User:Polavux/Strategy:Gwendolin (BTD6): Difference between revisions

 
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In the earlygame, Gwen's main attack is lackluster for her cost, but it pops Leads and has significant power spikes at levels 6 and 8. Her main source of DPS early on is Cocktail of Fire, which has multiple use cases. It can thin out dense rounds; it can clean up stragglers by targeting the furthest point down the track; it can take out some early Camos if needed; and it can clean up Ceramics left by early MOABs. Heat It Up doesn't trigger frequently enough for it to be reliable until later in the run, but for extra optimization, it is possible to micro tower targeting and Bloon popping to get it to activate at specific moments, and the pierce buff and AoE can come in clutch.
In the earlygame, Gwen's main attack is lackluster for her cost, but it pops Leads and has significant power spikes at levels 6 and 8. Her main source of DPS early on is Cocktail of Fire, which has multiple use cases. It can thin out dense rounds; it can clean up stragglers by targeting the furthest point down the track; it can take out some early Camos if needed; and it can clean up Ceramics left by early MOABs. Heat It Up doesn't trigger frequently enough for it to be reliable until later in the run, but for extra optimization, it is possible to micro tower targeting and Bloon popping to get it to activate at specific moments, and the pierce buff and AoE can come in clutch.


Gwen's strength from the midgame onwards lies in HIU-buffing other towers, which Firestorm also does starting at level 10. Besides that, level 9 allows her main attack to deal decent DOT to blimps after a few levels of ramping up, and the cocktail remains useful for dense Ceramics if Alch-buffed. Firestorm's map-wide damage has its uses, but the main purpose of the ability is re-applying HIU to bridge its downtime when needed. The fire damage can help remove RBE from dense rounds, but it can't clear Ceramics out by itself, and it doesn't do much to MOAB-Class Bloons. It becomes much better at screen clearing and blimp damage starting at level 16, but she can't reach that in time for rounds 76 and 78 without Monkey Knowledge and extra XP from higher map difficulties.
Gwen's strength from the midgame onwards lies in HIU-buffing other towers, which Firestorm also does starting at level 10. Besides that, level 9 allows her main attack to deal decent DOT to blimps after a few levels of ramping up, and the cocktail remains useful for dense Ceramics if Alch-buffed. The main purpose of Firestorm is re-applying HIU to bridge its downtime when needed; its damage can help remove RBE from dense rounds, but it can't clear Ceramics out by itself and doesn't do much to MOAB-Class Bloons. It becomes much better at screen clearing and blimp damage starting at level 16, but it still doesn't work that well against Super Ceramics, and without Monkey Knowledge or extra XP from higher map difficulties, she usually reaches that level after Super Ceramics take over or only a few rounds before then.


In the lategame, Gwen usually reaches level 17 in time for the DDT rounds. HIU and Firestorm can negate the need for other DDT support, such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] or [[Glue Storm (BTD6)|Glue Storm]], both by allowing towers to damage DDTs and greatly increasing the damage they deal to DDTs to pop them quickly. She can supply 100% HIU uptime starting at level 18, and her main attack becomes fairly powerful for blimp damage at level 19.
In the lategame, Gwen usually reaches level 17 in time for the DDT rounds. HIU and Firestorm can negate the need for other DDT support, such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] or [[Glue Storm (BTD6)|Glue Storm]], both by allowing towers to damage DDTs and increasing the damage they deal to DDTs to pop them more quickly. Her main attack is fast enough to supply 100% HIU uptime starting at level 18, and it becomes fairly powerful for blimp damage at level 19.


===Other modes===
===Other modes===
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Towers with high projectile counts, low base pierce, low damage, and a weakness to DDTs benefit the most from Heat It Up. Unsurprisingly, most of the towers she synergizes with also benefit a lot from [[Berserker Brew (BTD6)|Berserker Brew]] and [[Glue Strike (BTD6)|Glue Strike]]. Gwen also passively buffs some towers with Pyrotechnics Expert, but it's very situational because most of the towers it benefits are ones that don't benefit much from HIU, and its stat buffs are very minor until level 18.
Towers with high projectile counts, low base pierce, low damage, and a weakness to DDTs benefit the most from Heat It Up. Unsurprisingly, most of the towers she synergizes with also benefit a lot from [[Berserker Brew (BTD6)|Berserker Brew]] and [[Glue Strike (BTD6)|Glue Strike]]. Gwen also passively buffs some towers with Pyrotechnics Expert, but it's very situational because most of the towers it benefits are ones that don't benefit much from HIU, and its stat buffs are very minor until level 18.


Just like Gwen, many of these towers benefit a lot from attack speed buffs and need support to deal with Camo Bloons, so rounding out the defense with a 2-2-0 [[Monkey Village (BTD6)|Monkey Village]] (or a 2-0-2 Village and a 0-2-2 Village if the space allows for it) is recommended.
Just like Gwen, many of these towers benefit a lot from attack speed buffs and need support for Camo Bloons, so rounding out the defense with a 2-2-0 [[Monkey Village (BTD6)|Monkey Village]] (or a 2-0-2 Village and a 0-2-2 Village if the space allows for it) is recommended.


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*Heat It Up and Cocktail of Fire help with dense Bloons and Leads before the Shinobis really ramp up, but Gwen's main role is buffing Grandmaster Ninja for DDTs in the lategame.
*Heat It Up and Cocktail of Fire help with dense Bloons and Leads before the Shinobis really ramp up, but Gwen's main role is buffing Grandmaster Ninja for DDTs in the lategame.
*It may be worth getting Berserker Brew before Bloonjitsu and placing it near Gwen for its synergy with cocktail and HIU.
*It may be worth getting Berserker Brew before Bloonjitsu and placing it near Gwen for its synergy with cocktail and HIU.
*For extra optimization, Shinobis can decamo and distract Bloons for Gwen so she gets more value out of cocktails and cycles HIU more consistently, especially during Camo-only stretches.<section end="Shinobi"/>
*Unlike most other Gwen strategies, Shinobi armies don't need support for Camo Bloons. For extra optimization, Shinobis can decamo and distract Bloons for Gwen so she gets more value out of cocktails and cycles HIU more consistently, especially during Camo-only stretches.<section end="Shinobi"/>
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