Ice Shards (Battles 2): Difference between revisions

Pymonkibot (talk | contribs)
m Text replacement - "BTDB2 upgrade change list" to "BTDB2 change list by upgrade"
Qwertyxp2000 (talk | contribs)
No edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{bot generated}}
{{stub|Strategy needed}}
{{for|other uses|Ice Shards (disambiguation)}}
{{BTDB2 upgrade info
{{BTDB2 upgrade info
|id=Ice Shards
|id=Ice Shards
Line 13: Line 14:
|cost =2000
|cost =2000
}}
}}
'''Ice Shards''' is the [[Ice Monkey (Battles 2)|Ice Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''.
'''Ice Shards''' is the [[Ice Monkey (Battles 2)|Ice Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD Battles 2]]''. Bloons frozen by it gain an "ice shards" status effect after the initial freeze damage; if the Frozen layer is popped, it produces 3 shards of ice that deal 1 damage with 3 pierce, 120° apart within 360°. Shards cannot be affected by external buffs to damage or pierce. Shards have the shatter [[damage type]] (pops Frozen but not [[Lead Bloon (Battles 2)|Lead]]).
 
The "ice shards" status effect soaks up to 2 layers (3 with [[Deep Freeze (Battles 2)|Deep Freeze]]), cannot affect White without support,<!--in btd6, "shardable" can with white, at least in early versions after 25.0; get a dart and *boom* shards go out--> and lasts as long as the freeze mutator. Ice Shards can trigger its own ice shards if crosspathed with [[Re-Freeze (Battles 2)|Re-Freeze]], although this requires external attack speed buffs.


==Costs and sell values==
==Costs and sell values==
{{BTDB2 upgrade cost list|Ice Monkey|1|3}}
{{BTDB2 cost list by upgrade|Ice Monkey|1|3}}
 
==Strategy==
{{Strategy needed}}
{{BTDB2 last updated|4.10|section=y}}
Ice Shards is a great mid-game option in Ice loadouts to break apart rushes. It has a White weakness, preventing its shards from triggering if Ice Shards tries to freeze White. Having additional towers that pop Frozen, such as [[Gwendolin (Battles 2)|Gwendolin]] or [[Fusty the Snowman (Battles 2)|Fusty the Snowman]], are recommended for consistency of Ice Shards' damage, and to compensate downtime that it may have sometimes.
 
3-2-0 is the recommended crosspath. 3-2-0 increases the layers that can trigger shards, making it more effective at creating shards, while 3-1-0 is enough if on a budget. 3-0-2 is not efficient unless using an Ice-centric defense, which is rarely useful in normal gameplay.<!--there's casual bananza or pwf super-ice-village, but... why...-->


==Update history==
==Update history==
Line 27: Line 37:
{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTDB2 300_ice_monkey.png|Portrait
BTDB2 300_ice_monkey.png|Portrait