Endless Mine: Difference between revisions

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===Score multipliers===
===Score multipliers===
{{research|Are the gold and diamond pop requirements accurate?}}
Popping Bloons without leaking builds up a multiplier that increases the number of points earned from popping Bloons. The multiplier resets whenever a Bloon leaks.
Popping Bloons without leaking builds up a multiplier that increases the number of points earned from popping Bloons. The multiplier resets whenever a Bloon leaks.
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==Navigation==
==Navigation==
{{BSM2 nav}}
{{BSM2 nav}}
[[Category:Bloons Supermonkey 2]][[Category:Modes]]
[[Category:Bloons Supermonkey 2]][[Category:Modes]][[Category:Events]]

Latest revision as of 00:09, 2 December 2024

In-game artwork of Endless Mine

Endless Mine (also referred to as Endless Mode) is a feature in the mobile version of Bloons Supermonkey 2, introduced in version 1.1 and unlocked after completing level 11. It is a competitive mode where players participate in weekly challenges to achieve high scores and place on a leaderboard. Each challenge consists of an endless level broken into multiple stages, with restrictions on what monkeys and weapons players can use. Unlike in regular gameplay, the player has a limited number of lives, which are lost whenever Bloons escape, ending the game if the player runs out. Additionally, popping Bloons consecutively without leaking any builds a score multiplier. At the end of each week (Wednesday at 12:00 PM UTC), the challenges rotate and participants in the previous rotation are rewarded with supercrates containing blops and powerups, the amount depending on their rankings in each challenge's leaderboard.

Overview

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Endless Mine has three challenges each week. Each challenge consists of an endless sequence of levels split into three sections. Each section consists of multiple layouts chosen at random from a pool of pre-defined level designs. The player earns points by popping Bloons, which can be multiplied by popping enough Bloons in a row without leaking. Each section has one Mystery Bloon and one Bloon containing a Powerup crate. At the end of each level, all crates the player collected are opened and the player can choose a new set of powerups; powerups do not carry over between levels.

Unlike in normal levels, the player has 150 lives (replacing the Bloptonite meter). If a Bloon leaks, the player loses lives equal to its RBE. If the player loses all lives, the level ends and all unopened crates are lost. When replaying a challenge, all Red Blops are replaced with Blue Blops as normal, but they reset with each rotation.

There are two Bonus Powers that can only appear in this mode: First Aid, which adds 50 lives (capped at 200 lives), and Invincibility, which prevents lives from being lost and the score multiplier from resetting when Bloons leak for 30 seconds.

Score multipliers

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Popping Bloons without leaking builds up a multiplier that increases the number of points earned from popping Bloons. The multiplier resets whenever a Bloon leaks.

Tier Multiplier Pops needed
This tier Total
Bronze ×1.25 1,000 1,000
Silver ×1.5 5,000 6,000
Gold ×1.75 7,500 13,500
Diamond ×2 18,000 31,500

Challenge conditions

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Each weekly challenge has two conditions: one that restricts which monkey(s) can be used and one that restricts which weapons can be equipped. The name of each challenge is derived from its combination of conditions.

Monkey restrictions

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Name Description Prefix
Supermonkey only Only the specific monkey can be in the player's squad. Super
Ice Monkey only Icy
Storm Monkey only Stormy
Tag team Two monkeys must be in the player's squad. Team
Single monkey Only one monkey can be in the player's squad. Solo

Weapon restrictions

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Name Description Suffix
Any weapons No weapon restrictions. Awesomeness
Max tier 1 weapons Only weapons of the specific tier or lower can be equipped. Epic Weapons cannot be equipped at all. Power
Max tier 2 weapons Force
Max tier 3 weapons Chaos
Max tier 4 weapons Madness
Max tier 5 weapons Doom
Max tier 6 weapons Mastery
Darts weapons only[sic] Only weapons of the specific weapon type can be equipped, including Epic Weapons. Darts
Rang weapons only Rangs
Bomb weapons only Bombs
Magic weapons only Magic
Energy weapons only Energy
Ice weapons only Chill
Storm weapons only Weather
Single weapon type All equipped weapons must be of the same weapon type, including Epic Weapons. Specialist

Rewards

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Placement Crate Powerups Blops
1st place 1 star ×5
2 star ×5
3 star ×10
Gold Blops 400,000
2nd place 1 star ×5
2 star ×10
3 star ×5
Gold Blops 300,000
3rd place 1 star ×10
2 star ×5
3 star ×5
Gold Blops 200,000
Top 1% 1 star ×2
2 star ×3
3 star ×5
Blue Blops 600,000 or Red Blops 400,000 or Gold Blops 160,000
Top 10% 1 star ×3
2 star ×5
3 star ×2
Blue Blops 150,000 or Red Blops 100,000 or Gold Blops 40,000
Top 25% 1 star ×4
2 star ×3
3 star ×1
Blue Blops 80,000 or Red Blops 50,000 or Gold Blops 20,000
Top 50% 1 star ×5
2 star ×3
Blue Blops 15,000 or Red Blops 10,000 or Gold Blops 4,000
Top 75% 1 star ×3 Blue Blops 8,000 or Red Blops 5,000

Strategy

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This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.

Update history

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