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| {{TOC|right}} | | {{italic title}} |
| This is a list of post-release updates to ''[[Bloons Card Storm]]''. | | This is a list of software updates to ''[[Bloons Card Storm]]''. |
| | {{horizontal TOC}} |
| | {{Clear|right}} |
| ==Version 1.0== | | ==Version 1.0== |
| ===Changes from the Full Playable test=== | | ===Changes from the [[Bloons Card Storm Full Playable test|Full Playable test]]=== |
| ====[[Spike-o-Pult (BCS)|Spike-o-Pult]]==== | | ====[[Bloon (BCS)|Bloon]]s==== |
| {{BCS changes|version=1.0|name=Spike-o-Pult|changes= | | {|class="wikitable" |
| *{{buff|Attack Power increased|25|50}} | | !Card |
| *{{text change|Description|On Pop: Gains 20 Attack Power|On Pop: Gain 20 Attack Power}} | | !Changes |
| | |- |
| | |[[Black Bloon (BCS)|Black Bloon]] |
| | |{{BCS changes|version=1.0|changes=*{{buff|Now also draws a card if it leaks}}|name=Black Bloon}} |
| | |- |
| | |[[Ceramic Bloon (BCS)|Ceramic Bloon]] |
| | |{{BCS changes|version=1.0|changes=*{{nerf|Charges reduced|3|2}}|name=Ceramic Bloon}} |
| | |- |
| | |[[Double Blue Bloon]] |
| | |{{BCS changes|version=1.0|changes=*{{buff|Health increased|45|60}}|name=Double Blue Bloon}} |
| | |- |
| | |[[Double Red Bloon]] |
| | |{{BCS changes|version=1.0|changes=*{{buff|Health increased|30|40}}|name=Double Red Bloon}} |
| | |- |
| | |[[Golden Bloon (BCS)|Golden Bloon]] |
| | |{{BCS changes|version=1.0|name=Golden Bloon |
| | |changes=*{{change|Description changed}} |
| | :{{compare text|before=On Damaged: Gives 1 gold|after=On Damaged: Gain 1 Gold}} |
| }} | | }} |
| | | |- |
| ====[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]====
| | |[[Nested Green]] |
| {{BCS changes|version=1.0|name=Super Monkey Fan Club|changes= | | |{{BCS changes|version=1.0|name=Nested Green|changes= |
| *{{text change|Description|During your Turn: All Dart Monkeys gain +10 Attack Power|During your Turn: All Dart Monkeys gain 10 Attack Power}} | | *{{buff|Health increased|90|100}} |
| }} | | }} |
| | | |- |
| ====[[Boomerang Monkey (BCS)|Boomerang Monkey]]====
| | |[[Nested Yellow]] |
| {{BCS changes|version=1.0|name=Boomerang Monkey|changes= | | |{{BCS changes|version=1.0|name=Nested Yellow|changes= |
| *{{text change|Name|Boomerang|Boomerang Monkey}} | | *{{buff|Health increased|130|140}} |
| }} | | }} |
| | | |- |
| ====[[Glaive Ricochet (BCS)|Glaive Ricochet]]====
| | |[[Steady Growth Bloon]] |
| {{BCS changes|version=1.0|name=Glaive Ricochet|changes= | | |{{BCS changes|version=1.0|name=Steady Growth Bloon|changes= |
| *{{buff|Ammo increased|3|4}} | | *{{change|Description changed}} |
| *{{text change|Name|Glaive Richochet|Glaive Ricochet}}
| | :{{compare text|before=On Turn Start: Gains +50 Health|after=On Turn Start: Gains 50 Health}} |
| }} | | }} |
| | |} |
|
| |
|
| ====[[Sniper Monkey (BCS)|Sniper Monkey]]==== | | ====[[Monkey (BCS)|Monkey]]s==== |
| {{BCS changes|version=1.0|name=Sniper Monkey|changes= | | {|class="wikitable" |
| *{{buff|Attack Power increased|70|75}} | | !Card |
| | !Changes |
| | |- |
| | |[[Baby Monkey]] |
| | |{{BCS changes|version=1.0|name=Baby Monkey |
| | |changes=*Now uses [[Shrink]]'s card art instead of placeholder art |
| }} | | }} |
| | | |- |
| ====[[Bouncing Bullet (BCS)|Bouncing Bullet]]====
| | |[[Banana Farm (BCS)|Banana Farm]] |
| {{BCS changes|version=1.0|name=Bouncing Bullet|changes= | | |{{BCS changes|version=1.0|name=Banana Farm |
| *{{text change|Description|On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat|On Attack: Deal 30 Damage to a random other Bloon three times}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Generates 2 Gold at the start of the turn|after=On Turn Start: Gain 2 Gold}} |
