Bloons Tower Defense 2: Difference between revisions

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|release 5 date={{date|7 feb 2008}}
|release 5 date={{date|7 feb 2008}}
}}
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'''''Bloons Tower Defense 2''''' (also referred to with the retronyms '''''Bloons TD 2''''' and '''''BTD2''''') is an Adobe Flash game in the {{series|Bloons TD}} developed by [[Ninja Kiwi]] and released in 2007. It is built on ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'' and shares very similar gameplay, but introduces three new [[map]]s across three [[difficulty]] levels, a new [[tower]] type, two new [[Bloon]] types, and new placeable items.
'''''Bloons Tower Defense 2''''' (also referred to with the retronyms '''''Bloons TD 2''''' and '''''BTD2''''') is an Adobe Flash game in the {{series|Bloons TD}} developed by [[Ninja Kiwi]] and first released in 2007. It is built on ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'' and shares very similar gameplay, but introduces three new [[map]]s across three [[difficulty]] levels, a new [[tower]] type, two new [[Bloon]] types, and new placeable items.


==Towers==
==Towers==
{|class="wikitable center-col-1"
{|class="wikitable center-col-1"
!Sprites
!Sprites
!Name / description
!Text
!width="120px"|Cost
!width="120px"|Cost
!Stats
!Stats
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[[File:BTD1 dart button.svg|50px]]
[[File:BTD1 dart button.svg|50px]]
|id="Dart Monkey"|'''[[Dart Monkey]]'''<br>Shoots a single dart. Can upgrade to piercing darts and long range darts
|id="Dart Monkey"|'''[[Dart Monkey]]'''<br>Shoots a single dart. Can upgrade to piercing darts and long range darts{{sic}}
|$250 — Easy<br>$280 — Medium<br>$285 — Hard
|$250 — Easy<br>$280 — Medium<br>$285 — Hard
|{{G1 tower stats
|{{BTD3 tower stats
|range   =100
|range   =100
|speed text   =Fast
|speed text   =Fast
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[[File:BTD1 tack button.svg|50px]]
[[File:BTD1 tack button.svg|50px]]
|id="Tack Shooter"|'''[[Tack Shooter]]'''<br>Shoots volley of tacks in 8 directions. Can upgrade its shoot speed and its range.{{sic}}
|id="Tack Shooter"|'''[[Tack Shooter]]'''<br>Shoots volley{{sic}} of tacks in 8 directions. Can upgrade its shoot speed and its range.
|$340 — Easy<br>$385 — Medium<br>$390 — Hard
|$340 — Easy<br>$385 — Medium<br>$390 — Hard
|{{G1 tower stats
|{{BTD3 tower stats
|range   =70
|range   =70
|speed text   =Medium
|speed text   =Medium
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|id="Ice Ball"|'''[[Ice Monkey|Ice Ball]]'''<br>Freezes nearby bloons. Frozen bloons are immune to darts and tacks, but bombs will destroy them. Can upgrade to increased freeze time, and larger freeze radius.
|id="Ice Ball"|'''[[Ice Monkey|Ice Ball]]'''<br>Freezes nearby bloons. Frozen bloons are immune to darts and tacks, but bombs will destroy them. Can upgrade to increased freeze time, and larger freeze radius.
|$385 — Easy<br>$435 — Medium<br>$440 — Hard
|$385 — Easy<br>$435 — Medium<br>$440 — Hard
|{{G1 tower stats
|{{BTD3 tower stats
|range     =60
|range     =60
|speed text     =Slow
|speed text     =Slow
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|id="Cannon"|'''[[Bomb Shooter|Cannon]]'''<br>Launches a bomb that explodes on impact. Can upgrade to bigger bombs and longer range.
|id="Cannon"|'''[[Bomb Shooter|Cannon]]'''<br>Launches a bomb that explodes on impact. Can upgrade to bigger bombs and longer range.
|$520 — Easy<br>$585 — Medium<br>$600 — Hard
|$520 — Easy<br>$585 — Medium<br>$600 — Hard
|{{G1 tower stats
|{{BTD3 tower stats
|range   =120
|range   =120
|speed text   =Medium
|speed text   =Medium
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|id="Boomerang"|'''[[Boomerang Monkey|Boomerang]]'''<br>Throws a boomerang that follows a curved path back to the tower. Can pop 2 bloons at once. Sonic booom upgrade allows popping of frozen bloons.
|id="Boomerang"|'''[[Boomerang Monkey|Boomerang]]'''<br>Throws a boomerang that follows a curved path back to the tower. Can pop 2 bloons at once. Sonic booom upgrade allows popping of frozen bloons.
|$475 — Easy<br>$535 — Medium<br>$545 — Hard
|$475 — Easy<br>$535 — Medium<br>$545 — Hard
|{{G1 tower stats
|{{BTD3 tower stats
|range   =130
|range   =130
|speed text   =Medium
|speed text   =Medium
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|id="Super Monkey"|'''[[Super Monkey]]'''<br>Super monkey shoots incredibly fast. Can upgrade to epic range or laser vision!
|id="Super Monkey"|'''[[Super Monkey]]'''<br>Super monkey shoots incredibly fast. Can upgrade to epic range or laser vision!
|$3,600 — Easy<br>$4,080 — Medium<br>$4,160 — Hard
|$3,600 — Easy<br>$4,080 — Medium<br>$4,160 — Hard
|{{G1 tower stats
|{{BTD3 tower stats
|range   =140
|range   =140
|speed text   =Hypersonic
|speed text   =Hypersonic
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|[[File:BTD1 ice1.svg]]
|[[File:BTD1 ice1.svg]]
|id="Long Freeze Time"|'''Long Freeze Time'''
|id="Long Freeze Time"|'''Long Freeze Time'''
|rowspan="2"|Ice Tower
|rowspan="2"|Ice Ball
|$270 — Easy<br>$305 — Medium<br>$310 — Hard
|$270 — Easy<br>$305 — Medium<br>$310 — Hard
| +20 freeze duration
| +20 freeze duration
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|[[File:BTD1 bomb1.svg]]
|[[File:BTD1 bomb1.svg]]
|id="Bigger Bombs"|'''Bigger Bombs'''
|id="Bigger Bombs"|'''Bigger Bombs'''
|rowspan="2"|Bomb Tower
|rowspan="2"|Cannon
|$380 — Easy<br>$430 — Medium<br>$435 — Hard
|$380 — Easy<br>$430 — Medium<br>$435 — Hard
| +50% projectile size (affects both the initial bomb and the explosion)
| +50% projectile size (affects both the initial bomb and the explosion)
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|}
|}


