Ceramic Bloon (BTD6): Difference between revisions

m Added first appearance round number in intro.
 
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{{ceramic bloon hat}}
{{BTD6 bloon info
{{BTD6 bloon info
|id=Ceramic
|id=Ceramic
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|layers    =9
|layers    =9
|parent of  =[[Rainbow Bloon (BTD6)|Rainbow Bloon]] ×2
|parent of  =[[Rainbow Bloon (BTD6)|Rainbow Bloon]] ×2
|child of  =[[MOAB (BTD6)|MOAB]], [[DDT (BTD6)|DDT]]
|child of  =[[MOAB (BTD6)|MOAB]], [[DDT (BTD6)|DDT]], [[Diamond Bloon]]


|speed      =62.5
|speed      =62.5
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|danger fort=9.5
|danger fort=9.5
}}
}}
The '''Ceramic Bloon''' is a type of [[Bloon]] in ''[[Bloons TD 6]]''. Pink Bloons start appearing on [[List of rounds in BTD6|Round 38]], or Round 32 in [[Alternate Bloons Rounds]]. They are the first type of Bloon encountered which may take multiple hits to pop. When popped, Ceramic Bloons release 2 [[Rainbow Bloon (BTD6)|Rainbow Bloons]] before round 81, or 1 Rainbow Bloon on round 81 and after. Ceramic Bloons are vulnerable to towers that deal extra [[Ceramic damage]].
The '''Ceramic Bloon''' is a type of [[Bloon]] in ''[[Bloons TD 6]]''. Ceramic Bloons start appearing on [[List of rounds in BTD6|round 38]], or round 32 in [[Alternate Bloons Rounds]]. They are the first type of Bloon encountered that has multiple points of [[Bloon health|health]]. When popped, Ceramic Bloons release 2 [[Rainbow Bloon (BTD6)|Rainbow Bloons]] (before round 81). Some towers deal extra [[damage|damage to Ceramic Bloons]]. They have the same hitbox size as Red Bloons, despite being visually larger. They also appear in early freeplay rounds (101-129) as well.


Ceramic Bloons may have the [[Fortified Bloon (BTD6)|Fortified]] property; Fortified Ceramic Bloons have twice as much health as their non-Fortified counterparts.
Ceramic Bloons may have the [[Fortified Bloon (BTD6)|Fortified]] property, which gives them twice as much health.


==Super Ceramic Bloons==
==Super Ceramic Bloons==
Ceramic Bloons are replaced with '''Super Ceramic Bloons''' starting on round 81. Super Ceramics have 60 health instead of the usual 10 (120 instead of 20 when [[Fortified Bloon (BTD6)|Fortified]]) and give the equivalent of $87 when the Ceramic layer is popped instead of $1 (the actual amount of cash depends on the round, with later rounds reducing all cash per pop). All non-[[MOAB-Class Bloon]]s starting on round 81 only spawn one child Bloon when popped, so Super Ceramic Bloons only spawn one [[Rainbow Bloon (BTD6)|Rainbow Bloon]], that Rainbow Bloon only spawns one [[Zebra Bloon (BTD6)|Zebra Bloon]], that Zebra Bloon only spawns one [[White Bloon (BTD6)|White Bloon]],<!--must specify how Zebras interact with Super Ceramic rules; this is specifically different to the typical layering system because a Zebra has two unique bloon children--> and so on. Super Ceramics are otherwise identical to regular Ceramics. Leaking a Super Ceramic Bloon will cause a 65 life loss (75 if fortified), which is less than their actual RBE (68 and 128, respectively).
{{further|Super Ceramic Bloon}}
{{#lst:Super Ceramic Bloon|BTD6}}


==Round appearances==
==Round appearances==
{{BTD6 round list by type|Ceramic}}
{{BTD6 round list by id|Ceramic}}
 
===[[Alternate Bloons Rounds]]===
{{BTD6 round list by id|Ceramic|AlternateRoundSet|collapsed=y}}
 
===[[Boss Rush]]===
{{BTD6 round list by id|Ceramic|EnduranceRoundSet|collapsed=y}}
 
===''[[Rogue Legends]]''===
{{BTD6 round list by id|Ceramic|RogueRoundSet|collapsed=y}}
 
===''[[Frontier Legends]]''===
====Type 1====
{{BTD6 round list by id|Ceramic|FrontierBase1|collapsed=y}}
 
====Type 2====
{{BTD6 round list by id|Ceramic|FrontierBase2|collapsed=y}}
 
====Type 3====
{{BTD6 round list by id|Ceramic|FrontierBase3|collapsed=y}}


==Quotes==
==Quotes==
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BTD6 bloon CeramicRegrowFortified.png|Fortified Regrow Ceramic Bloon
BTD6 bloon CeramicRegrowFortified.png|Fortified Regrow Ceramic Bloon
BTD6 bloon CeramicRegrowFortifiedCamo.png|Fortified Camo Regrow Ceramic Bloon
BTD6 bloon CeramicRegrowFortifiedCamo.png|Fortified Camo Regrow Ceramic Bloon
BTD6 tutorial CeramicBloonIcon.png|Tutorial icon
</gallery>
</gallery>