| }} | | }} |
| | | |- |
| ====[[Crippling Sniper]]====
| | |[[Boomerang Monkey (BCS)|Boomerang Monkey]] |
| {{BCS changes|version=1.0|name=Crippling Sniper|changes= | | |{{BCS changes|version=1.0|name=Boomerang Monkey |
| *{{buff|Attack Power increased|120|150}} | | |changes=*{{change|Name changed}} |
| | :{{compare text|before=Boomerang|after=Boomerang Monkey}} |
| }} | | }} |
| | | |- |
| ====[[Burny Stuff Mortar]]====
| | |[[Bouncing Bullet (BCS)|Bouncing Bullet]] |
| {{BCS changes|version=1.0|name=Burny Stuff Mortar|changes= | | |{{BCS changes|version=1.0|name=Bouncing Bullet |
| *{{text change|Description|On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire|On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat|after=On Attack: Deal 30 Damage to a random other Bloon three times}} |
| }} | | }} |
| | | |- |
| ====[[Wizard Monkey (BCS)|Wizard Monkey]]====
| | |[[Burny Stuff Mortar]] |
| {{BCS changes|version=1.0|name=Wizard Monkey|changes= | | |{{BCS changes|version=1.0|name=Burny Stuff Mortar |
| *{{text change|Description|On Turn Start: Gain +5 Attack Power|On Turn Start: Gain 5 Attack Power}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire|after=On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire}} |
| }} | | }} |
| | | |- |
| ====[[Necromancer (BCS)|Necromancer]]====
| | |[[Crippling Sniper]] |
| {{BCS changes|version=1.0|name=Necromancer|changes= | | |{{BCS changes|version=1.0|name=Crippling Sniper |
| *{{text change|Description|On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25|On Turn End: Summon an Undead Bloon.<br>On Turn Start: Heal a random friendly Bloon for 25}} | | |changes=*{{buff|Attack Power increased|120|150}} |
| | |changes store=*{{buff|ATK increased|120|150}} |
| }} | | }} |
| | | |- |
| ====[[Prince of Darkness (BCS)|Prince of Darkness]]====
| | |[[Elite Defender (BCS)|Elite Defender]] |
| {{BCS changes|version=1.0|name=Prince of Darkness|changes= | | |{{BCS changes|version=1.0|name=Elite Defender|changes= |
| *{{text change|Description|On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30|On Play: Summon an Undead MOAB.<br>On Turn Start: Heal your Bloons for 30}} | | *{{nerf|Rarity increased|Common|Rare}} |
| }} | | }} |
| | | |- |
| ====[[Super Monkey (BCS)|Super Monkey]]====
| | |[[Glaive Ricochet (BCS)|Glaive Ricochet]] |
| {{BCS changes|version=1.0|name=Super Monkey|changes= | | |{{BCS changes|version=1.0|name=Glaive Ricochet |
| *{{buff|Attack Power increased|75|90}} | | |changes=*{{buff|Ammo increased|3|4}} |
| | *{{change|Name changed}} |
| | :{{compare text|before=Glaive Richochet{{sic}}|after=Glaive Ricochet}} |
| }} | | }} |
| | | |- |
| ====[[Banana Farm (BCS)|Banana Farm]]====
| | |[[Necromancer (BCS)|Necromancer]] |
| {{BCS changes|version=1.0|name=Banana Farm|changes= | | |{{BCS changes|version=1.0|name=Necromancer |
| *{{text change|Description|Generates 2 Gold at the start of the turn|On Turn Start: Gain 2 Gold}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25|after=On Turn End: Summon an Undead Bloon.<br>On Turn Start: Heal a random friendly Bloon for 25}} |
| }} | | }} |
| | | |- |
| ====[[Marketplace (BCS)|Marketplace]]====
| | |[[Marketplace (BCS)|Marketplace]] |
| {{BCS changes|version=1.0|name=Marketplace|changes= | | |{{BCS changes|version=1.0|name=Marketplace |
