Shrapnel Shot (Battles 2): Difference between revisions

Pymonkibot (talk | contribs)
Bot: Automated import of articles
 
Qwertyxp2000 (talk | contribs)
apparantly this is the case... (no alch synergy, basically)
 
(12 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{bot generated}}
{{for|the upgrade in [[Bloons TD 6]]|Shrapnel Shot (BTD6)}}
{{stub}}
{{BTDB2 upgrade info
{{BTDB2 upgrade info
|id=Shrapnel Shot
|id=Shrapnel Shot
Line 11: Line 12:
|path =2
|path =2
|tier =2
|tier =2
|cost =250
|cost =300
}}
}}
'''Shrapnel Shot''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''.
'''Shrapnel Shot''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel [[projectile]]s from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 [[damage]], +1 damage to [[Camo Bloon (Battles 2)|Camo Bloon]]s (inherited from [[Night Vision Goggles (Battles 2)|Night Vision Goggles]]), and can pop up to 2 [[Bloon]]s. Shrapnel does not deal damage to the target initially hit by the bullet. Shrapnel cannot receive external buffs to pierce and damage.
 
[[Crosspath]]ing modifies the shrapnel:
*[[Full Metal Jacket (Battles 2)|Full Metal Jacket]]: Pops [[frozen]] Bloons and [[Lead Bloon (BTD6)|Lead Bloon]]s
*[[Large Calibre (Battles 2)|Large Calibre]]: Shrapnel damage increased from 1 to 2.
*[[Deadly Precision (Battles 2)|Deadly Precision]]: Shrapnel does 5 damage and pierce increased to 4.
*[[Maim MOAB (Battles 2)|Maim MOAB]] and [[Cripple MOAB (Battles 2)|Cripple MOAB]]: Applies stun/debuff for full duration compared to the bullet.<!--tmoab 022 +12 pop count, 023 +17 pop count; try it out on mayan-->
<!--no moab bonus or bonus d on full auto and above-->


==Costs and sell values==
==Costs and sell values==
{{BTDB2 upgrade cost list|Sniper Monkey|2|2}}
{{BTDB2 cost list by upgrade|Sniper Monkey|2|2}}
 
==Strategy==
{{strategy needed}}
{{BTDB2 last updated|4.13|section=y}}
A cheap group-popping upgrade. Like all Sniper upgrades, it's weak for its cost for early-game; however, it gains more value in its higher tier upgrades. In particular, it's the grouped stun/debuff crosspath for Maim MOAB and Cripple MOAB, and a decent group-popper via Tier 3+ bottom path.
 
To take advantage of the shrapnel, positioning matters. Make sure the shrapnel aims against the grain of the bullet. This allows the shrapnel to maximize pierce. If the shrapnel goes opposite to the Bloons, often due to the Sniper chasing, the shrapnel will become useless. Usually, depending on crosspaths, targeting First or Strong is typical for the Sniper, but Close may be necessary to avoid some instances of chasing Bloons.


==Update history==
==Update history==
{{BTDB2 upgrade change list|Sniper Monkey|2|2}}
{{BTDB2 change list by upgrade|Sniper Monkey|2|2}}


==Gallery==
==Gallery==
Line 27: Line 42:
{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTDB2 020_sniper_monkey.png|Portrait
BTDB2 020_sniper_monkey.png|Portrait