Banana Farm (BTD6): Difference between revisions
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==Mechanics== | ==Mechanics== | ||
With no upgrades, the Banana Farm produces 4 bananas each round at each 1/4th of the round which are worth $20 each. Upgrades and buffs | With no upgrades, the Banana Farm produces 4 bananas each round at each 1/4th of the round, which are worth $20 each. Upgrades and buffs that increase the amount of bananas will decrease the amount of time between bananas. Note that short rounds (such as rounds 40, 60 and 80) will cause all the bananas to be produced near instantly, and that the path 3 ([[Marketplace (BTD6)|Marketplace]], [[Central Market (BTD6)|Central Market]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street]]) will generate money in the same way, just without any visible bananas. | ||
While the Banana Farm cannot damage Bloons, producing a banana counts as an "attack" for purposes of some game mechanics that depend on this type of game mechanic, such as [[Overclock (BTD6)|Overclock]] and [[See Invisibility Potion]]. | |||
=== Cash Generated per Farm === | === Cash Generated per Farm === | ||
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==Upgrades== | ==Upgrades== | ||
{{BTD6 upgrade list by tower|Banana Farm}} | {{BTD6 upgrade list by tower/new|Banana Farm}} | ||
==Stats== | ==Stats== | ||
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|zh-tw=每回合都生成香蕉,香蕉轉換成遊戲幣,可用來購買更多東西。 | |zh-tw=每回合都生成香蕉,香蕉轉換成遊戲幣,可用來購買更多東西。 | ||
}} | }} | ||
==Footnote== | |||
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==Navigation== | ==Navigation== | ||