Luminous Cove: Difference between revisions

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Created page with "{{BTD6 map info |id=LuminousCove |name =Luminous Cove |image=BTD6 MapSelectLuminousCoveMapButton.png |introduced=44.0 |difficulty=Intermediate |entrances =2 |exits =2 |junctions =0 |path lengths=27.8 |path labels = |water =Yes |removable costs = |removable labels = |removable amounts= |music=Winter Nights Chilled |coop division=0 }} '''Luminous Cove''' is an Intermediate map in ''Bloons TD 6'', introduced in {{BTD6 version|44.0}}. T..."
 
Recommended towers and upgrades: arctic wind can already be placed on water as of v49
 
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{{BTD6 map info
{{About|the map in BTD6|the area in [[Frontier Legends]] inspired by this map|Luminous Cove (Frontier Legends)}}{{BTD6 map info
|id=LuminousCove
|id=LuminousCove


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|coop division=0
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'''Luminous Cove''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|44.0}}. The cove features [[wp:tide pool|tide pool]]s and [[Mermonkey]] ruins. It is one of many hidden entrances to [[Monklantis]].<ref>{{cite|url=https://www.reddit.com/r/NinjaKiwiOfficial/comments/1enng66/whats_up_at_ninja_kiwi_9th_august_2024_blog/|title=What's Up At Ninja Kiwi - 9th August 2024 Blog|publisher=Reddit|retrieved=29 aug 2024}}</ref>
'''Luminous Cove''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|44.0}}. The cove features [[wp:tide pool|tide pool]]s and [[Mermonkey]] ruins. It is one of many hidden entrances to [[Monklantis]].<ref>{{cite|url=https://www.reddit.com/r/NinjaKiwiOfficial/comments/1enng66/whats_up_at_ninja_kiwi_9th_august_2024_blog/|title=What's Up At Ninja Kiwi - 9th August 2024 Blog|publisher=Reddit|retrieved=29 aug 2024}}</ref> This map was created to promote the [[Mermonkey (BTD6)|Mermonkey]], which was released in the same update.


==Layout==
==Layout==
{{empty}}
Luminous Cove has 2 alternating lanes, with the Bloons coming from the top-left and exiting at the bottom-right on odd rounds and from the top-right and exiting at the bottom-left on even rounds. On all rounds, Bloons take one loop in the middle before exiting. The pre-waterfall parts of both lanes lie at a higher elevation than most of the map, preventing most towers from reaching there. Most of the map is filled with water, with the central water spot being particularly strategic due to being surrounded by the central loop.


==Strategy==
==Strategy==
Due to the surroundings of its strategic central loop being filled with water, water-based strategies are optimal for Luminous Cove. The long portions of the track that lie at higher elevations, while being blocked off by line-of-sight for most of the map, can be overcome with towers such as [[Heli Pilot (BTD6)|Heli Pilots]] and [[Carrier Flagship (BTD6)|Carrier Flagship]]. Luminous Cove can be beaten using guidelines below.
{{BTD6 basic map strategies}}
{{BTD6 basic map strategies}}
The [[#Easter eggs|Mermonkey secret]] only opens up new water placement for the rest of the game. For a large cost, it's only worth it for maximizing cash generation of bottom path [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]s, as well as maximizing placements for water-based Paragons ([[Navarch of the Seas]] and [[Nautic Siege Core]]).
Due to the abundance of strategic water spots on Luminous Cove, certain water towers listed below excel.


===Recommended towers and upgrades===
===Recommended towers and upgrades===
*[[Admiral Brickell (BTD6)|Admiral Brickell]] / [[Monkey Sub (BTD6)|Monkey Sub]]s / [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]s / [[Mermonkey (BTD6)|Mermonkey]]s — Water towers have the best vantage points on this map by far. Start with a Monkey Sub and save up for Brickell.
{|class="wikitable center-col-1"
!Name
!Portrait
!Reasoning
|-
|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|Flagship, with its ability to overcome line-of-sight blockers and attack Bloons throughout the map, is especially powerful on Luminous Cove. It tears through the mid-game and 80s, retains great power into the 90s, and grants a ~17% buff to all water towers, which is crucial on this map.
|-
|[[Admiral Brickell (BTD6)|Admiral Brickell]]
|[[File:BTD6 AdmiralBrickellPortrait.png|x50px]]
|Brickell's synergy with water towers makes her exceptionally powerful on this map. Her Naval Tactics ability greatly aids surrounding water towers with the most difficult rounds, her +1 pierce to all water towers is very helpful, and her Mega Mines adds solid popping power to her own arsenal.
|}


==Trivia==
==Easter eggs==
*Luminous Cove is currently the only map to use a [[Music Track]] from the [[Trophy Store]] as its default theme.
<!-- [[Help:Transclusion]] -->
{{#lst:List of Easter eggs in BTD6|Luminous Cove}}


==Gallery==
==Gallery==
{{screenshot needed|Odyssey statue}}
<gallery>
BTD6 Luminous Cove easter.png|Easter theme
BTD6 Luminous Cove fireworks.png|Fireworks theme
BTD6 Luminous Cove halloween.png|Halloween theme
BTD6 Luminous Cove holiday.png|Holiday theme
BTD6 Luminous Cove island statue.png|Island statue
</gallery>
 
==Trivia==
*Luminous Cove is the first map to use a [[Music Track]] from the [[Trophy Store]] as its default theme.