| *{{text change|Description|On Turn Start: Gain Gold equal to the number of friendly Monkeys|On Turn Start: Gain 1 Gold per friendly Monkey}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=On Turn Start: Gain Gold equal to the number of friendly Monkeys|after=On Turn Start: Gain 1 Gold per friendly Monkey}} |
| }} | | }} |
| | | |- |
| ====[[Monkey Village (BCS)|Monkey Village]]====
| | |[[Monkey Village (BCS)|Monkey Village]] |
| {{BCS changes|version=1.0|name=Monkey Village|changes= | | |{{BCS changes|version=1.0|name=Monkey Village|changes= |
| *{{buff|Cost reduced|6|4}} | | *{{buff|Cost reduced|6|4}} |
| | *{{nerf|Rarity increased|Common|Uncommon}} |
| }} | | }} |
| | | |- |
| ====[[Baby Monkey]]==== | | |[[Prince of Darkness (BCS)|Prince of Darkness]] |
| {{BCS changes|version=1.0|name=Baby Monkey|changes= | | |{{BCS changes|version=1.0 |
| *Now uses [[Shrink]]'s card art instead of placeholder art | | |changes 1 names=Prince of Darkness |
| | |changes 1=*{{change|Description changed}} |
| | :{{compare text|before=On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30|after=On Play: Summon an Undead MOAB.<br>On Turn Start: Heal your Bloons for 30}} |
| | *{{buff|Undead MOAB health increased|400|500}} |
| | |changes 2 names=Undead MOAB |
| | |changes 2 store=*{{buff|Health increased|400|500}} |
| | }} |
| | |- |
| | |[[Sniper Monkey (BCS)|Sniper Monkey]] |
| | |{{BCS changes|version=1.0|name=Sniper Monkey |
| | |changes=*{{buff|Attack Power increased|70|75}} |
| | |changes store=*{{buff|ATK increased|70|75}} |
| | }} |
| | |- |
| | |[[Spike-o-Pult (BCS)|Spike-o-Pult]] |
| | |{{BCS changes|version=1.0|name=Spike-o-Pult |
| | |changes=*{{buff|Attack Power increased|25|50}} |
| | *{{change|Description changed}} |
| | :{{compare text|before=On Pop: Gains 20 Attack Power|after=On Pop: Gain 20 Attack Power}} |
| | |changes store=*{{buff|ATK increased|25|50}} |
| | *{{change|Description changed}} |
| | :{{compare text|before=On Pop: Gains 20 Attack Power|after=On Pop: Gain 20 Attack Power}} |
| }} | | }} |
| | | |- |
| ==== [[Double Red Bloon]] ====
| | |[[Super Monkey (BCS)|Super Monkey]] |
| {{BCS changes|version=1.0|changes=*{{buff|Health increased|30|40}}|name=Double Red Bloon}} | | |{{BCS changes|version=1.0|name=Super Monkey |
| | | |changes=*{{buff|Attack Power increased|75|90}} |
| ====[[Golden Bloon (BCS)|Golden Bloon]]====
| | |changes store=*{{buff|ATK increased|75|90}} |
| {{BCS changes|version=1.0|name=Golden Bloon|changes=
| |
| *{{text change|Description|On Damaged: Gives 1 gold|On Damaged: Gain 1 Gold}} | |
| }} | | }} |
| | | |- |
| ==== [[Nested Green]] ====
| | |[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]] |
| {{BCS changes|version=1.0|name=Nested Green|changes= | | |{{BCS changes|version=1.0|name=Super Monkey Fan Club |
| *{{buff|Health increased|90|100}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=During your Turn: All Dart Monkeys gain +10 Attack Power|after=During your Turn: All Dart Monkeys gain 10 Attack Power}} |
| }} | | }} |
| | | |- |
| ====[[Steady Growth Bloon]]====
| | |[[Triple Shot (BCS)|Triple Shot]] |
| {{BCS changes|version=1.0|name=Steady Growth Bloon|changes= | | |{{BCS changes|version=1.0|name=Triple Shot |
| *{{text change|Description|On Turn Start: Gains +50 Health|On Turn Start: Gains 50 Health}} | | |changes=*{{change|"Target" is no longer capitalized in the card description}} |
| }} | | }} |
| | | |- |
| ====[[Double Blue Bloon]]====
| | |[[Wizard Monkey (BCS)|Wizard Monkey]] |
| {{BCS changes|version=1.0|changes=*{{buff|Health increased|45|60}}|name=Double Blue Bloon}} | | |{{BCS changes|version=1.0|name=Wizard Monkey |
| | | |changes=*{{change|Description changed}} |
