Heavy Forest Terrain: Difference between revisions
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|name =Heavy Forest Terrain | |name =Heavy Forest Terrain | ||
|image F= | |image F=BMCF Heavy Forest terrain icon.svg | ||
|image M= | |image M= | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest1 | |id F=HeavyForest1 | ||
|id M= | |id M=level_HeavyForest1Def | ||
|name =Talon | |name =Talon | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest2 | |id F=HeavyForest2 | ||
|id M= | |id M=level_HeavyForest2Def | ||
|name =Handcuffs | |name =Handcuffs | ||
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|difficulty=1.0 | |difficulty=1.0 | ||
|entrances =2 | |entrances =2 (mobile)<br>1 (Flash) | ||
|exits =2 | |exits =2 | ||
|junctions =0 | |junctions =0 (mobile)<br>1 (Flash) | ||
|tunnels =4 | |tunnels =4 | ||
|water =No | |water =No | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest3 | |id F=HeavyForest3 | ||
|id M= | |id M=level_HeavyForest3Def | ||
|name =Rose | |name =Rose | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest4 | |id F=HeavyForest4 | ||
|id M= | |id M=level_HeavyForest4Def | ||
|name =Branches | |name =Branches | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest5 | |id F=HeavyForest5 | ||
|id M= | |id M=level_HeavyForest5Def | ||
|name =Butterfly | |name =Butterfly | ||
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===Hook=== | ===Hook=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_HeavyForest6Def | ||
|name =Hook | |name =Hook | ||
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===Circle=== | ===Circle=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_HeavyForest7Def | ||
|name =Circle | |name =Circle | ||
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|difficulty=1.0 | |difficulty=1.0 | ||
|entrances =2 | |entrances =2 | ||
|exits = | |exits =1 | ||
|junctions =0<!-- the paths stay separate and do not overlap --> | |junctions =0<!-- the paths stay separate and do not overlap --> | ||
|tunnels =2 | |tunnels =2 | ||
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{{empty}} | {{empty}} | ||
{{clear|right}} | {{clear|right}} | ||
==Strategy== | |||
A little harder than [[Forest Terrain]], favoring Snipers instead of Ninjas, but still not much challenge on most tracks. Most tracks are single-laned or equivalent to it, with exception of [[#Butterfly|Butterfly]], which has two split lanes that exit and is the hardest of the Heavy Forest tracks. With exception of a lack of Farm to quickly snowball income, this terrain has no major setbacks in tower availability, except a small portion of [[Monkey Teams (BMC)|Monkey Teams]] combos. The favored discount benefits [[Cripple MOAB (BMC)|Cripple MOAB]] in specific, making it viable as a ZOMG staller in the later rounds on the {{Flash version of|Bloons Monkey City}}. | |||
Specific to Butterfly, the straight lane at the start is the most strategic area to focus on. The best tower to use is [[Dartling Gun (BMC)|Dartling Gun]], since it can quickly switch between lanes at will, unlike [[Juggernaut (BMC)|Juggernaut]], which, although good against the straight line itself, will suffer once Bloons (especially MOAB-class Bloons and their children) move past it. | |||
==Navigation== | ==Navigation== | ||
{{BMC terrain nav}} | {{BMC terrain nav}} | ||