Lych: Difference between revisions

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Lych has the [[Regrow Bloon|Regrow]] trait, causing it to heal for 1.5% of its maximum HP every 9 seconds, increased by 0.3% per Skull Lych has lost. Lych's Regrow property can be blocked or removed by any attacks that normally block or remove Regrow.
Lych has the [[Regrow Bloon|Regrow]] trait, causing it to heal for 1.5% of its maximum HP every 9 seconds, increased by 0.3% per Skull Lych has lost. Lych's Regrow property can be blocked or removed by any attacks that normally block or remove Regrow.


While on the field, all towers have their base sellback rate reduced to 35% of their original price (ie. half of the default 70%).
While on the field, all towers have their base sellback rate reduced to 35% of their original price (i.e. half of the default 70%).


===Buff absorbing===
===Buff absorbing===
{{research|section=y|does mid path skywarden ability get absorbed}}
Every 12 seconds, Lych emits an aura that absorbs certain kinds of buffs from towers within 100 [[Distance unit|distance units]], removing them from the towers, then restores its Regrow trait if it was previously removed, with a 3 second delay before it begins healing Lych again. It cannot trigger this ability while in its ethereal state, but the timer continues while it is ethereal, so it will activate immediately upon returning to normal if it's ready.
Every 12 seconds, Lych emits an aura that absorbs certain kinds of buffs from towers within 100 [[Distance unit|distance units]], removing them from the towers, then restores its Regrow trait if it was previously removed, with a 3 second delay before it begins healing Lych again. It cannot trigger this ability while in its ethereal state, but the timer continues while it is ethereal, so it will activate immediately upon returning to normal if it's ready.


For the most part, Lych can only absorb temporary buffs, such as [[Berserker Brew (BTD6)|Berserker Brew]], [[Overclock (BTD6)|Overclock]], and [[Call to Arms (BTD6)|Call to Arms]], while ignoring passive buffs such as [[Jungle Drums (BTD6)|Jungle Drums]], [[Shinobi Tactics (BTD6)|Shinobi Tactics]], and [[Carrier Flagship (BTD6)|Carrier Flagship]]. Additionally, it cannot steal buffs provided by the following:
For the most part, Lych can only absorb temporary buffs, such as {{BTD6|Berserker Brew}}, {{BTD6|Overclock}}, and {{BTD6|Call to Arms}}, while ignoring passive buffs such as {{BTD6|Jungle Drums}}, {{BTD6|Shinobi Tactics}}, and {{BTD6|Carrier Flagship}}. Additionally, it cannot steal buffs provided by the following:
*[[Hero]]es ([[Gwendolin (BTD6)|Gwendolin]]'s Heat It Up, [[Admiral Brickell (BTD6)|Admiral Brickell]]'s Naval Tactics, any of [[Geraldo (BTD6)|Geraldo]]'s items, etc.)
*[[Hero]]es ({{BTD6|Gwendolin}}'s Heat It Up, {{BTD6|Admiral Brickell}}'s Naval Tactics, any of {{BTD6|Geraldo}}'s items, etc.)
*[[Power]]s ([[Monkey Boost (BTD6)|Monkey Boost]], [[Energizing Totem]], [[Thrive]], etc.)
*[[Power]]s ({{BTD6|Monkey Boost}}, [[Energizing Totem]], [[Thrive]], etc.)
*[[Map]] mechanics ([[One Two Tree]], [[Polyphemus]], etc.)
*[[Map]] mechanics ([[One Two Tree]], [[Polyphemus]], etc.)


Note that there are some buffs that do not have icons that Lych is able to absorb, such as [[Turbo Charge (BTD6)|Turbo Charge]]'s attack speed buff, [[Emergency Unlock]]'s swivel speed buff, and [[Smart Spikes (BTD6)|Smart Spikes]]'s attack speed buff at the start of each round. It can also steal [[Permanent Brew (BTD6)|Permanent Brew]] and [[Ultraboost (BTD6)|Ultraboost]] buffs, despite them being permanent.
Note that there are some buffs that do not have icons that Lych is able to absorb, such as {{BTD6|Turbo Charge}}'s attack speed buff, [[Emergency Unlock]]'s swivel speed buff, and {{BTD6|Smart Spikes}}'s attack speed buff at the start of each round. It can also steal {{BTD6|Permanent Brew}} and {{BTD6|Ultraboost}} buffs, despite them being permanent.