| ====[[Nested Yellow]]====
| | :{{compare text|before=On Turn Start: Gain +5 Attack Power|after=On Turn Start: Gain 5 Attack Power}} |
| {{BCS changes|version=1.0|name=Nested Yellow|changes= | |
| *{{buff|Health increased|130|140}}
| |
| }} | | }} |
| | |} |
|
| |
|
| ==== [[Black Bloon (BCS)|Black Bloon]] ==== | | ====[[Power (BCS)|Power]]s==== |
| {{BCS changes|version=1.0|changes=*{{buff|Now draws a card when damaging the opponent.}}|name=Black Bloon}} | | {|class="wikitable" |
| | | !Card |
| ==== [[Ceramic Bloon (BCS)|Ceramic Bloon]] ====
| | !Changes |
| {{BCS changes|version=1.0|changes=*{{nerf|Charges reduced|3|2}}|name=Ceramic Bloon}}
| | |- |
| | | |[[Bed Time]] |
| ====[[Bed Time]]====
| | |{{BCS changes|version=1.0|name=Bed Time |
| {{BCS changes|version=1.0|name=Bed Time|changes= | | |changes=*{{change|Description changed}} |
| *{{text change|Description|Removes Enemy Target Monkey with 30 or less Attack Power|Remove target enemy Monkey with 30 or less Attack Power}} | | :{{compare text|before=Removes Enemy Target Monkey with 30 or less Attack Power|after=Remove target enemy Monkey with 30 or less Attack Power}} |
| }} | | }} |
| | | |- |
| ====[[Bloon Embiggen]]====
| | |[[Bloon Embiggen]] |
| {{BCS changes|version=1.0|name=Bloon Embiggen|changes= | | |{{BCS changes|version=1.0|name=Bloon Embiggen |
| *{{text change|Description|Grants all your Bloons +25 Health|Give all your Bloons +25 Health}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Grants all your Bloons +25 Health|after=Give all your Bloons +25 Health}} |
| }} | | }} |
| | | |- |
| ====[[Cash Drop (BCS)|Cash Drop]]====
| | |[[Cash Drop (BCS)|Cash Drop]] |
| {{BCS changes|version=1.0|name=Cash Drop|changes= | | |{{BCS changes|version=1.0|name=Cash Drop|changes= |
| *{{nerf|Gold gain reduced|2|1}} | | *{{nerf|Gold gain reduced|2|1}} (also affects the card description) |
| }} | | }} |
| | | |- |
| ====[[Ceasefire]]====
| | |[[Ceasefire]] |
| {{BCS changes|version=1.0|name=Ceasefire|changes= | | |{{BCS changes|version=1.0|name=Ceasefire |
| *{{text change|Description|Enemy Monkeys lose all ammo|Enemy Monkeys lose all Ammo}} | | |changes=*{{change|"Ammo" is now capitalized in the card description}} |
| }} | | }} |
| | | |- |
| ====[[Expert Negotiator]]====
| | |[[Expert Negotiator]] |
| {{BCS changes|version=1.0|name=Expert Negotiator|changes= | | |{{BCS changes|version=1.0|name=Expert Negotiator |
| *{{text change|Description|Target Monkey joins your team|Target enemy Monkey joins your team}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Target Monkey joins your team|after=Target enemy Monkey joins your team}} |
| }} | | }} |
| | | |- |
| ====[[Firestorm (BCS)|Firestorm]]====
| | |[[Firestorm]] |
| {{BCS changes|version=1.0|name=Firestorm|changes= | | |{{BCS changes|version=1.0|name=Firestorm |
| *{{text change|Description|Deal 70 damage to enemy Bloons|Deal 70 Damage to all enemy Bloons}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Deal 70 damage to enemy Bloons|after=Deal 70 Damage to all enemy Bloons}} |
| }} | | }} |
| | | |- |
| ====[[Improved Fortification]]====
| | |[[Improved Fortification]] |
| {{BCS changes|version=1.0|name=Improved Fortification|changes= | | |{{BCS changes|version=1.0|name=Improved Fortification|changes= |
| *{{buff|Health bonus increased|+100|+150}} | | *{{buff|Health bonus increased|+100|+150}} |
| *{{text change|Description|Give target friendly Bloon +100 Health but increases delay by 1|Give target friendly Bloon +150 Health but increase its delay by 1}} | | *{{change|Description changed}} |
