Support Chinook (Battles 2): Difference between revisions
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{{ | {{for|the [[Bloons TD 6]] upgrade|Support Chinook (BTD6)|other uses|Support Chinook (disambiguation)}} | ||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Support Chinook | |id=Support Chinook | ||
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|cost =7500 | |cost =7500 | ||
}} | }} | ||
'''Support Chinook''' is the [[Heli Pilot (Battles 2)|Heli Pilot]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Support Chinook''' is the [[Heli Pilot (Battles 2)|Heli Pilot]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It grants Heli Pilot two new [[Activated Ability|abilities]]: Reposition, and Supply Crate. Reposition allows the Chinook to pick up a "non-heavy" tower to a new location. Supply Crate drops a single crate containing cash. Despite mentioning "lives", it doesn't do that since the nerf in version 4.13 OTA Update 1. | ||
==Abilities== | |||
===Reposition=== | |||
The Reposition ability opens up a menu to pick a valid tower or Hero to a new valid location. It cannot pick up the following: | |||
*[[Monkey Ace (Battles 2)|Monkey Ace]] | |||
*[[Heli Pilot (Battles 2)|Heli Pilot]] | |||
*[[Banana Farm (Battles 2)|Banana Farm]] | |||
*[[Monkey Village (Battles 2)|Monkey Village]] | |||
*[[Aircraft Carrier (Battles 2)|Aircraft Carrier]] and [[Carrier Flagship (Battles 2)|Carrier Flagship]] | |||
*[[Sun Temple (Battles 2)|Sun Temple]] and [[True Sun God (Battles 2)|True Sun God]] | |||
After confirming a new location for the target, the ability is used and goes through a 60 second cooldown. | |||
===Supplies=== | |||
Activating the Supplies ability drops a single crate that rewards $3500 once collected. The crate itself lasts up to 15 seconds before automatically expiring. This ability starts with a 20 second initial cooldown, and has a cooldown of 60 seconds. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Heli Pilot|2|4}} | {{BTDB2 cost list by upgrade|Heli Pilot|2|4}} | ||
==Strategy== | |||
{{BTDB2 last updated|4.13|section=y}} | |||
Support Chinook is very efficient cash generation for its cost and make enough money to allow a method of preventing GG Round 40 if affording [[Special Poperations (Battles 2)|Special Poperations]] soon enough, in addition to stall potential from [[Downdraft (Battles 2)|Downdraft]] to deal with individual Ceramics, and stall out rounds to get more ability usages. It is vital to take advantage of Chinook for late-game strategies, particularly eco loadouts such as Heli-Ice-Super. Since the nerf in the OTA Update 1 of version 4.13, Chinook is still very easy to snowball income when compared to other ability alt eco options like [[Supply Drop (Battles 2)|Supply Drop]]. | |||
Crosspathing doesn't matter much, but 0-4-2 is usually preferred for the faster blowback. If going purely for income, 0-4-0 is preferred; however, the blowback is enough to sometimes matter against large groups of Bloons. | |||
One Support Chinook is worth 350<!--3500*6/60--> eco, and its cost efficiency<!--12050/350=34.4285714--> is a little more efficient than Zebra eco,<!--120/3.2=37.5--> though not less efficient than Pink eco.<!--60/2.3=26.0869565--> However, much like most other income-generating abilities, Chinook comes with support as well as having additional selling power in case of needing to afford more defenses, plus the usual capability to substitute eco once eco becomes drained by sending high power rushes. | |||
==Update history== | ==Update history== | ||
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{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTDB2 040_heli_pilot.png|Portrait | BTDB2 040_heli_pilot.png|Portrait | ||