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{|class="wikitable mw-collapsible center-col-1 center-col-3"
{|class="wikitable mw-collapsible center-col-1 center-col-3"
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|-
|-
|—
|—
|[[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] ability / [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] ability
|{{BTD6|Super Monkey Fan Club}} ability / {{BTD6|Plasma Monkey Fan Club}} ability
|{{y}}
|{{y}}
|Transformed Dart Monkeys will remain visually transformed after the buff is drained, but lose their stat changes.
|Transformed Dart Monkeys will remain visually transformed after the buff is drained, but lose their stat changes.
|-
|-
|—
|—
|[[Turbo Charge (BTD6)|Turbo Charge]] ability / [[Perma Charge (BTD6)|Perma Charge]] ability
|{{BTD6|Turbo Charge}} ability / {{BTD6|Perma Charge}} ability
|{{y}}
|{{y}}
|
|
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|-
|-
|[[File:BTD6 BuffIconIcex5x.png|20px]]
|[[File:BTD6 BuffIconIcex5x.png|20px]]
|[[Absolute Zero (BTD6)|Absolute Zero]] ability
|{{BTD6|Absolute Zero}} ability
|{{y}}
|{{y}}
|
|
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|-
|-
|[[File:BTD6 BuffIconSniperx5x.png|20px]]
|[[File:BTD6 BuffIconSniperx5x.png|20px]]
|[[Elite Sniper (BTD6)|Elite Sniper]]
|{{BTD6|Elite Sniper}}
|{{n}}
|{{n}}
|
|
|-
|-
|—
|—
|[[Elite Defender (BTD6)|Elite Defender]] life loss ability
|{{BTD6|Elite Defender}} life loss ability
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconSubHalf5xx.png|20px]]
|[[File:BTD6 BuffIconSubHalf5xx.png|20px]]
|[[Bloontonium Reactor (BTD6)|Bloontonium Reactor]]
|{{BTD6|Bloontonium Reactor}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconSub5xx.png|20px]]
|[[File:BTD6 BuffIconSub5xx.png|20px]]
|[[Energizer (BTD6)|Energizer]] / [[Nautic Siege Core]]
|{{BTD6|Energizer}} / [[Nautic Siege Core]]
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconSubxx5.png|20px]]
|[[File:BTD6 BuffIconSubxx5.png|20px]]
|[[Sub Commander (BTD6)|Sub Commander]]
|{{BTD6|Sub Commander}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconMonkeySubParagon.png|20px]]
|[[File:BTD6 BuffIconMonkeySubParagon.png|20px]]
|[[Nautic Siege Core]]
|Nautic Siege Core
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconBuccaneer5xx.png|20px]]
|[[File:BTD6 BuffIconBuccaneer5xx.png|20px]]
|[[Carrier Flagship (BTD6)|Carrier Flagship]] / [[Navarch of the Seas]]
|{{BTD6|Carrier Flagship}} / [[Navarch of the Seas]]
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconBuccaneerxx4.png|20px]]
|[[File:BTD6 BuffIconBuccaneerxx4.png|20px]]
|[[Favored Trades (BTD6)|Favored Trades]] / Navarch of the Seas
|{{BTD6|Favored Trades}} / Navarch of the Seas
|{{n}}
|{{n}}
|Navarch of the Seas does not display the icon.
|Navarch of the Seas does not display the icon.