| | :{{compare text|before=Give target friendly Bloon +100 Health but increases delay by 1|after=Give target friendly Bloon +150 Health but increase its delay by 1}} |
| }} | | }} |
| | | |- |
| ====[[Powerful Slowing Totem]]==== | | |[[MOAB Strike]] |
| {{BCS changes|version=1.0|name=Powerful Slowing Totem|changes= | | |{{BCS changes|version=1.0|name=MOAB Strike|changes=*{{change|Rarity changed from Rare to Super Rare to match crafting cost|fix=y}}}} |
| *{{text change|Description|Increases the delay of all Enemy Bloons by 1|Increase the delay of all Enemy Bloons by 1}} | | |- |
| | |[[Powerful Slowing Totem]] |
| | |{{BCS changes|version=1.0|name=Powerful Slowing Totem |
| | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Increases the delay of all Enemy Bloons by 1|after=Increase the delay of all Enemy Bloons by 1}} |
| }} | | }} |
| | | |- |
| ====[[Quick Ready]]====
| | |[[Quick Ready]] |
| {{BCS changes|version=1.0|name=Quick Ready|changes= | | |{{BCS changes|version=1.0|name=Quick Ready |
| *{{text change|Description|Reduces the delay on target Bloon by 1|Reduce the delay on target Bloon by 1}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Reduces the delay on target Bloon by 1|after=Reduce the delay on target Bloon by 1}} |
| }} | | }} |
| | | |- |
| ====[[Restock]]====
| | |[[Restock]] |
| {{BCS changes|version=1.0|name=Restock|changes= | | |{{BCS changes|version=1.0|name=Restock|changes= |
| *{{nerf|Cost increased|4|5}} | | *{{nerf|Cost increased|4|5}} |
| }} | | }} |
| | | |- |
| ====[[Return to Sender]]====
| | |[[Return to Sender]] |
| {{BCS changes|version=1.0|name=Return to Sender|changes= | | |{{BCS changes|version=1.0|name=Return to Sender |
| *{{text change|Name|Return 2 Sender|Return to Sender}} | | |changes=*{{change|Name changed}} |
| *{{text change|Description|Returns a Bloon or Monkey to the owner's hand|Return a Bloon or Monkey to the owner's hand}} | | :{{compare text|before=Return 2 Sender|after=Return to Sender}} |
| | *{{change|Description changed}} |
| | :{{compare text|before=Returns a Bloon or Monkey to the owner's hand|after=Return a Bloon or Monkey to the owner's hand}} |
| | }} |
| | |- |
| | |[[Shrink]] |
| | |{{BCS changes|version=1.0|name=Shrink|changes=*{{change|Description changed}} |
| | :{{compare text|before=Turns target Monkey into a Baby Monkey|after=Turn target Monkey into a Baby Monkey}} |
| }} | | }} |
| | | |- |
| ====[[Shrink]]====
| | |[[Storm Of Arrows]] |
| {{BCS changes|version=1.0|name=Shrink|changes= | | |{{BCS changes|version=1.0|name=Storm Of Arrows |
| *{{text change|Description|Turn target Monkey into a Baby Monkey|Turns target Monkey into a Baby Monkey}} | | |changes=*{{change|Description changed}} |
| | :{{compare text|before=Deal 150 damage to 2 random opposing Bloons|after=Deal 150 Damage to 2 random opposing Bloons}} |
| }} | | }} |
| | | |- |
| ====[[Storm Of Arrows (BCS)|Storm Of Arrows]]====
| | |[[Stunned (card)|Stunned]] |
| {{BCS changes|version=1.0|name=Storm Of Arrows|changes= | | |{{BCS changes|version=1.0|name=Stunned|changes= |
| *{{text change|Description|Deal 150 damage to 2 random opposing Bloons|Deal 150 Damage to 2 random opposing Bloons}} | | *{{nerf|Rarity increased|Common|Uncommon|note=Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game}} |
| }} | | }} |
| | | |- |
| ====[[Supply Drop (BCS)|Supply Drop]]====
| | |[[Supply Drop (BCS)|Supply Drop]] |
| {{BCS changes|version=1.0|name=Supply Drop|changes= | | |{{BCS changes|version=1.0|name=Supply Drop|changes= |
| *{{nerf|Cost increased|2|3}} | | *{{nerf|Cost increased|2|3}} |
