances its [[Activated Ability]], increasing the damage its ice balls deal from 20 to 30 and allowing them to bounce off the edges of the map. It also causes the ability to summon a flood that deals 70 [[damage type|Frigid-type]] damage to all Bloons on-screen (including [[Camo Bloon (BTD6)|Camo Bloon]]s, even if it lacks [[Camo detection]]) and [[slow]]s all Bloons (even Bloons it cannot deal damage to) to 50% speed for 8 seconds.


This upgrade increases the Mermonkey's [[range]] from 32 units to 40 units, doubles the [[attack speed]] of the trident attack, increases the base damage of the tridents and wavelets from 8 to 15, increases the damage they deal to frozen Bloons to +7.5 and to [[MOAB-Class Bloon]]s to +15, and increases the rate they gain damage to 112.5% per second (which no longer changes with the [[Trident Swiftness]] crosspath). With this upgrade, it fires two more tridents each time it attacks, angled 45° away from the middle trident (60° with the Echosense Precision crosspath).<section end="lede"/>
Additionally, this upgrade increases the Mermonkey's [[range]] from 32 units to 40 units, doubles the [[attack speed]] of the trident attack, increases the base damage of the tridents and wavelets from 8 to 15, increases the damage they deal to frozen Bloons to +7.5 and to [[MOAB-Class Bloon]]s to +15, and increases the rate they gain damage to 112.5% per second. With this upgrade, it also fires two more tridents each time it attacks, angled 45° to each side of the middle trident.<section end="lede"/>
 
[[Crosspath]]ing with [[Echosense Precision]] no longer reduces the spread of the ice balls, but it now increases the spread of the side tridents to 60°. Crosspathing with [[Trident Swiftness]] no longer increases the rate the middle tridents gain damage at over time, but it does affect the side tridents.


==Mechanics==
==Mechanics==
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==Strategy==
==Strategy==
{{Incomplete|.}}{{BTD6 last updated|52.1|section=y}}
{{strategy needed}}{{BTD6 last updated|52.1|section=y}}
For a fairly high price, Popseidon is a powerful T5 that easily clears out smaller blimps and {{BTD6|Super Ceramic}}s alike, but has damage type issues and a lack of single-target damage. Due to its lack of White and Purple popping, it is more suitable for late-game when combined with additional defenses that can deal with Round 95's excess of Purples. Use its ability against a fast rush of Bloons.
For a fairly high price, Popseidon is a powerful T5 that easily clears out smaller blimps and {{BTD6|Super Ceramic}}s alike, but has damage type issues and a lack of single-target damage. Due to its lack of White and Purple popping, it is more suitable for late-game when combined with additional defenses that can deal with Round 95's excess of Purples. Use its ability against a fast rush of Bloons.