|-
|-
|[[File:BTD6 BuffIconBuccaneerxx5.png|20px]]
|[[File:BTD6 BuffIconBuccaneerxx5.png|20px]]
|[[Trade Empire (BTD6)|Trade Empire]] / Navarch of the Seas
|{{BTD6|Trade Empire}} / Navarch of the Seas
|{{n}}
|{{n}}
|
|
|-
|-
|—
|—
|[[Artillery Battery (BTD6)|Artillery Battery]] ability
|{{BTD6|Artillery Battery}} ability
|{{y}}
|{{y}}
|
|
|-
|-
|—
|—
|[[Pop and Awe (BTD6)|Pop and Awe]]
|{{BTD6|Pop and Awe}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconWizardxx5.png|20px]]
|[[File:BTD6 BuffIconWizardxx5.png|20px]]
|[[Prince of Darkness (BTD6)|Prince of Darkness]]
|{{BTD6|Prince of Darkness}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconTempleSunGod4xx.png|20px]]
|[[File:BTD6 BuffIconTempleSunGod4xx.png|20px]]
|[[Sun Temple (BTD6)|Sun Temple]]
|{{BTD6|Sun Temple}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconTrueSunGod5xx.png|20px]]
|[[File:BTD6 BuffIconTrueSunGod5xx.png|20px]]
|[[True Sun God (BTD6)|True Sun God]]
|{{BTD6|True Sun God}}
|{{n}}
|{{n}}
|
|
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|-
|-
|[[File:BTD6 BuffIconNinjax3x.png|20px]]
|[[File:BTD6 BuffIconNinjax3x.png|20px]]
|[[Shinobi Tactics (BTD6)|Shinobi Tactics]]
|{{BTD6|Shinobi Tactics}}
|{{n}}
|{{n}}
|
|
|-
|-
|—
|—
|[[Grand Saboteur (BTD6)|Grand Saboteur]] ability
|{{BTD6|Grand Saboteur}} ability
|{{n}}
|{{n}}
|
|
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|-
|-
|[[File:BTD6 BuffIconAlchemistxxx.png|20px]]
|[[File:BTD6 BuffIconAlchemistxxx.png|20px]]
|[[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]]
|{{BTD6|Acidic Mixture Dip}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconAlchemist3xx.png|20px]]
|[[File:BTD6 BuffIconAlchemist3xx.png|20px]]
|[[Berserker Brew (BTD6)|Berserker Brew]]
|{{BTD6|Berserker Brew}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconAlchemist4xx.png|20px]]
|[[File:BTD6 BuffIconAlchemist4xx.png|20px]]
|[[Stronger Stimulant (BTD6)|Stronger Stimulant]]
|{{BTD6|Stronger Stimulant}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconAlchemist5xx.png|20px]]
|[[File:BTD6 BuffIconAlchemist5xx.png|20px]]
|[[Permanent Brew (BTD6)|Permanent Brew]]
|{{BTD6|Permanent Brew}}
|{{y}}
|{{y}}
|
|
|-
|-
|—
|—
|[[Transforming Tonic (BTD6)|Transforming Tonic]]
|{{BTD6|Transforming Tonic}}
|{{y}}
|{{y}}
|
|
|-
|-
|—
|—
|[[Total Transformation (BTD6)|Total Transformation]]
|{{BTD6|Total Transformation}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconDruidBananaFarm.png|20px]]
|[[File:BTD6 BuffIconDruidBananaFarm.png|20px]]
|[[Jungle's Bounty (BTD6)|Jungle's Bounty]]
|{{BTD6|Jungle's Bounty}} / [[Root of all Nature]]
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconDruidxx4.png|20px]]
|[[File:BTD6 BuffIconDruidxx4.png|20px]]
|[[Poplust (BTD6)|Poplust]]
|{{BTD6|Poplust}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconRootOfAllNature.png|20px]]
|[[File:BTD6 BuffIconRootOfAllNature.png|20px]]
|[[Root of all Nature]]
|Root of all Nature
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconRootOfAllNatureBananaFarm.png|20px]]
|[[File:BTD6 BuffIconRootOfAllNatureBananaFarm.png|20px]]
|[[Root of all Nature]] Primordial Wrath ability
|Root of all Nature Primordial Wrath ability
|{{n}}
|{{n}}
|
|
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|[[File:BTD6 BuffIconMermonkeyxx5.png|20px]]
|[[File:BTD6 BuffIconMermonkeyxx5.png|20px]]
|[[The Final Harmonic]]
|[[The Final Harmonic]]
|{{n}}
|
|-
|[[File:BTD6 BuffIconSkywarden1xx.png|20px]]
|[[Aerial Attunement]]
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconBananaFarm5xx.png|20px]]
|[[File:BTD6 BuffIconBananaFarm5xx.png|20px]]
|[[Banana Central (BTD6)|Banana Central]]
