Gwendolin (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "TackShooter" to "Tack Shooter" |
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| rl tower 1 = Tack Shooter | | rl tower 1 = Tack Shooter | ||
| rl tower 1 upgrades = 110 | | rl tower 1 upgrades = 110 | ||
| rl tower 2 = | | rl tower 2 = Wizard Monkey | ||
| rl tower 2 upgrades = 020 | | rl tower 2 upgrades = 020 | ||
| rl artifact = Flaming Hot Punch-A-Rang | | rl artifact = Flaming Hot Punch-A-Rang | ||
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'''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She unlocks upon reaching [[level]] 14. | '''Gwendolin''' is a [[Hero]] in ''[[Bloons TD 6]]''. She unlocks upon reaching [[level]] 14. | ||
Gwendolin [[attack]]s by shooting fireballs at Bloons from her flamethrower. Initially, each flame | Gwendolin [[attack]]s by shooting fireballs at Bloons from her flamethrower. Initially, each flame deals 1 damage to up to 2 Bloons and she fires every 0.5 seconds with a range of 38 units. Almost every level improves her flame attack. None of her attacks can pop [[Purple Bloon (BTD6)|Purple Bloon]]s without support until she reaches level 16, and her main attack cannot target {{BTD6|Camo Bloon}}s but all of her activated abilities can affect Camo. | ||
*Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that additionally | *Starting at level 4, she gains a passively generating Heat It Up attack that is triggered every 40 shots from her flamethrower, creating a high-pierce radial fire attack that pops Bloons and additionally applies a temporary buff to other nearby towers, giving them +1 [[pierce]] and the ability to pop [[Freeze|frozen]] and [[Lead Bloon (BTD6)|Lead Bloons]]. Starting at level 17, the buff grants additional damage to all Bloons, especially Lead Bloons. | ||
*Starting at level 5, she grants extra attack speed and radius for [[Ring of Fire (BTD6)|Ring of Fire]], [[Dragon's Breath (BTD6)|Dragon's Breath]], and [[Signal Flare (BTD6)|Signal Flare]], which is improved at level 18. | *Starting at level 5, she grants extra [[attack speed]] and [[projectile radius]] for [[Ring of Fire (BTD6)|Ring of Fire]], [[Dragon's Breath (BTD6)|Dragon's Breath]], and [[Signal Flare (BTD6)|Signal Flare]], which is improved at level 18. | ||
*She has two [[Activated Ability|Activated Abilities]]: | *She has two [[Activated Ability|Activated Abilities]]: | ||
**'''Cocktail of Fire''' (level 3) — Drops a cocktail onto a targeted location within her range, creating a blaze (similar to [[Wall of Fire (BTD6)|Wall of Fire]]) that constantly damages non-Purple Bloons that pass through it. | **'''Cocktail of Fire''' (level 3) — Drops a cocktail onto a targeted location within her range, creating a blaze (similar to [[Wall of Fire (BTD6)|Wall of Fire]]) that constantly damages non-Purple Bloons that pass through it. | ||
**'''Firestorm''' (level 10) — Damages and burns all non-Purple Bloons on screen and immediately applies a Heat It Up effect | **'''Firestorm''' (level 10) — Damages and burns all non-Purple Bloons on screen and immediately applies a Heat It Up effect to all other towers on the screen. | ||
==Mechanics== | ==Mechanics== | ||
===Main attack=== | ===Main attack=== | ||
Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], | Gwendolin's main attack is a flamethrower that shoots flame projectiles. It deals 1 [[damage type|Fire-type]] [[damage]] and has 2 [[pierce]], with an [[attack cooldown]] of 0.5 seconds and a [[range]] of 38 units. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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|- | |- | ||
!9 | !9 | ||
|Damage increases to 2. Starting at this level, each level increases burn duration by 1 second | |Damage increases to 2. Starting at this level, each level increases burn damage per tick by 1 and duration by 1 second. At level 9, the damage per tick is 2 and duration is 4 seconds, and at level 20 it maxes out at 13 damage per tick with a 15 second duration. | ||
|- | |- | ||
!11 | !11 | ||
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|- | |- | ||
!13 | !13 | ||
|Pierce increases to 8. Projectile speed increases to 250 units | |Pierce increases from 4 to 8. Projectile speed increases to 250 units per second, and [[projectile lifespan]] increases to 1.25 seconds. | ||
|- | |- | ||
!15 | !15 | ||
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|- | |- | ||
!16 | !16 | ||
|Damage type changes to Normal, allowing it to damage [[Purple Bloon (BTD6)|Purple Bloon]]s. | |[[Damage type]] changes to {{BTD6 dt|Normal}}, allowing it to damage [[Purple Bloon (BTD6)|Purple Bloon]]s. | ||
|- | |- | ||
!18 | !18 | ||
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===Heat It Up=== | ===Heat It Up=== | ||
[[File:BTD6 BuffIconGwendolin.png|50px|right]] | [[File:BTD6 BuffIconGwendolin.png|50px|right]] | ||
'''Heat It Up''' unlocks at level 4. It is a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s. The attack triggers at Gwendolin's position every 40 shots or | '''Heat It Up''' unlocks at level 4. It is a burst of fire that damages nearby [[Bloon]]s and buffs nearby [[tower]]s (but not Gwendolin herself). The attack triggers at Gwendolin's position every 40 shots or 1.5 seconds after it last triggered, whichever takes longer. Both the fire burst and buff have a radius of 38 units, which cannot be increased by external [[range]] buffs. | ||
