Volcano Terrain: Difference between revisions

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{{stub|lede is too short, needs overviews of each track}}
{{BMC terrain info
{{BMC terrain info
|id F=VolcanoTerrain
|id F=VolcanoTerrain
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|name  =Volcano Terrain
|name  =Volcano Terrain
|image F=
|image F=BMCF Volcano terrain icon.svg
|image M=
|image M=


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|music          =Ocarina Time
|music          =Ocarina Time
}}
}}
'''Volcano Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''.
'''Volcano Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. On the map, it typically generates around [[Mountain Terrain]]. Its difficulty modifier of 5 is the highest in the game, and it has two favoured towers and three restricted towers, both higher numbers than average.
{{TOC}}
{{TOC}}
{{clear|right}}
{{clear|right}}
==Tracks==
==Tracks==
{{BMC name disclaimer}}
{{BMC name disclaimer}}
 
Tracks in the Volcano terrain are completely flat and feature seas of lava that no towers can be placed in. They have paths composed of molten rock that trace the edge of the lava sea.
===Keyhole===
===Keyhole===
{{BMC track info
{{BMC track info
|id F=Volcano1
|id F=Volcano1
|id M=Volcano1Def
|id M=level_Volcano1Def


|name  =Keyhole
|name  =Keyhole
Line 38: Line 37:
|path lengths M=878.98
|path lengths M=878.98
}}
}}
{{empty}}
The path begins at the bottom-left edge of the lava lake, going clockwise across most of a small circle before going directly south again at the bottom right. The multiplatform version of this map has a small island in the middle of the lava lake, while the Flash version has a slightly larger island and an additional corridor of land from the island to the bottom of the screen. The combination of the difficulty modifier of 1.25, the only above 1.0 in the terrain type, and the short length of the path makes this one of the hardest single-lane paths in the game.
{{clear|right}}
{{clear|right}}


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{{BMC track info
{{BMC track info
|id F=Volcano2
|id F=Volcano2
|id M=Volcano2Def
|id M=level_Volcano2Def


|name  =Squigglecano
|name  =Squigglecano
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|path lengths M=1019.40
|path lengths M=1019.40
}}
}}
{{empty}}
The path squiggles from the northwest to the southeast, turning southwest briefly before exiting off the bottom of the screen. Lava is to the right of the path, while terrain is to the left.
{{clear|right}}
{{clear|right}}


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{{BMC track info
{{BMC track info
|id F=Volcano3
|id F=Volcano3
|id M=Volcano3Def
|id M=level_Volcano3Def


|name  =Fire Crown
|name  =Fire Crown
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|path lengths M=1505.73
|path lengths M=1505.73
}}
}}
{{empty}}
The path of this map traces the outline of a lava lagoon on the east side of the map. The lagoon itself has four smaller bays and three islands.
{{clear|right}}
{{clear|right}}


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{{BMC track info
{{BMC track info
|id F=Volcano4
|id F=Volcano4
|id M=Volcano4Def
|id M=level_Volcano4Def


|name  =DNA
|name  =DNA
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|path lengths M=1817.39
|path lengths M=1817.39
}}
}}
{{empty}}
This map consists of four large circular islands, as well as a smaller one between the first three. The path goes around the northwest, southwest, southeast, and northeast islands in that order before returning, circling around the islands in reverse order and in the opposite direction. This creates a helix shape, the namesake of the name listed here.
{{clear|right}}
{{clear|right}}