==In other languages==
==In other languages==
{{BTD6 langs
{{BTD6 last updated|48.1|section=y}}
|ar name   =تجويف مضيئ
{{langlist
|da name   =Lysende bugt
|key=LuminousCove
|de name   =Leuchtende Bucht
|ar  =تجويف مضيئ
|es name   =Cueva Luminosa
|da  =Lysende bugt
|es-la name=Caleta luminosa
|de  =Leuchtende Bucht
|fi name   =Hohtava poukama
|es  =Cueva Luminosa
|fr name   =Crique lumineuse
|es-la=Caleta luminosa
|it name   =Baia luminosa
|fi  =Hohtava poukama
|ja name   =光り輝く入り江
|fr  =Crique lumineuse
|ko name   =어스름 만
|it  =Baia luminosa
|nl name   =Lichtgevende grot
|ja  =光り輝く入り江
|no name   =Lysende hull
|ko  =어스름 만
|pl name   =Świetlista Zatoka
|nl  =Lichtgevende grot
|pt-br name=Enseada Luminosa
|no  =Lysende hull
|ru name   =Светящаяся пещера
|pl  =Świetlista Zatoka
|sv name   =Lysande viken
|pt-br=Enseada Luminosa
|th name   =ลูมินัสโคฟ
|ru  =Светящаяся пещера
|tr name   =Aydınlık Koy
|sv  =Lysande viken
|zh-cn name=夜光海湾
|th  =ลูมินัสโคฟ
|zh-tw name=輝光灣
|tr  =Aydınlık Koy
 
|zh-cn=夜光海湾
|last updated=44.1
|zh-tw=輝光灣
}}
}}



Latest revision as of 05:05, 21 December 2025

This article is about the map in BTD6. For the area in Frontier Legends inspired by this map, see Luminous Cove (Frontier Legends).
Luminous Cove
Difficulty Intermediate
Music Winter Nights Chilled
Default Co-op division Free-for-all
Introduced Version 44.0
Entrances 2 Exits 2
Junctions 0 Water? Yes
Path lengths (RBS)
EasyMediumHard
34.831.627.8

Luminous Cove is an Intermediate map in Bloons TD 6, introduced in version 44.0. The cove features tide pools and Mermonkey ruins. It is one of many hidden entrances to Monklantis.[1] This map was created to promote the Mermonkey, which was released in the same update.

Layout

[edit | edit source]

Luminous Cove has 2 alternating lanes, with the Bloons coming from the top-left and exiting at the bottom-right on odd rounds and from the top-right and exiting at the bottom-left on even rounds. On all rounds, Bloons take one loop in the middle before exiting. The pre-waterfall parts of both lanes lie at a higher elevation than most of the map, preventing most towers from reaching there. Most of the map is filled with water, with the central water spot being particularly strategic due to being surrounded by the central loop.

Strategy

[edit | edit source]

Due to the surroundings of its strategic central loop being filled with water, water-based strategies are optimal for Luminous Cove. The long portions of the track that lie at higher elevations, while being blocked off by line-of-sight for most of the map, can be overcome with towers such as Heli Pilots and Carrier Flagship. Luminous Cove can be beaten using guidelines below.

The Mermonkey secret only opens up new water placement for the rest of the game. For a large cost, it's only worth it for maximizing cash generation of bottom path Monkey Buccaneers, as well as maximizing placements for water-based Paragons (Navarch of the Seas and Nautic Siege Core).

Due to the abundance of strategic water spots on Luminous Cove, certain water towers listed below excel.

[edit | edit source]
Name Portrait Reasoning
Carrier Flagship Flagship, with its ability to overcome line-of-sight blockers and attack Bloons throughout the map, is especially powerful on Luminous Cove. It tears through the mid-game and 80s, retains great power into the 90s, and grants a ~17% buff to all water towers, which is crucial on this map.
Admiral Brickell Brickell's synergy with water towers makes her exceptionally powerful on this map. Her Naval Tactics ability greatly aids surrounding water towers with the most difficult rounds, her +1 pierce to all water towers is very helpful, and her Mega Mines adds solid popping power to her own arsenal.

Easter eggs

[edit | edit source]
All three carvings glowing and the seaweed removed
The uncovered area
  • Interacting with the seaweed on the carving removes it.
  • If a Mermonkey is upgraded to one of its 5 upgrades (Lord of the Abyss, Popseidon, or The Final Harmonic), causes the corresponding carving to glow. The glow does not disappear if the Mermonkey with that upgrade is sold or otherwise removed. Lighting up all three carvings makes it interactable. Once interacted with, the carving sinks and reveals extra water space.
[edit | edit source]

Trivia

[edit | edit source]

In other languages

[edit | edit source]
This section was last updated for: version 48.1
Language Text Notes
Arabic تجويف مضيئ
Danish Lysende bugt
German Leuchtende Bucht
Spanish Cueva Luminosa
Spanish (Latin America) Caleta luminosa
Finnish Hohtava poukama
French Crique lumineuse
Italian Baia luminosa
Japanese 光り輝く入り江
Korean 어스름 만
Dutch Lichtgevende grot
Norwegian Lysende hull
Polish Świetlista Zatoka
Portuguese (Brazil) Enseada Luminosa
Russian Светящаяся пещера
Swedish Lysande viken
Thai ลูมินัสโคฟ
Turkish Aydınlık Koy
Chinese (simplified) 夜光海湾
Chinese (traditional) 輝光灣

References

[edit | edit source]
  1. "What's Up At Ninja Kiwi - 9th August 2024 Blog". Reddit. Retrieved Thu, 29 Aug 2024.
[edit | edit source]