Sharp Shooter (BTD6): Difference between revisions
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{{ | {{for|other uses|Sharp Shooter (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Sharp Shooter | |id=Sharp Shooter | ||
| Line 13: | Line 13: | ||
|tier= 4 | |tier= 4 | ||
|cost = | |cost =2050 | ||
|cost C= | |cost C= | ||
|xp =12000 | |xp =12000 | ||
}} | }} | ||
'''Sharp Shooter''' is the [[Dart Monkey (BTD6)|Dart Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Sharp Shooter''' is the [[Dart Monkey (BTD6)|Dart Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. With this upgrade, every 10th [[projectile]] shot by the Dart Monkey becomes a [[crit shot]] that deals 50 [[damage]] instead of the normal amount. Additionally, this upgrade increases its non-crit [[damage]] from 3 to 6, and increases its [[attack speed]] by +100% from every 0.95s to every 0.475s. It also increases its [[projectile speed]] by 33%,<!--from 450 to 600, should we show it?--> but reduces its [[projectile lifespan]], so the maximum travel distance of its projectiles remains about the same. | ||
With, [[Sharp Shots (BTD6)|Sharp Shots]], shots gain +3 pierce, plus another +5 pierce (total of +8 pierce) with [[Razor Sharp Shots (BTD6)|Razor Sharp Shots]]; in total, they have 7 and 12 pierce, respectively. | |||
==Stats== | ==Stats== | ||
{{BTD6 | {{BTD6 stat list by tiers|Dart Monkey|004}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 upgrade cost list|Dart Monkey| | {{BTD6 cost list by upgrade|Dart Monkey|3|4}} | ||
==Strategy== | |||
{{BTD6 last updated|52.2|section=y}} | |||
For its cost, Sharp Shooter is a decent tower for early mid-game, with its crit shots breaking down blimps fairly well and occasionally one-shotting {{BTD6|Ceramic Bloon}}s. However, it suffers from low pierce and consistency when not placed on straight lines. Additionally, extra damage can hurt its performance against Ceramics: Sharp Shooter's 6 damage normally pops them fully in three hits, but buffing it with {{BTD6|Berserker Brew}} or adding low-damage towers causes Ceramics to be popped into fast-moving Yellow or Pink clumps. | |||
0-2-4 is generally preferred for higher single-target damage and reliability, but 2-0-4 can be used if other towers are present to cover leaks and the map has plenty of straight lines. | |||
==Update history== | |||
{{BTD6 change list by upgrade|Dart Monkey|3|4}} | |||
==Gallery== | ==Gallery== | ||
{{main gallery|Dart Monkey}} | {{main gallery|Dart Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed|crit shots in action}} | ||
<gallery> | |||
Btd6 dart monkey 004.png|No upgrades (0-0-4) | |||
Btd6 dart monkey 014.png|Quick Shots (0-1-4) | |||
Btd6 dart monkey 024.png|Very Quick Shots (0-2-4) | |||
Btd6 dart monkey 104.png|Sharp Shots (1-0-4) | |||
Btd6 dart monkey 204.png|Razor Sharp Shots (2-0-4) | |||
</gallery> | |||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 004-Dartmonkey.png|Portrait | BTD6 004-Dartmonkey.png|Portrait | ||
BTD6 DartMonkey SharpShooterUpgradeIcon.png|Upgrade icon | BTD6 DartMonkey SharpShooterUpgradeIcon.png|Upgrade icon | ||
BTD6 004- | BTD6 004-DartMonkeyInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
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|zh-tw description=尖銳射手每幾秒射出強大的暴擊,可造成大得多的傷害。 | |zh-tw description=尖銳射手每幾秒射出強大的暴擊,可造成大得多的傷害。 | ||
| | |last updated=43.1 | ||
}} | }} | ||