|{{BTD6|Banana Central}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconBananaFarmxx4.png|20px]]
|[[File:BTD6 BuffIconBananaFarmxx4.png|20px]]
|[[Central Market (BTD6)|Central Market]]
|{{BTD6|Central Market}}
|{{n}}
|{{n}}
|
|
|-
|-
|—
|—
|[[Smart Spikes (BTD6)|Smart Spikes]] passive effect
|{{BTD6|Smart Spikes}} passive effect
|{{y}}
|{{y}}
|
|
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|-
|-
|[[File:BTD6 BuffIconVillage1xx.png|20px]]
|[[File:BTD6 BuffIconVillage1xx.png|20px]]
|[[Monkey Village (BTD6)|Monkey Village]]
|{{BTD6|Monkey Village}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillage2xx.png|20px]]
|[[File:BTD6 BuffIconVillage2xx.png|20px]]
|[[Jungle Drums (BTD6)|Jungle Drums]]
|{{BTD6|Jungle Drums}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillage3xx.png|20px]]
|[[File:BTD6 BuffIconVillage3xx.png|20px]]
|[[Primary Training (BTD6)|Primary Training]]
|{{BTD6|Primary Training}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillage4xx.png|20px]]
|[[File:BTD6 BuffIconVillage4xx.png|20px]]
|[[Primary Mentoring (BTD6)|Primary Mentoring]]
|{{BTD6|Primary Mentoring}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillage5xx.png|20px]]
|[[File:BTD6 BuffIconVillage5xx.png|20px]]
|[[Primary Expertise (BTD6)|Primary Expertise]]
|{{BTD6|Primary Expertise}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagex2x.png|20px]]
|[[File:BTD6 BuffIconVillagex2x.png|20px]]
|[[Radar Scanner (BTD6)|Radar Scanner]]
|{{BTD6|Radar Scanner}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagex3x.png|20px]]
|[[File:BTD6 BuffIconVillagex3x.png|20px]]
|[[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]]
|{{BTD6|Monkey Intelligence Bureau}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagex4x.png|20px]]
|[[File:BTD6 BuffIconVillagex4x.png|20px]]
|[[Call to Arms (BTD6)|Call to Arms]]
|{{BTD6|Call to Arms}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconHomelandDefense.png|20px]]
|[[File:BTD6 BuffIconHomelandDefense.png|20px]]
|[[Homeland Defense (BTD6)|Homeland Defense]]
|{{BTD6|Homeland Defense}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagexx1.png|20px]]
|[[File:BTD6 BuffIconVillagexx1.png|20px]]
|[[Monkey Business (BTD6)|Monkey Business]]
|{{BTD6|Monkey Business}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagexx2.png|20px]]
|[[File:BTD6 BuffIconVillagexx2.png|20px]]
|[[Monkey Commerce (BTD6)|Monkey Commerce]]
|{{BTD6|Monkey Commerce}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagexx3.png|20px]]
|[[File:BTD6 BuffIconVillagexx3.png|20px]]
|[[Monkey Town (BTD6)|Monkey Town]]
|{{BTD6|Monkey Town}}
|{{n}}
|{{n}}
|
|
|-
|-
|[[File:BTD6 BuffIconVillagexx4.png|20px]]
|[[File:BTD6 BuffIconVillagexx4.png|20px]]
|[[Monkey City (BTD6)|Monkey City]]
|{{BTD6|Monkey City}}
|{{n}}
|{{n}}
|
|
|-
|-
|—
|—
|[[Cleansing Foam (BTD6)|Cleansing Foam]] passive effect
|{{BTD6|Cleansing Foam}} passive effect
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconEngineerx4x.png|20px]]
|[[File:BTD6 BuffIconEngineerx4x.png|20px]]
|[[Overclock (BTD6)|Overclock]]
|{{BTD6|Overclock}}
|{{y}}
|{{y}}
|
|
|-
|-
|[[File:BTD6 BuffIconEngineerx5x.png|20px]]
|[[File:BTD6 BuffIconEngineerx5x.png|20px]]
|[[Ultraboost (BTD6)|Ultraboost]]
|{{BTD6|Ultraboost}}
|{{y}}
|{{y}}
|
|
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|-
|-
|[[File:BTD6 BuffIconBeastHandlerFish.png|20px]][[File:BTD6 BuffIconBeastHandlerDino.png|20px]][[File:BTD6 BuffIconBeastHandlerBird.png|20px]]
|[[File:BTD6 BuffIconBeastHandlerFish.png|20px]][[File:BTD6 BuffIconBeastHandlerDino.png|20px]][[File:BTD6 BuffIconBeastHandlerBird.png|20px]]
|[[Beast Handler (BTD6)|Beast Handler]]
|{{BTD6|Beast Handler}}
|{{n}}
|{{n}}
|
|