Trinket: Difference between revisions

mNo edit summary
Qwertyxp2000 (talk | contribs)
should be noted that all item-based abilities (including those from trinkets) have initial cooldowns, the hero abilities don't get affected by initicooldown
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Trinkets''' are a type of equippable item in ''[[Bloons Adventure Time TD]]''. They increase the stats of the [[character]] they are equipped to and/or add additional properties, such as new [[attack]]s or status effects. Unlike [[weapon (BATTD)|weapon]]s, the stat modifiers of trinkets do not scale with the [[star level]] of the character they are equipped to. Each character starts with three trinket slots and unlocks one additional slot at levels 2, 4, 6, 7 8, 9, and 10, for a total of 10 trinket slots at level 10. Only one of each trinket can be equipped to a character at a time. Like weapons and [[ally (BATTD)|allies]], trinkets come in multiple tiers of rarity, though there are no Legendary trinkets.
'''Trinkets''' are a type of equippable item in ''[[Bloons Adventure Time TD]]''. They increase the stats of the [[character]] they are equipped to and/or add additional properties, such as new [[attack]]s or status effects. Unlike [[weapon (BATTD)|weapon]]s, the stat modifiers of trinkets do not scale with the [[star level]] of the character they are equipped to. Each character starts with three trinket slots and unlocks one additional slot at levels 2, 4, 6, 7 8, 9, and 10, for a total of 10 trinket slots at level 10. Only one of each trinket can be equipped to a character at a time. Like weapons and [[ally (BATTD)|allies]], trinkets come in multiple tiers of rarity, though there are no Legendary trinkets. All activated abilities from trinkets start from full initial cooldown.


==List of trinkets==
==List of trinkets==
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6 center-col-7">
<div class="center-col-1 center-col-3 center-col-4 center-col-5 center-col-6 center-col-7">
{{#cargo_query:table=battd_trinkets
{{#cargo_query:table=battd_trinkets
|fields=CONCAT("[[File:", image, "|50px|link=", _pageName, "]]") = Icon,
|fields=CONCAT("[[File:", image, "|50px|Icon of ", name, "|link=", _pageName, "]]") = Icon,
CONCAT("[[",_pageName, "|", name, "]]<br>", description) = Name / description,
CONCAT("'''[[",_pageName, "|", name, "]]'''<br>", description) = Text,
rarity = Rarity,
rarity = Rarity,
COALESCE(CONCAT('+', speed_base, '%'), '') = Speed,
COALESCE(CONCAT("+", speed_base, "%"), "") = Speed,
COALESCE(CONCAT('+', range_base), '') = Range,
COALESCE(CONCAT("+", range_base), "") = Range,
COALESCE(CONCAT('+', damage_base), '') = Damage,
COALESCE(CONCAT("+", damage_base), "") = Damage,
COALESCE(CONCAT('+', pierce_base), '') = Pierce
COALESCE(CONCAT("+", pierce_base), "") = Pierce,
COALESCE(special, "No special properties") = Special properties


|order by=(case rarity when 'Common' then 0 when 'Uncommon' then 1 when 'Rare' then 2 when 'Super Rare' then 3 when 'Epic' then 4 when 'Martian' then 5 end),
|order by=(CASE rarity WHEN "Common" THEN 0 WHEN "Uncommon" THEN 1 WHEN "Rare" THEN 2 WHEN "Super Rare" THEN 3 WHEN "Epic" THEN 4 WHEN "Martian" THEN 5 END),
name
name