Recursive Cluster (Battles 2): Difference between revisions

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{{for|the upgrade in [[Bloons TD 6]]|Recursive Cluster (BTD6)}}
{{for|the upgrade in [[Bloons TD 6]]|Recursive Cluster (BTD6)}}
{{bot generated}}
{{research|Verify how the multiple cluster projectiles hitting the same Bloon work when interacting with obstacles}}
{{stub}}
{{BTDB2 upgrade info
{{BTDB2 upgrade info
|id=Recursive Cluster
|id=Recursive Cluster
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|cost =3200
|cost =3200
}}
}}
'''Recursive Cluster''' is the [[Bomb Shooter (Battles 2)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''.
'''Recursive Cluster''' is the [[Bomb Shooter (Battles 2)|Bomb Shooter]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. This upgrade causes its [[Cluster Bombs (Battles 2)|cluster bombs]] to produce tertiary explosions on every second shot. While the secondary explosions visually spawn four tertiary explosions each, each of them are actually treated as one large explosion with more [[pierce]] and a larger radius than the secondary explosions. The tertiary explosions deal 1 {{BTDB2 dt|Unstoppable}}-type damage, and have 6× pierce of the main clusters, for a total of 48 pierce (80 with [[Bigger Bombs (Battles 2)|Bigger Bombs]] and 102 with [[Heavy Bombs (Battles 2)|Heavy Bombs]]). Recursive bombs' main explosion also have 18 pierce, but do not gain pierce from [[crosspath]]s, only radius and damage.
 
Just like the ordinary clusters, the subclusters per shot cannot hit the same Bloon but can if the subclusters hit an obstacle.


==Costs and sell values==
==Costs and sell values==
{{BTDB2 cost list by upgrade|Bomb Shooter|3|4}}
{{BTDB2 cost list by upgrade|Bomb Shooter|3|4}}
==Strategy==
{{Strategy needed}}


==Update history==
==Update history==
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</gallery>
</gallery>


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTDB2 004_bomb_shooter.png|Portrait
BTDB2 004_bomb_shooter.png|Portrait