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|path lengths F=2765.22
|path lengths F=2765.22
}}
}}
{{empty}}
This map, which is exclusive to the Bloon Dunes, has a path which travels in two directions: vertically, and east-northeast. These directions are used to create three peninsulas shaped like rhombuses. To the south of the path is terrain, while to the north is lava.
{{clear|right}}
{{clear|right}}
==Strategy==
{{Strategy needed|Specific map strategies especially Keyhole in Flash and multiplatform, and more ways to substitute village vs ddts}}
Volcano Terrain's biggest hurdle is losing Villages for major supports, as well as Ice Monkeys. Another issue is the reduced land space, which is further worsened on DNA and Keyhole. Keyhole is one of the most difficult of all single-lane tracks in the game, having few vantage points and coverage, especially on the multiplatform version.
Village is difficult to replace, especially in the {{Flash version of|Bloons Monkey City}} due to having no [[Monkey Intelligence Bureau (BMC)|Monkey Intelligence Bureau]] substitute vs DDTs. Use [[Banana Farm (BMC)|Banana Farm]]s to compensate a lack of discounts. Without [[Radar Scanner (BMC)|Radar Scanner]], reliable internal camo detection or decamos such as [[Cleansing Foam (BMC)|Cleansing Foam]] can be used instead.
It is not recommended to play [[Monkey Teams (BMC)|Monkey Teams]] on this terrain. Even with both favored towers available, the lack of Village makes this event much harder to play, to the point of impossibility on some maps.


==Navigation==
==Navigation==
{{BMC terrain nav}}
{{BMC terrain nav}}

Latest revision as of 16:36, 19 July 2026

Volcano Terrain
Difficulty mod +5
Favoured Monkey Apprentice, Mortar Monkey
Restricted Ice Monkey, Monkey Village, Boomerang Thrower
Special Terrain Phase Crystal
Music Ocarina Time

Volcano Terrain is a type of Terrain in Bloons Monkey City. On the map, it typically generates around Mountain Terrain. Its difficulty modifier of 5 is the highest in the game, and it has two favoured towers and three restricted towers, both higher numbers than average.

Tracks

[edit | edit source]
Note: due to a lack of distinct official names, this article uses popular community-created names for these tracks for the sake of familiarity.

Tracks in the Volcano terrain are completely flat and feature seas of lava that no towers can be placed in. They have paths composed of molten rock that trace the edge of the lava sea.

Keyhole

[edit | edit source]
Keyhole
Difficulty ×1.25 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
1430.49 878.98

The path begins at the bottom-left edge of the lava lake, going clockwise across most of a small circle before going directly south again at the bottom right. The multiplatform version of this map has a small island in the middle of the lava lake, while the Flash version has a slightly larger island and an additional corridor of land from the island to the bottom of the screen. The combination of the difficulty modifier of 1.25, the only above 1.0 in the terrain type, and the short length of the path makes this one of the hardest single-lane paths in the game.

Squigglecano

[edit | edit source]
Squigglecano
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
1753.76 1019.40

The path squiggles from the northwest to the southeast, turning southwest briefly before exiting off the bottom of the screen. Lava is to the right of the path, while terrain is to the left.

Fire Crown

[edit | edit source]
Fire Crown
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2469.82 1505.73

The path of this map traces the outline of a lava lagoon on the east side of the map. The lagoon itself has four smaller bays and three islands.

DNA
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
3010.42 1817.39

This map consists of four large circular islands, as well as a smaller one between the first three. The path goes around the northwest, southwest, southeast, and northeast islands in that order before returning, circling around the islands in reverse order and in the opposite direction. This creates a helix shape, the namesake of the name listed here.

Skyline

[edit | edit source]
Skyline
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
2765.22

This map, which is exclusive to the Bloon Dunes, has a path which travels in two directions: vertically, and east-northeast. These directions are used to create three peninsulas shaped like rhombuses. To the south of the path is terrain, while to the north is lava.

Strategy

[edit | edit source]
This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: Specific map strategies especially Keyhole in Flash and multiplatform, and more ways to substitute village vs ddts

Volcano Terrain's biggest hurdle is losing Villages for major supports, as well as Ice Monkeys. Another issue is the reduced land space, which is further worsened on DNA and Keyhole. Keyhole is one of the most difficult of all single-lane tracks in the game, having few vantage points and coverage, especially on the multiplatform version.

Village is difficult to replace, especially in the Flash version of Bloons Monkey City due to having no Monkey Intelligence Bureau substitute vs DDTs. Use Banana Farms to compensate a lack of discounts. Without Radar Scanner, reliable internal camo detection or decamos such as Cleansing Foam can be used instead.

It is not recommended to play Monkey Teams on this terrain. Even with both favored towers available, the lack of Village makes this event much harder to play, to the point of impossibility on some maps.

[edit | edit source]