===Costs and sell values===
===Total costs and sell values===
{{empty}}
{|class="wikitable sortable" style="text-align:center"
!rowspan="2"|Tower
!rowspan="2"|Tiers
!colspan="3"|Total cost
!rowspan="2"|Sell value
|-
!Easy
!Medium
!Hard
|-
|rowspan="4"|Dart Monkey
|0-0
|$250
|$280
|$285
|$220
|-
|1-0
|$430
|$485
|$495
|$380
|-
|0-1
|$330
|$370
|$380
|$292
|-
|1-1
|$510
|$575
|$590
|$452
|-
|rowspan="4"|Tack Shooter
|0-0
|$340
|$385
|$390
|$300
|-
|1-0
|$520
|$590
|$600
|$460
|-
|0-1
|$430
|$485
|$495
|$380
|-
|1-1
|$610
|$690
|$705
|$540
|-
|rowspan="4"|Ice Ball
|0-0
|$385
|$485
|$440
|$460
|-
|1-0
|$655
|$790
|$750
|$700
|-
|0-1
|$565
|$690
|$650
|$620
|-
|1-1
|$835
|$995
|$960
|$860
|-
|rowspan="4"|Cannon
|0-0
|$520
|$585
|$600
|$460
|-
|1-0
|$900
|$1,015
|$1,035
|$796
|-
|0-1
|$700
|$790
|$810
|$620
|-
|1-1
|$1,080
|$1,220
|$1,245
|$956
|-
|rowspan="4"|Boomerang
|0-0
|$475
|$535
|$545
|$420
|-
|1-0
|$745
|$840
|$855
|$660
|-
|0-1
|$610
|$690
|$700
|$540
|-
|1-1
|$880
|$995
|$1,010
|$780
|-
|rowspan="4"|Super Monkey
|0-0
|$3,600
|$4,080
|$4,160
|$3,200
|-
|1-0
|$5,760
|$6,530
|$6,655
|$5,120
|-
|0-1
|$7,650
|$8,670
|$8,840
|$6,800
|-
|1-1
|$9,810
|$11,120
|$11,335
|$8,720
|}