| }} | | }} |
| | | |- |
| ====[[Wall Of Trees (BCS)|Wall Of Trees]]====
| | |[[Wall Of Trees]] |
| {{BCS changes|version=1.0|name=Wall Of Trees|changes= | | |{{BCS changes|version=1.0|name=Wall Of Trees|changes= |
| *{{buff|Shield amount increased|100|120}} | | *{{buff|Shield amount increased|100|120}} |
| *{{text change|Description|Gain a 100HP Shield. When it breaks, get 2 Gold|Gain 120 Shield. When it breaks, gain 2 Gold}} | | *{{change|Description changed}} |
| | :{{compare text|before=Gain a 100HP Shield. When it breaks, get 2 Gold|after=Gain 120 Shield. When it breaks, gain 2 Gold}} |
| }} | | }} |
| | | |- |
| ====[[Whoops]]====
| | |[[Whoops]] |
| {{BCS changes|version=1.0|name=Whoops|changes= | | |{{BCS changes|version=1.0|name=Whoops|changes=*{{change|Description changed}} |
| *{{text change|Description|Target Monkey loses all ammo|Target Monkey loses all Ammo}} | | :{{compare text|before=Target Monkey loses all ammo|after=Target Monkey loses all Ammo}} |
| }}
| |
| | |
| ====[[Map (BCS)|Map]]s====
| |
| {{BCS changes|version=1.0|name=Dark Castle|changes=*{{text change|Dark Castle description|Bloons gain +5 Health.|Bloons gain 5 Health.}}}}
| |
| {{BCS changes|version=1.0|name=Badlands|changes=*{{text change|Map name|Wasteland|Badlands}}}}
| |
| | |
| ==Version 1.1==
| |
| ===Changes===
| |
| {{BCS changes|version=1.1|names=Quest, Feat|changes=
| |
| *{{fix|Negative values no longer show on the Quests/Feats menu when switching devices}}
| |
| }}
| |
| {{BCS changes|version=1.1|name=Store|changes=
| |
| *{{fix|Entering the Daily Items section while offline no longer causes the game to crash}}
| |
| *{{fix|Ad Watch timer should correctly reset now}}
| |
| }}
| |
| *{{fix|Spam tapping mulligan buttons no longer causes cards to stay on-screen}}
| |
| *{{fix|Draw card profile statistic no longer increments when mulliganing}}
| |
| *{{fix|Android app icon changed to the final version}}
| |
| *{{fix|"Resolved several errors that could occur when hitting "Back" after creating a child account"}}
| |
| {{BCS changes|version=1.1|name=Druid|changes=
| |
| *{{fix|Placing a Druid when on full health no longer triggers the healing animation}}
| |
| }}
| |
| {{BCS changes|version=1.1|name=Quest|changes=
| |
| *{{fix|"Corrected issues with Pop 50 Bloons with X Monkey quests"}}
| |
| *{{fix|Several Quest related fixes when completing quests, showing "time till next quest"}}
| |
| }}
| |
| *{{fix|Button audio no longer triggers twice when returning to main menu}}
| |
| {{BCS changes|version=1.1|name=Hero Protection|changes=
| |
| *{{fix|Hero Protection can no longer be played if a Hero Protection effect is already in play}}
| |
| }}
| |
| | |
| ====[[Amelia's Adventure]]====
| |
| {{BCS changes|version=1.1|name=Amelia's Adventure|changes=
| |
| *{{fix|Playing previous acts after completing a run of Amelia's Adventure but before resetting now correctly sets the act effects}}
| |
| *{{fix|Heal to full health effect no longer triggers multiple times in a single turn}}
| |
| }}
| |
| | |
| ===App Store description===
| |
| {{quote|Minor bug fixes
| |
| | |
| Offline crash in daily store fixed}}
| |
| | |
| ==Version 1.2==
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| Released on {{timestamp|7 November 2024 23:07:16 UTC}} on Steam.<ref>[https://steamdb.info/app/2876550/history/?changeid=26098057 SteamDB]</ref>
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| ===Additions===
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| Feats:
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| *First Win!
