Glaive Lord (Battles 2): Difference between revisions
Pymonkibot (talk | contribs) Bot: Automated import of articles |
Qwertyxp2000 (talk | contribs) No edit summary Tag: Disambiguation links |
||
| (3 intermediate revisions by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{stub}} | ||
{{for|the [[Bloons TD 6]] upgrade|Glaive Lord (BTD6)|other uses|Glaive Lord (disambiguation)}} | |||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Glaive Lord | |id=Glaive Lord | ||
| Line 13: | Line 14: | ||
|cost =30000 | |cost =30000 | ||
}} | }} | ||
'''Glaive Lord''' is the [[Boomerang Monkey (Battles 2)|Boomerang Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Glaive Lord''' is the [[Boomerang Monkey (Battles 2)|Boomerang Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It gains an area-of-effect (visually, it is a ring of three orbiting Glaives) that pops up to 1000 Bloons every 0.1 second within a 30 unbuffable range, dealing 2 damage, +5 Ceramic damage, +5 MOAB-class damage, +5 Fortified damage, and can detect Camo. With [[Red Hot Rangs (Battles 2)|Red Hot Rangs]], the orbital glaives deal 3 damage, +1 Lead damage, and gain {{BTDB2 dt|Unstoppable}} damage type. | ||
Additionally, the throwable glaive's damage increases from 1 to 8 (9 with Red Hot Rangs), and the first hit causes the affected MOAB-class Bloon to receive a [[damage-over-time]] effect that does 100 damage every second for 15.1 seconds. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 | {{BTDB2 cost list by upgrade|Boomerang Monkey|1|5}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
==Update history== | ==Update history== | ||
{{BTDB2 | {{BTDB2 change list by upgrade|Boomerang Monkey|1|5}} | ||
==Gallery== | ==Gallery== | ||
| Line 27: | Line 33: | ||
{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTDB2 500_boomerang_monkey.png|Portrait | BTDB2 500_boomerang_monkey.png|Portrait | ||