Hot Shot (BTD6): Difference between revisions
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{{ | {{for|the [[Tack Shooter (BTD6)|Tack Shooter]]'s upgrade|Hot Shots (BTD6)|other uses|Hot Shot (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Buccaneer-Hot Shot | |id=Buccaneer-Hot Shot | ||
| Line 10: | Line 10: | ||
|tower=Monkey Buccaneer | |tower=Monkey Buccaneer | ||
|path= 2 | |path =2 | ||
|tier= 2 | |tier =2 | ||
|cost =500 | |cost =500 | ||
|cost C= | |cost C= | ||
|xp =650 | |xp =650 | ||
}} | }} | ||
'''Hot Shot''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Hot Shot''' is the [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It turns its grapes burning hot, granting grapes the ability to pop [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] but losing the ability to pop [[Purple Bloon (BTD6)|Purple Bloons]]. Additionally, the grapes gain a damage-over-time effect that ticks every 1.5 seconds, dealing 2 damage and lasting 3.1 seconds. It can set Purple Bloons in this damage-over-time, but will not damage them. | ||
Tier 4 and above crosspaths have extra DoT damage from Hot Shot. | |||
*[[Aircraft Carrier (BTD6)|Aircraft Carrier]] grapes from the main ship deal 4 damage per tick, remaining at one tick every 1.5s for 3.1s. The radial volleys from the aircraft become tightly packed burning grapes that also burn Bloons, dealing 4 damage per tick per 0.5s for 3.1 seconds. | |||
*[[Carrier Flagship (BTD6)|Carrier Flagship]] increases damage per tick of both burning effects from 4 to 9. | |||
*[[Favored Trades (BTD6)|Favored Trades]] burn effect does 4 damage per tick, increased to 9 with [[Trade Empire (BTD6)|Trade Empire]]. | |||
==Stats== | ==Stats== | ||
{{BTD6 | {{BTD6 stat list by tiers|Monkey Buccaneer|020}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Monkey Buccaneer| | {{BTD6 cost list by upgrade|Monkey Buccaneer|2|2}} | ||
==Strategy== | |||
{{BTD6 last updated|52.2|section=y}} | |||
Hot Shot's damage-over-time effect and innate lead-popping are beneficial against early Leads and for chipping Bloons. Notably, 0-2-2 Buccaneer is a cheap but reliable Camo Lead solution. Because the DoT cannot be stacked, multiple Buccaneers with Hot Shot for damage are not necessary. When used on first-path Buccaneers, it can handle DDTs when given external camo detection. | |||
==Update history== | |||
{{BTD6 change list by upgrade|Monkey Buccaneer|2|2}} | |||
==Gallery== | ==Gallery== | ||
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{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 020-MonkeyBuccaneer.png|Portrait | BTD6 020-MonkeyBuccaneer.png|Portrait | ||
BTD6 MonkeyBuccaneer HotShotUpgradeIcon.png|Upgrade icon | BTD6 MonkeyBuccaneer HotShotUpgradeIcon.png|Upgrade icon | ||
BTD6 020-MonkeyBuccaneerInsta.png|[[Insta | BTD6 020-MonkeyBuccaneerInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*A real-life [[wp:heated shot|hot shot]] is a heated projectile meant to set fire to the target. | |||
*It is likely based on the Dreadnought [[Premium Upgrade]]. | |||
==In other languages== | ==In other languages== | ||
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|zh-tw description=燃燒熱葡萄射擊可擊破鉛氣球,並點燃氣球。 | |zh-tw description=燃燒熱葡萄射擊可擊破鉛氣球,並點燃氣球。 | ||
| | |last updated=43.1 | ||
}} | }} | ||