*The fire burst has 100 pierce, deals 3 Fire-type damage, and ignores [[line of sight]] blockers. | *The fire burst has 100 pierce, deals 3 Fire-type damage, and ignores [[line of sight]] blockers. | ||
*The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds. | *The buff gives towers +1 [[pierce]] and allows them to pop [[Lead Bloon (BTD6)|Lead Bloon]]s and [[frozen]] Bloons, and lasts for 8 seconds. | ||
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|- | |- | ||
!16 | !16 | ||
|Damage type of the fire burst changes to Normal. | |Damage type of the fire burst changes to {{BTD6 dt|Normal}}. | ||
|- | |- | ||
!17 | !17 | ||
|Buff now also grants +1 damage | |Buff now also grants +1 damage, plus an additional +2 damage to [[Lead Bloon (BTD6)|Lead Bloon]]s. | ||
|- | |- | ||
!18 | !18 | ||
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===Cocktail of Fire=== | ===Cocktail of Fire=== | ||
[[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]] | [[File:BTD6 Gwendolin CocktailOfFireAA.png|50px|right]] | ||
'''Cocktail of Fire''' unlocks at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. It can damage [[Camo Bloon (BTD6)|Camo Bloon]]s even if Gwendolin does not have [[Camo detection]]. The player can set the cocktail's landing point to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals 1 [[Damage type|Fire-type]] damage every 0.2 seconds, hitting up to 20 Bloons at a time in a 15-unit radius each tick, and lasts for 12 seconds or until destroyed on contact with an immune Bloon. The ability has a 30-second cooldown. | '''Cocktail of Fire''' unlocks at level 3. It causes Gwendolin to throw a [[wp:molotov cocktail|molotov cocktail]] on the track, creating a [[Wall of Fire (BTD6)|Wall of Fire]]-like projectile that rapidly damages Bloons that pass through it. It can damage [[Camo Bloon (BTD6)|Camo Bloon]]s even if Gwendolin does not have [[Camo detection]]. The player can set the cocktail's landing point to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It deals 1 [[Damage type|Fire-type]] damage every 0.2 seconds, hitting up to 20 Bloons at a time in a 15-unit radius each tick, and lasts for 12 seconds or until destroyed on contact with an [[Bloon immunity|immune Bloon]]. The ability has a 30-second cooldown. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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|- | |- | ||
!16 | !16 | ||
|Damage type changes to Normal (for both the wall of fire and the damage over time). | |Damage type changes to {{BTD6 dt|Normal}} (for both the wall of fire and the damage over time). | ||
|- | |- | ||
!20 | !20 | ||
|Damage per tick to Bloons | |Damage per tick to Bloons touching the wall of fire increases to 5. Burn debuff damage per tick to MOAB-Class Bloons increases to 8. | ||
|} | |} | ||
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|- | |- | ||
!16 | !16 | ||
|Damage type changes to Normal (for both the initial hit and the damage over time). Damage over time duration increases to 10.4 seconds. | |Damage type changes to Normal (for both the initial hit and the damage over time). Damage over time duration increases to 10.4 seconds. Burn damage per tick increases to 5 for regular Bloons and 20 for MOAB-class. | ||
|- | |- | ||
!20 | !20 | ||
|Initial damage increases to 10 for regular Bloons and 50 for MOAB-class. | |Initial damage increases to 10 for regular Bloons and 50 for MOAB-class. Burn damage per tick increases to 10 for regular Bloons and 30 for MOAB-class. | ||
|} | |} | ||
==Levels== | ==Levels== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=y}} | ||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
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{{main strategy}} | {{main strategy}} | ||
{{Strategy needed|Elaborate on use cases and how to use her effectively}} | {{Strategy needed|Elaborate on use cases and how to use her effectively}} | ||
{{BTD6 last updated|section=y| | {{BTD6 last updated|section=y|56.3}} | ||
Gwendolin | Gwendolin is best used in strategies that need consistent lead-popping against {{BTD6|DDT}}s and do generally low base damage and attack quickly, to benefit most from her late-game Heat It Up buffs, and those that struggle to pop large groups of non-Purple Bloons, especially in the mid-game as her abilities are strong counters to the {{BTD6|Ceramic}} rushes on {{BTD6|Rounds}} 63, 76, and 78. Her flat pierce buff is most effective for towers with high damage but low pierce attacks, such as {{BTD6|Inferno Ring}} (which also benefits from her Pyrotechnics Expert passive). It is recommended to position Gwendolin close to a cluster of defenses, preferably a bit ahead of the main damage dealer(s) to ensure she triggers Heat It Up often. | ||
==Update history== | ==Update history== | ||
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===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed|section=y}} | {{screenshot needed|section=y}} | ||
<gallery> | |||
File:BTD6 Gwendolin Cocktail action.png|Cocktail of Fire popping Regrow Rainbow Bloons | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||