MOAB Assassin (BMC): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BMC upgrade stat list" to "BMC stat list by upgrade" |
Planterror (talk | contribs) mention that you can bug it's pierce on the mobile version |
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{{for|other uses|MOAB Assassin (disambiguation)}} | {{for|other uses|MOAB Assassin (disambiguation)}} | ||
{{BMC upgrade info | {{BMC upgrade info | ||
|name F =MOAB Assassin | |name F =MOAB Assassin | ||
| Line 19: | Line 18: | ||
|level =20 | |level =20 | ||
|building=Advanced Rocket Lab | |building=[[Advanced Rocket Lab]] | ||
|cc F =30000 | |cc F =30000 | ||
|cc M =30000 | |cc M =30000 | ||
| Line 27: | Line 26: | ||
|xp =800 | |xp =800 | ||
}} | }} | ||
'''MOAB Assassin''' is the [[Bomb Shooter (BMC)|Bomb Shooter]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons Monkey City]]''. | '''MOAB Assassin''' is the [[Bomb Shooter (BMC)|Bomb Shooter]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons Monkey City]]''. It unlocks an [[Activated Ability]] that launches a seeking missile [[projectile]] at the strongest [[Bloon]] on-screen, including non-[[MOAB-Class Bloon]]s. The missile passes through Bloons that are not the target. It deals heavy damage to the target Bloon and spawns an explosion that deals 3 damage to up to 40 nearby Bloons. Its mechanics and cooldown depend on the version. | ||
In the {{mobile version|Bloons Monkey City}}, the missile deals 750 [[damage]] to the target on contact (375 if it is a [[Boss Bloon]]), which does not soak through layers. The explosion's damage does soak through, but it cannot damage [[Black Bloon (BMC)|Black Bloon]]s, [[Zebra Bloon (BMC)|Zebra Bloon]]s, or [[DDT (BMC)|DDT]]s. It has a 30-second cooldown. This ability (but not the main attack) is affected by the [[List_of_errors_in_BTD5_and_BMC_(mobile)#Sub-Projectile_duplication_glitch|sub-projectile duplication glitch]]. | |||
In the {{flash version|Bloons Monkey City}}, the ability deals 750 damage if the target is a [[ZOMG (BMC)|ZOMG]] (despite what its description states), or 375 damage if it is a Boss Bloon, and can soak through layers. For all other Bloons, it simply destroys the target's outer layer, regardless of how much health it has. The damage to the target is dealt instantly upon activating the ability; the projectile is only used for spawning the damaging explosion. The explosion can damage DDTs, but not Black Bloons or Zebra Bloons. It has a 45-second cooldown. | |||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BMC | {{BMC cost list by upgrade|Bomb Shooter|2|4}} | ||
{{clear|right}} | |||
==Navigation== | ==Navigation== | ||
{{BMC bomb shooter nav}} | {{BMC bomb shooter nav}} | ||
{{BMC upgrade nav}} | {{BMC upgrade nav}} | ||
Latest revision as of 01:04, 30 September 2025
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MOAB Assassin is the Bomb Shooter's path 2 tier 4 upgrade in Bloons Monkey City. It unlocks an Activated Ability that launches a seeking missile projectile at the strongest Bloon on-screen, including non-MOAB-Class Bloons. The missile passes through Bloons that are not the target. It deals heavy damage to the target Bloon and spawns an explosion that deals 3 damage to up to 40 nearby Bloons. Its mechanics and cooldown depend on the version.
In the mobile version, the missile deals 750 damage to the target on contact (375 if it is a Boss Bloon), which does not soak through layers. The explosion's damage does soak through, but it cannot damage Black Bloons, Zebra Bloons, or DDTs. It has a 30-second cooldown. This ability (but not the main attack) is affected by the sub-projectile duplication glitch.
In the Flash version, the ability deals 750 damage if the target is a ZOMG (despite what its description states), or 375 damage if it is a Boss Bloon, and can soak through layers. For all other Bloons, it simply destroys the target's outer layer, regardless of how much health it has. The damage to the target is dealt instantly upon activating the ability; the projectile is only used for spawning the damaging explosion. The explosion can damage DDTs, but not Black Bloons or Zebra Bloons. It has a 45-second cooldown.
Stats
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Costs and sell values
[edit | edit source]| Tiers | Mobile version | Flash version | ||
|---|---|---|---|---|
| Cost | Sell value | Cost | Sell value | |
| 0-4 | $5,550 | $4,440 | $5,550 | $4,440 |
| 1-4 | $5,750 | $4,600 | $5,750 | $4,600 |
| 2-4 | $6,050 | $4,840 | $6,050 | $4,840 |
Navigation
[edit | edit source]| Upgrades in Bloons Monkey City | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| List of upgrades | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||