Cripple MOAB (Battles 2): Difference between revisions
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{{ | {{for|the upgrade in Bloons TD 6|Cripple MOAB (BTD6)|other uses|Cripple MOAB (disambiguation)}} | ||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Cripple MOAB | |id=Cripple MOAB | ||
| Line 13: | Line 13: | ||
|cost =34000 | |cost =34000 | ||
}} | }} | ||
'''Cripple MOAB''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Cripple MOAB''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the [[stun]] duration on [[MOAB-Class Bloon]]s, as well as causing them to receive a cripple [[debuff]]. While crippled, targets take +5 [[damage]] from all sources. The [[damage]] of Sniper Monkey's bullets increases from 45 to 280. | ||
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for the full duration. Additionally, shrapnel damage is increased from 8 to 12. Each shrapnel has 4 pierce. | |||
{| class="wikitable" | |||
|+Duration of Cripple MOAB's Stun and Debuff | |||
!Bloon type | |||
!Stun duration | |||
!Debuff duration | |||
|- | |||
|[[MOAB (Battles 2)|MOAB]] | |||
|7s | |||
|7s | |||
|- | |||
|[[BFB (Battles 2)|BFB]] | |||
|6s | |||
|6s | |||
|- | |||
|[[ZOMG (Battles 2)|ZOMG]] | |||
|3s | |||
|3s | |||
|- | |||
|[[DDT (Battles 2)|DDT]] (if visible) | |||
|4s | |||
|4s | |||
|- | |||
|[[BAD (Battles 2)|BAD]] | |||
|0s | |||
|0.5s | |||
|} | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Sniper Monkey|1|5}} | {{BTDB2 cost list by upgrade|Sniper Monkey|1|5}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
{{BTDB2 last updated|4.12|section=y}} | |||
A viable late-game support option against BADs, especially with fast-attacking, high-projectile attackers such as [[Shinobi Tactics (Battles 2)|Shinobi]]-buffed [[Bloonjitsu (Battles 2)|Bloonjitsu]]s. It is always recommended to set it on Strong to target BADs. | |||
5-2-0 is usually preferred for the grouped stun. 5-0-2 can be used against single BADs, such as the early BADs sent on Round 30. | |||
==Update history== | ==Update history== | ||
Latest revision as of 00:06, 22 July 2026
| Tower | Sniper Monkey — Path 1 — Tier 5 | |
|---|---|---|
| Cost | $34,000 | |
Cripple MOAB is the Sniper Monkey's path 1 tier 5 upgrade in Bloons TD Battles 2. It increases the stun duration on MOAB-Class Bloons, as well as causing them to receive a cripple debuff. While crippled, targets take +5 damage from all sources. The damage of Sniper Monkey's bullets increases from 45 to 280.
With the Shrapnel Shot crosspath, shrapnel can now stun and debuff MOAB-Class Bloons for the full duration. Additionally, shrapnel damage is increased from 8 to 12. Each shrapnel has 4 pierce.
| Bloon type | Stun duration | Debuff duration |
|---|---|---|
| MOAB | 7s | 7s |
| BFB | 6s | 6s |
| ZOMG | 3s | 3s |
| DDT (if visible) | 4s | 4s |
| BAD | 0s | 0.5s |
Costs and sell values
[edit | edit source]| Tiers | Cost | Sell value |
|---|---|---|
| 5-0-0 | $43,100 | $30,170 |
| 5-1-0 | $43,300 | $30,310 |
| 5-2-0 | $43,600 | $30,520 |
| 5-0-1 | $43,400 | $30,380 |
| 5-0-2 | $43,700 | $30,590 |
Strategy
[edit | edit source]| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
A viable late-game support option against BADs, especially with fast-attacking, high-projectile attackers such as Shinobi-buffed Bloonjitsus. It is always recommended to set it on Strong to target BADs.
5-2-0 is usually preferred for the grouped stun. 5-0-2 can be used against single BADs, such as the early BADs sent on Round 30.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Effect: duration for BADs reduced ― 0.75s → 0.5s
Overall cost reduced by $150 (due to cost changes for previous tiers)
Overall cost reduced by $250 (due to cost changes for previous tiers)
Version 4.2.1 (OTA update 2)
Overall cost increased by $300 (due to cost changes for previous tiers)
— Update notes
- 5-2-0
Deadly Precision now increases Shrapnel pierce ― 3 → 4
Version 4.12 (OTA update 1)
— Update notes
Attack cooldown increased ― 1.35s → 1.45s (attack speed reduced by 6.9%)
— Update notes
Attack cooldown reduced ― 1.45s → 1.35s (attack speed increased by 7.41%)
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Assets
[edit | edit source]-
Portrait
-
Upgrade icon
In other languages
[edit | edit source]| Language | Name / Description | Notes |
|---|---|---|
| Danish | MOAB-lammelse Skadede MOAB-bloons immobiliseres i længere tid og tager ekstra skade fra andre angreb. |
— |
| German | MOAB-Lähmung Angeschlagene MOABs sind länger bewegungsunfähig und erleiden Extraschaden durch alle anderen Angriffe. |
— |
| Spanish | Paralizador de MOAB Los MOAB paralizados no se pueden mover por más tiempo y reciben más daño de otros ataques. |
— |
| Finnish | MOAB-pysäytys Pysäytetyt MOABit ovat liikuntakyvyttömiä pidempään ja vastaanottavat vahinkoa kaikista muista hyökkäyksistä. |
— |
| French | Paralysie de MOAB Les MOAB paralysés sont immobilisés pour plus longtemps et subissent davantage de dégâts lorsque touchés par toutes les autres attaques. |
— |
| Italian | MOAB azzoppato I MOAB azzoppati vengono immobilizzati per un lasso di tempo maggiore e subiscono danno extra da tutti gli altri attacchi. |
— |
| Japanese | MOAB不能化 打撃をういけたMOABがより長い時間動けなくなり、全てのほかの攻撃から追加ダメージを受ける。 |
— |
| Korean | MOAB 손상 손상된 MOAB 풍선이 움직이지 못하는 시간이 증가하며, 다른 공격에서 추가 피해를 받습니다. |
— |
| Dutch | MOAB-kreupelmaker Kreupele MOAB's worden langer geïmmobiliseerd en incasseren extra schade uit alle andere aanvallen. |
— |
| Norwegian | Vanføre MOAB Skadede MOAB-er forblir immobile lenger og påføres ekstra skade fra alle andre angrep. |
— |
| Portuguese (Brazil) | Incapacita MOAB MOABs ficam incapacitados por mais tempo e tomam dano extra de todos os outros ataques. |
— |
| Russian | Повреждение MOAB Поврежденные MOAB останавливаются на более длительное время и получают дополнительный урон от любых других атак. |
— |
| Swedish | Försvaga MOAB Skadade MOAB:er är orörliga längre och tar extra skada från alla andra attacker. |
— |
| Turkish | MOAB Felç Etme Felç olan MOAB’lar daha uzun süre hareketsizleşir ve diğer tüm saldırılardan ekstra hasar alır. |
— |
| Chinese (traditional) | 殘廢MOAB 被致殘的MOAB氣球被困住的時間更長,且其他類打擊對它有額外的傷害。 |
— |
| Last updated: version 4.0.1 | ||
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