Scene: Difference between revisions

expanded this page with almost every relevant mechanic oh god
mNo edit summary
 
Line 29: Line 29:
*The Scene starts producing a type of currency or [[Powerup (Bloons Pop!)|Powerup]] passively. The item it produces, the amount, and the time it takes depends on the Scene. Once it produces an item, the player has to collect it before it starts producing again.
*The Scene starts producing a type of currency or [[Powerup (Bloons Pop!)|Powerup]] passively. The item it produces, the amount, and the time it takes depends on the Scene. Once it produces an item, the player has to collect it before it starts producing again.
*The player unlocks the next Scene, if there is one.
*The player unlocks the next Scene, if there is one.
*The player unlocks more purchasable Scene items for that Scene, if it has any. These items are purely cosmetic.
*The player unlocks more purchasable Scene items for that Scene, if it has any. These items are purely cosmetic and don't count towards game progress.
*The player unlocks Edit Mode for that Scene.
*The player unlocks Edit Mode for that Scene.


Line 37: Line 37:
*Small and large slots can be made empty again.
*Small and large slots can be made empty again.
*Multiple copies of the same item can be placed.
*Multiple copies of the same item can be placed.
*Some Scenes have additional "main" items that replace the item in the main slot. The main slot cannot be made empty.
*Some Scenes have additional "main" items that can be purchased to replace the item in the main slot. The main slot cannot be made empty.


==List of Scenes==
==List of Scenes==
Line 59: Line 59:
{{BP scene nav}}
{{BP scene nav}}
{{BP nav}}
{{BP nav}}
[[Category:Scenes|*]][[Category:Mechanics in Bloons Pop!]]
[[Category:Scenes|*]][[Category:Game mechanics in Bloons Pop!]]