==Track placeable items==
==Track placeable items==
{|class="wikitable sortable center-col-1"
{|class="wikitable sortable center-col-1"
!Sprites
!Sprites
!Name / description
!Text
!width="120px"|Cost
!width="120px"|Cost
!Projectile(s)
!Projectile(s)
|-
|-
|[[File:BTD2 spikes button.svg|50px]]
|[[File:BTD2 spikes button.svg|x50px]]
|id="Road Spikes"|'''[[Road Spikes]]'''<br>Place these road spikes on the track to pop bloons. Can pop 10 bloons before wearing out. Road spikes only last until the end of the round.
|id="Road Spikes"|'''[[Road Spikes]]'''<br>Place these road spikes on the track to pop bloons. Can pop 10 bloons before wearing out. Road spikes only last until the end of the round.
|$25 — Easy<br>$30 — Medium<br>$30 — Hard
|$25 — Easy<br>$30 — Medium<br>$30 — Hard
|[[File:BTD2 spikes.svg]][[File:BTD2 spikes hitbit.svg]]
|[[File:BTD2 spikes.svg]][[File:BTD2 spikes hitbit.svg]]
|-
|-
|[[File:BTD2 glue button.svg|50px]]
|[[File:BTD2 glue button.svg|x50px]]
|id="Monkey Glue"|'''[[Monkey Glue]]'''<br>Monkey glue slows down bloons. Each blob can slow down 20 bloons before wearing out. Monkey glue only lasts until the end of the round.
|id="Monkey Glue"|'''[[Monkey Glue]]'''<br>Monkey glue slows down bloons. Each blob can slow down 20 bloons before wearing out. Monkey glue only lasts until the end of the round.
|$35 — Easy<br>$40 — Medium<br>$40 — Hard
|$35 — Easy<br>$40 — Medium<br>$40 — Hard
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!Sprite
!Sprite
!Name
!Name
!Additional information
!RBE
!RBE
!Speed
!Speed
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|[[File:BTD1 plain1.svg|Red Bloon sprite]]
|[[File:BTD1 plain1.svg|Red Bloon sprite]]
|[[Red Bloon]]
|[[Red Bloon]]
|—
|1
|1
|×1
|×1
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|[[File:BTD1 plain2.svg|Blue Bloon sprite]]
|[[File:BTD1 plain2.svg|Blue Bloon sprite]]
|[[Blue Bloon]]
|[[Blue Bloon]]
|—
|2
|2
|×1.4
|×1.4
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|[[File:BTD1 plain3.svg|Green Bloon sprite]]
|[[File:BTD1 plain3.svg|Green Bloon sprite]]
|[[Green Bloon]]
|[[Green Bloon]]
|—
|3
|3
|×1.8
|×1.8
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|[[File:BTD1 plain4.svg|Yellow Bloon sprite]]
|[[File:BTD1 plain4.svg|Yellow Bloon sprite]]
|[[Yellow Bloon]]
|[[Yellow Bloon]]
|—
|4
|4
|×3.2
|×3.2
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|[[File:BTD1 plain5.svg|Black Bloon sprite]]
|[[File:BTD1 plain5.svg|Black Bloon sprite]]
|[[Black Bloon]]
|[[Black Bloon]]
|Immune to explosions
|9
|9
|×1.8
|×1.8
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|[[File:BTD2 white.svg|White Bloon sprite]]
|[[File:BTD2 white.svg|White Bloon sprite]]
|[[White Bloon]]
|[[White Bloon]]
|Immune to freezing
|9
|9
|×2.5
|×2.5
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|[[File:BTD2 lead.svg|Lead Bloon sprite]]
|[[File:BTD2 lead.svg|Lead Bloon sprite]]
|[[Lead Bloon]]
|[[Lead Bloon]]
|Immune to sharp projectiles
|19
|19
|×1
|×1
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|[[File:BTD2 rainbow.svg|Rainbow Bloon sprite]]
|[[File:BTD2 rainbow.svg|Rainbow Bloon sprite]]
|[[Rainbow Bloon]]
|[[Rainbow Bloon]]
|—
|37
|37
|×2.2
|×2.2
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==Maps==
==Maps==
{|class="wikitable" style="text-align:center"
There are three [[map]]s in the game, each corresponding to a different [[difficulty]] level. Harder maps increase the cost of all towers, upgrades, and placeables, and reduce the number of [[life|lives]] the player starts with. Bloons take the same amount of time to reach the exit on all maps. The user interface normally blocks the right side of the maps, though towers can be placed there with glitches.
!Image
{|class="wikitable"
!Costs
!Map
!Starting lives
!Properties
!Description
|-
|-
|[[File:BTD2 easy map.png|100px|link=Easy (BTD2)|Easy]]<br>[[Easy (BTD2)|Easy]]
!id="Easy"|[[File:BTD2 easy map.png|200px]]<br>Easy
|×0.9
|style="white-space:nowrap"|
|100
*Costs: ×0.9
*Starting lives: 100
|Easy has a cloudy blue background and a white path. Bloons enter from the left, round many corners, and exit at the bottom.
|-
|-
|[[File:BTD2 medium map.png|100px|link=Medium (BTD2)|Medium]]<br>[[Medium (BTD2)|Medium]]
!id="Medium"|[[File:BTD2 medium map.png|200px]]<br>Medium
|×1.02
|style="white-space:nowrap"|
|75
*Costs: ×1.02
*Starting lives: 75
|Medium resembles the map from ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', but has a different layout. Bloons enter from the top-left, travel to the bottom over a bend, then travel straight up in the middle, then travel down again over a bend on the right side, and exit at the bottom-right.
|-
|-
|[[File:BTD2 hard map.png|100px|link=Hard (BTD2)|Hard]]<br>[[Hard (BTD2)|Hard]]
!id="Hard"|[[File:BTD2 hard map.png|200px]]<br>Hard
|×1.04
|style="white-space:nowrap"|
|50
*Costs: ×1.04
*Starting lives: 50
|Hard has a sandy yellow background and brown paths. This is the only map in the game with two paths, which both start at the top and exit at the bottom, intersecting once on the left side, and have the same length. The left path reaches the intersection first.
|}
|}


