Bloontonium Reactor (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTDB2 upgrade cost list" to "BTDB2 cost list by upgrade" |
Qwertyxp2000 (talk | contribs) →Strategy: crosspathing cases, still need more for the water synergies and when to buy it, but this is progress |
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{{ | {{For|the [[Bloons TD 6]] upgrade|Bloontonium Reactor (BTD6)|other uses|Bloontonium Reactor (disambiguation)}} | ||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Bloontonium Reactor | |id=Bloontonium Reactor | ||
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|cost =2800 | |cost =2800 | ||
}} | }} | ||
'''Bloontonium Reactor''' is the [[Monkey Sub (Battles 2)|Monkey Sub]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Bloontonium Reactor''' is the [[Monkey Sub (Battles 2)|Monkey Sub]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. This upgrade improves its decamo pulse and adds a radioactive pulsing attack that deals 1 {{BTDB2 dt|Shatter}}-type damage with 30 pierce within its range, every 0.4 seconds. The pierce of its decamo pulse increases from 75 to 150 and also occurs every 0.4 seconds. Additionally, all water towers in range, including amphibious towers and towers on top of [[ice platform]]s, receive 15% faster ability cooldowns while the Reactor is submerged. | ||
Crosspaths improve its submerged attacks: | |||
*[[Barbed Darts (Battles 2)|Barbed Darts]]: Pierce of the sonar increases to 180, and the radioactive pulse to 35 pierce. | |||
*[[Heat-tipped Darts (Battles 2)|Heat-tipped Darts]]: Pierce of the sonar increases to 225, and the radioactive pulse to 50 pierce. | |||
*[[Twin Guns (Battles 2)|Twin Guns]]: Attack cooldown reduced by 25%, for roughly +33.33% attack speed, reducing the attack cooldown to 0.3 seconds. | |||
*[[Airburst Darts (Battles 2)|Airburst Darts]]: Attack cooldown reduced by a further 33.33% (total of 50% reduction), for roughly +50% attack speed (total of +100% attack speed), reducing the attack cooldown to 0.2 seconds. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Monkey Sub|1|4}} | {{BTDB2 cost list by upgrade|Monkey Sub|1|4}} | ||
==Strategy== | |||
{{Strategy needed|Need more use cases and how to save up, like r11 buying for purps/zebras, and how it works well with other synergies like water towers}} | |||
{{BTDB2 last updated|4.13|section=y}} | |||
Reactor offers consistent Bloon-popping of groups but needs additional defense to ensure it isn't overwhelmed by dense swarms. [[Ocean Obyn (Battles 2)|Ocean Obyn]] is the preferred Hero with Reactor to let it have enough pierce to handle most rushes in combination with his Coral as backup against leaks. | |||
Most of the time, keep the Reactor submerged, since its DPS is much stronger than the basic unimproved dart attack. However, there are two use cases for unsubmerging the Sub: to intentionally leak natural Camos for [[Heart of Vengeance (Battles 2)|Heart of Vengeance]] strategies, and to deal a burst of damage to early MOABs in a pinch with some submerge micro. | |||
Both crosspaths have effective use cases. Path 2 crosspath should be used when the defense has a Lead issue, and this is cheaper than Path 3 crosspaths for substantial stat gains. Path 3 crosspaths should be used for general cleanup, with high enough speed bonuses compared to pierce and is able to reliably break down [[Ceramic Bloon (Battles 2)|Ceramic Bloon]]s that linger in its range. | |||
==Update history== | ==Update history== | ||
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{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTDB2 400_monkey_sub.png|Portrait | BTDB2 400_monkey_sub.png|Portrait | ||