Alternate Bloons Rounds: Difference between revisions
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{{lede image|BTD6 AlternateBloonsBtn.png}} | {{lede image|BTD6 AlternateBloonsBtn.png}} | ||
'''Alternate Bloons Rounds'''{{fn|Also parsed "Alternate Bloon Rounds".}} (often abbreviated as '''ABR''') is a game mode in ''[[Bloons TD 6]]''. In standard play, it is played on [[Hard]] difficulty. This mode redesigns the first 140 [[round]]s to be much more difficult, generally by introducing strong Bloon types earlier and having more rounds with [[Bloon Mod]]s such as [[Camo Bloon (BTD6)|Camo Bloon]]s. After round 140, the game changes to [[freeplay (BTD6)|freeplay]] round generation with no alterations. Since the mode is normally played on Hard difficulty, rounds 1 and 2 are skipped by default and the player wins after completing round 80; rounds 81-140 are optional and rounds 1 and 2 can only be seen in other modes such as the [[Challenge Editor]]. | '''Alternate Bloons Rounds'''{{fn|Also parsed "Alternate Bloon Rounds".}} (often abbreviated as '''ABR''') is a game mode in ''[[Bloons TD 6]]''. In standard play, it is played on [[Hard]] difficulty. This mode redesigns the first 140 [[round]]s to be much more difficult, generally by introducing strong Bloon types earlier and having more rounds with [[Bloon Mod]]s such as [[Camo Bloon (BTD6)|Camo Bloon]]s. After round 140, the game changes to [[freeplay (BTD6)|freeplay]] round generation with no alterations. Since the mode is normally played on Hard difficulty, rounds 1 and 2 are skipped by default and the player wins after completing round 80; rounds 81-140 are optional and rounds 1 and 2 can only be seen in other modes such as the [[Challenge Editor]]. | ||
Some rounds, like 76, in Alternate Bloons Rounds are considered easier than Standard Rounds. Round 76 in Standard Rounds contains several [[Regrow Bloon (BTD6)|Regrow]] [[Ceramic Bloon (BTD6)|Ceramics]], but Round 76 in Alternate Bloons Rounds features several [[BFB (BTD6)|BFB]]<nowiki/>s. Despite Round 76 in ABR having a higher RBE, Round 76 in ABR can be easier with better MOAB-class damage. | |||
Rounds 101-140 do not exist in the {{console version|Bloons TD 6}} due to it being based on an older version. | Rounds 101-140 do not exist in the {{console version|Bloons TD 6}} due to it being based on an older version. | ||
==List of rounds== | ==List of rounds== | ||
{{BTD6 rounds| | {{BTD6 rounds/new|AlternateRoundSet|show bloon links=y}} | ||
===Game hints=== | ===Game hints=== | ||
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}} | ||
Alternate Bloons Rounds has greatly increased difficulty compared to Hard Standard. More challenging Bloon types with extra immunities, such as [[Camo Bloon (BTD6)|Camos]], [[Lead Bloon (BTD6)|Leads]], [[Purple Bloon (BTD6)|Purples]], all appear earlier. In addition, many rounds are greatly increased in difficulty, such as Round 40 having a Fortified MOAB. Therefore, defenses should be well-equipped for all Bloon types and be able to defend more than in Hard Standard. Some progression in obtaining Monkey Knowledge is recommended before attempting Alternate Bloons Rounds. | |||
==Update history== | ==Update history== | ||
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==Related [[achievement]]s== | ==Related [[achievement]]s== | ||
{{BTD6 achievement list | {{BTD6 achievement list|exclude others=y|include=Indie;So Spiiicey Ninja Kiwi}} | ||
==Trivia== | |||
*The [[Camo Bloon (BTD6)|Camo]] [[Regrow Bloon (BTD6)|Regrow]] [[Red Bloon (BTD6)|Red]] on round 5 is a reference to a community meme where it was jokingly dubbed the strongest Bloon in the franchise. | |||
==Footnotes== | ==Footnotes== | ||
{{footnotes}} | |||
==Navigation== | ==Navigation== | ||
{{BTD6 mode nav}} | {{BTD6 mode nav}} | ||
[[Category: Modes in BTD6]] | [[Category: Modes in BTD6]] | ||