==Rounds==
==Rounds==
{|class="wikitable sortable center-col-1 center-col-3"
{|class="wikitable sortable center-col-1 center-col-3"
!#
!№
!Bloon groups
!Bloon groups
![[RBE]] / cash
![[RBE]] / cash
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|Blue ×20<br>Green ×55<br>Blue ×20
|Blue ×20<br>Green ×55<br>Blue ×20
|245
|245
|Have you played Bloons?
|Have you played [[Bloons (game)|Bloons]]?
|-
|-
!18
!18
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{|class="wikitable center-col-1 center-col-3"
{|class="wikitable center-col-1 center-col-3"
!Image
!Image
!Name / description
!Text
!Points
!Points
|-
|-
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==Bugs and glitches==
==Bugs and glitches==
===Incorrect sell values===
The [[sell]] value of towers is derived from the ''base cost'' of the tower and its upgrades, not the actual amount of [[cash]] spent on them as determined by the difficulty level. For example, a 0-0 Dart Monkey always sells for $220 regardless of difficulty. This makes selling more valuable on Easy and less valuable on Medium and Hard than intended.
===Upgrade stacking glitch===
===Upgrade stacking glitch===
{{main|Upgrade stacking glitch}}
{{main|Upgrade stacking glitch}}
This glitch currently doesn't work on Ruffle because it doesn't support navigation keys. By pressing {{key|Tab}} until an upgrade button is highlighted and pressing {{key|Enter}} to purchase it, the player can purchase that upgrade multiple times on one tower. There's no limit to the number of times the upgrade can be bought and it doesn't stop if the player can't afford it, which puts their money into the negatives. The most useful application of this glitch is to use the Tack Shooter's Faster Shooting upgrade to increase its [[attack speed]] to the cap of 40 shots per second; this specific application is often called the "hypersonic Tack Shooter glitch".
By pressing {{key|Tab}} until an upgrade button is highlighted and pressing {{key|Enter}} to purchase it, the player can purchase that upgrade multiple times on one tower. There's no limit to the number of times the upgrade can be bought and it doesn't stop if the player can't afford it, which puts their money into the negatives. The most useful application of this glitch is to use the Tack Shooter's Faster Shooting upgrade to increase its [[attack speed]] to the cap of 40 shots per second; this specific application is often called the "hypersonic Tack Shooter glitch".