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| *Five Times
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| *Getting The Hang Of It
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| *Can't Stop Winning
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| *A Century of Wins
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| *Card Player
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| *Raining Cards
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| *Card Master
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| *Card Throwdown
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| *So Many Cards
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| *A Thousand Cards
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| *The Storm Gathers
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| ===Balance changes===
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| ====[[Jungle's Bounty Druid]]====
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| {{BCS changes|quote=Jungle’s Bounty Druid is an excellent control card that lets a player stabilize after initial aggro or tempo bursts from your opponent. At 5 cost, it was simply too easy to get into play early and also to get multiple copies out. While good counterplay has already developed, it’s still just too easy to get out so we’re increasing the cost significantly.
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| While the chip damage from JBD is pretty minor compared to its healing effect, that extra 30 health on the turn it is played as well as continued 30 DPT was also helping this card to be a one-stop shop for anti-aggro. Reducing this ammo to 1 means it’ll have less impact the turn it is played.
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| We did consider reducing the healing effect, however we didn’t want to completely destroy the cards’ effectiveness in its role as an anti-aggro card. Instead, we’ve made it harder to get into play, giving aggressive players a bigger window to push through damage.
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| |version=1.2|name=Jungle's Bounty Druid|changes=
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| *{{nerf|Cost increased|5|7}}
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| *{{nerf|Ammo reduced|2|1}}
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| }}
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| ====[[Growth Gas Bloon]]====
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| {{BCS changes|quote=Growth Gas Bloon’s intended purpose is as an anti-AoE/random damage card. This is why it has high health but a very long delay. Working as a stronger Bloon Embiggen in Quincy decks was not intended and meant that it needed to be changed. That combo will still work with GGB but it won’t be as easy to get quick lethals with it. We’re hoping this change will allow it to serve its intended purpose but we’ll continue to monitor its use, particularly in high skill games.
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| |version=1.2|name=Growth Gas Bloon|changes=
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| *{{nerf|On Damaged health bonus reduced|+20|+10}}
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| }} | | }} |
| | |} |
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| ====[[Map (BCS)|Map]]s==== | | ====[[Map (BCS)|Map]]s==== |
| {{BCS changes|version=1.2|name=Map|changes= | | {|class="wikitable" |
| *There is now a 3-second delay after an opponent is found and after one player vetoes where the veto option is disabled
| | !Map |
| }}
| | !Changes |
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| ===Text changes===
| | |Dark Castle |
| {{BCS changes|version=1.2|name=Keyword|changes= | | |{{BCS changes|version=1.0|name=Dark Castle |
| *{{text change|On Fire description|Will take 30 damage at the end of it's turn and before attacking|Will take 30 damage at the end of its turn and before attacking}} | | |changes=*{{change|Description changed}} |
| }} | | :{{compare text|before=Bloons gain +5 Health.|after=Bloons gain 5 Health.}} |
| {{BCS changes|version=1.2|name=Hastening Bloon|changes= | |
| *{{text change|Hastening Bloon description|On Play: Reduce the delay of a random friendly Bloon by 1|On Play: Reduce the delay of a random other friendly Bloon by 1}}
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| }} | | }} |
| {{BCS changes|version=1.2|name=Shield Gas Bloon|changes= | | |- |
| *{{text change|Shield Gas Bloon description|On Damaged: Random friendly Bloon gains 30 Shield|On Damaged: Random other friendly Bloon gains 30 Shield}} | | |Badlands |
| | |{{BCS changes|version=1.0|name=Badlands |
| | |changes=*{{change|Name changed}} |
| | :{{compare text|before=Wasteland|after=Badlands}} |
| }} | | }} |
| | |} |
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| ===External links===
| | {{#cargo_query:table=bcs_updates |
| *[https://www.reddit.com/r/bloonscardstorm/comments/1gm6f9b/bloons_card_storm_12_patch_notes/ Official update notes on Reddit]
| | |fields=_pageName, version, image, description, |
| | | app_store_date, google_play_date, steam_windows_date, steam_macos_date, |
| == Version 2.0 ==
| | IF(version LIKE "%.0", "y", "") = major <!-- major if it ends in .0 --> |
| Released on {{timestamp|2 December 2024 23:45:06 UTC}} on Steam.<ref>[https://steamdb.info/app/2876550/history/?changeid=26461157 SteamDB]</ref> This update has no official update notes. It introduced [[Adora, High Priestess (BCS)|Adora, High Priestess]], 18 new [[card]]s, [[Ranked]] mode, re-introduced [[Map (BCS)#Game Night|Game Night]] from the Full Playable test, and added Mirror Mode to the paid campaign of [[Amelia's Adventure]].
| | |format=template |
| | | |template=update row |
| ===Additions===
| | |named args=yes |
| ====Cards====
| | |order by=version_code |
| {{BCS card list by introduced|2.0}}
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| ====Feats====
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| *Here Comes A New Challenger!
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| *Change of Pace
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| *Using My Own Tech
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| *Welcome to the Badlands
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| *It's Game Night gang!
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| *Sacrifices must be made
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| === Balance changes ===
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| ==== [[Storm Of Arrows (BCS)|Storm Of Arrows]] ====
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| {{BCS changes|version=2.0|changes=*{{nerf|Damage per arrow reduced|150|120}}|name=Storm Of Arrows}}
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| ==== [[Rapid Shot (BCS)|Rapid Shot]] ====
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| {{BCS changes|version=2.0|name=Rapid Shot|changes=*{{buff|Rapid Shot improved|Deals 30 damage to a random enemy bloon 3 times|Deals 40 damage to a random enemy bloon 4 times}}}}
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| ==== [[Stun Gas Bloon]] ====
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| {{BCS changes|changes=*{{buff|Stun now properly stuns for 1 turn similar to the [[Stunned (card)|Stunned]] card}}}}
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| ==== [[Draining Bloon]] ====
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| {{BCS changes|version=2.0|changes=*{{buff|Now adds Bloontonium equal with its cost after draining Bloontonium|fix=y}}|name=Draining Bloon}}
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| ==== [[Bouncing Bullet (BCS)|Bouncing Bullet]] ====
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| {{BCS changes|version=2.0|changes=*{{buff|Initial damage buffed|65|80}}|name=Bouncing Bullet}}
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| ==== [[Zebra Bloon (BCS)|Zebra Bloon]] ====
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| {{BCS changes|version=2.0|changes=*{{buff|On any Bloon Leak: Draw a card|bug=y}}|name=Zebra Bloon}}
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| ==== [[Glaive Ricochet (BCS)|Glaive Ricochet]] ====
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| {{BCS changes|version=2.0|name=Glaive Ricochet|changes=*{{buff|Initial damage buffed|30|40}}}}
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| ==== [[Quincy (BCS)|Quincy]] ====
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| {{BCS changes|name=Quincy|changes=*{{nerf|Flurry of Arrows Bloontonium cost increased|9|12}}
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| *{{buff|Max Bloontonium increased|9|12}}|version=2.0}}
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| ==== [[Gwendolin (BCS)|Gwendolin]] ====
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| {{BCS changes|name=Gwendolin|changes=*{{buff|Flame Strike Bloontonium cost reduced|20|18}}
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| *{{nerf|Max Bloontonium reduced|20|18}}
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| *{{buff|Flame Strike already on fire damage increased|200|250}}|version=2.0}}
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| ===Other changes===
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| {{BCS changes|version=2.0|changes=*Cash Drop Sniper shot SFX changed from "throw" (like Dart Monkey) to "bullet" (like Sniper Monkey)|name=Cash Drop Sniper}}
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| {{BCS changes|name=Weakening Gas Bloon|version=2.0|changes=
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| *{{text change|Weakening Gas Bloon description|On Damaged: Lower attacking Monkey's Attack Power by 5|On Damaged: Reduce attacking Monkey's Attack Power by 5}}
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| }} | | }} |
| {{BCS changes|name=Gwendolin|version=2.0|changes= | | {{Clear|right}} |
| *{{text change|Heat it Up description|Increase Damage of your Monkeys by 5|Increase Attack Power of your Monkeys by 5}}
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| }}
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| ===In-game description===
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| {{quote|
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| *New Hero! Adora the High Priestess brings the power of the Sun to battle against the Storm!
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| *18 new cards to shake up the meta, including many new Powers and Hero cards for Adora
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| *Ranked Mode! Fight your way up a series of rewarding Tiers, then reach the highest Paragon level possible. Will you be the first to reach Paragon 99?
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| *Plus a few new Feats, bug fixes, and quality of life improvements!}}
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| ==References==
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| {{references}}
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| ==Navigation== | | ==Navigation== |
| | {{BCS update nav}} |
| {{BCS nav}} | | {{BCS nav}} |
| [[Category:Bloons Card Storm|*]] | | {{uh nav}} |
| | [[Category:BCS updates|*]][[Category:Update histories]] |