==Technical information==
==Technical information==
Line 592: Line 770:


==Descriptions==
==Descriptions==
{{quote|Bloons Tower Defense 2 is here! Now with 3 new maps - easy, medium and hard, 1 new tower type, some new upgrades, and brand new on track placeable items, monkey glue, and road spikes. To challenge you there are 2 new bloon types. Have fun passing all 50 levels!|Description on Ninja Kiwi}}
===Ninja Kiwi===
{{quote|Don't let any bloons escape - buy monkeys, tack shooters, cannons and boomerang throwers to help you. The sequel to the original bloons tower defense game.|Description on MochiGames}}
{{blockquote|Bloons Tower Defense 2 is here! Now with 3 new maps - easy, medium and hard, 1 new tower type, some new upgrades, and brand new on track placeable items, monkey glue, and road spikes. To challenge you there are 2 new bloon types. Have fun passing all 50 levels!}}
{{quote|We had a huge response to the first game, most people seemed to have lots of fun despite the game being fairly easy by most td standards. We've added 3 new maps, one for three difficulty settings. We've also added a new tower type, the boomerang tower, as well as some new 'on track' items: Road spikes and Monkey glue. A sequel wouldn't be complete without more bloons of course, and we've added 2 nasty new types, the lead bloon and the rainbow bloon.


Enjoy.|Description on Newgrounds and Armor Games}}
===MochiGames===
{{quote|We had a huge response to the first game, most people seemed to have lots of fun despite the game being fairly easy by most td standards. We’ve added 3 new maps, one for three difficulty settings. We’ve also added a new tower type, the boomerang tower, as well as some new ‘on track’ items and a couple of other surprises.|Description on Kongregate}}
{{blockquote|Don't let any bloons escape - buy monkeys, tack shooters, cannons and boomerang throwers to help you. The sequel to the original bloons tower defense game.}}
 
===Newgrounds / Armor Games===
{{blockquote|We had a huge response to the first game, most people seemed to have lots of fun despite the game being fairly easy by most td standards. We've added 3 new maps, one for three difficulty settings. We've also added a new tower type, the boomerang tower, as well as some new 'on track' items: Road spikes and Monkey glue. A sequel wouldn't be complete without more bloons of course, and we've added 2 nasty new types, the lead bloon and the rainbow bloon.
 
Enjoy.}}
 
===Kongregate===
{{blockquote|We had a huge response to the first game, most people seemed to have lots of fun despite the game being fairly easy by most td standards. We’ve added 3 new maps, one for three difficulty settings. We’ve also added a new tower type, the boomerang tower, as well as some new ‘on track’ items and a couple of other surprises.}}


==Gallery==
==Gallery==
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{{game nav}}
{{game nav}}
[[Category:Bloons TD (series)]][[Category:Games developed by Ninja Kiwi]][[Category:Games published by Ninja Kiwi]]
[[Category:Bloons TD (series)]][[Category:Games developed by Ninja Kiwi]][[Category:Games published by Ninja Kiwi]]
[[Category:Flash games]][[Category:Games on Newgrounds]][[Category:Games on Kongregate]][[Category:Games on Armor Games]][[Category:Games on MochiGames]]
[[Category:Flash software]][[Category:Games on Newgrounds]][[Category:Games on Kongregate]][[Category:Games on Armor Games]][[Category:Games on MochiGames]]
[[Category:2007]][[Category:2008]]
[[Category:2007]][[Category:2008]]