Rocket Storm (BTD6): Difference between revisions
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{{for|other uses|Rocket Storm (disambiguation)}} | {{for|other uses|Rocket Storm (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Rocket Storm | | id = Rocket Storm | ||
| name = Rocket Storm | |||
| icon = BTD6 DartlingMonkey RocketStormUpgradeIcon.png | |||
| image = BTD6 040-DartlingGunner.png | |||
| description = Rocket Storm ability: Launches a powerful storm of rockets in a wide cone. | |||
| description C = | |||
| tower = Dartling Gunner | |||
| path = 2 | |||
| tier = 4 | |||
| cost = 5000 | |||
| cost C = | |||
| xp = 14000 | |||
}} | |||
'''Rocket Storm''' is the [[Dartling Gunner (BTD6)|Dartling Gunner]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. In addition to +2 pierce to both its Hydra missiles and explosions, it gains the Rocket Storm ability. When activated, it creates persistent waves of purple missiles that move erratically and deal high damage but low pierce. | |||
| | With [[Laser Shock (BTD6)|Laser Shock]], the shock only is applied by the main missile, and does not do extra shocked damage. [[Powerful Darts (BTD6)|Powerful Darts]] increases pierce of both missiles and explosions by +2; the Hydra missile essentially gains an extra explosion plus an extra 2 pierce per explosion, blast radius increased from 8 to 12 for all missiles, and the ability missiles gain +4 pierce. | ||
| | |||
== Mechanics == | |||
=== Rocket Storm === | |||
When the Rocket Storm Ability is activated, this Dartling unleashes a wave of 10 missiles that are launched every 0.5 seconds, for up to 7.5 seconds. It does not interrupt the main Hydra missile attack. Each of these ability missiles are shot within 90° spread (36° with 1-4-0), have random angular offsets,<!--amount of offset is unknown: "have 5° random offset"?--> and travel in a serpentine motion<!--"zig-zag" implies sharp angles--> while travelling. Explosions deal 5 damage and +1 Ceramic damage over a radius of 8 (12 with 0-4-2) and have 8 pierce (12 with 0-4-2). The rate of launching waves of missiles is affected by attack speed modifiers. | |||
The Rocket Storm ability is duration-based, and therefore cannot be re-activated while it's already running. Like most abilities, Rocket Storm ability is greyed out at the end of a round, only un-greyed once the round begins. This ability has a cooldown of 45 seconds. | |||
=== Monkey Knowledge === | |||
With {{BTD6 mk|Gorgon Storm}}, Rocket Storm missiles stun Bloons for 0.5 seconds and [[MOAB-Class Bloon|MOAB-Class Bloons]] for 0.1 seconds. | |||
==Stats== | == Stats == | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Dartling Gunner|040}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Dartling Gunner|2|4}} | {{BTD6 cost list by upgrade|Dartling Gunner|2|4}} | ||
==Strategy== | |||
{{strategy needed|More could be done to explain rocket storm's role and how to maximize its potential (note: base hydra can solo a moab, but not when many moabs arrive spaced out and must focus on ceramics and the moabs)}} | |||
{{BTD6 last updated|52.2|section=y}} | |||
Rocket Storm is a decent mid-game carry when micromanaged. It can burst down difficult rounds with its ability, and the basic Hydra attack is strong enough to handle the ability's downtime against all except constant spaced MOABs and dense Ceramics. | |||
1-4-0 is recommended<!--unlike mad (which has it "required"), rstorm is still viable in its role without accuracy upgrade--> to improve the ability's accuracy, focusing better at single targets especially when placed far away. 0-4-2 can be used in [[Race (BTD6)|Race]] modes to maximize pierce. 2-4-0's effects are negligible compared to 1-4-0. | |||
==Update history== | ==Update history== | ||
| Line 32: | Line 47: | ||
{{main gallery|Dartling Gunner}} | {{main gallery|Dartling Gunner}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6_Rocket_Storm_040.png|Rocket Storm with no crosspath | |||
BTD6_Rocket_Storm_140.png|Rocket Storm with 140 crosspath | |||
BTD6_Rocket_Storm_240.png|Rocket Storm with 240 crosspath | |||
BTD6_Rocket_Storm_041.png|Rocket Storm with 041 crosspath | |||
BTD6_Rocket_Storm_042.png|Rocket Storm with 042 crosspath | |||
BTD6_Rocket_Storm_Active_Ability.gif|Rocket Storm ability | |||
BTD6_Rocket_Storm_Active_Ability_Cosmetic.gif|Rocket Storm ability with Easter Eggs cosmetic | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||
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BTD6 DartlingMonkey RocketStormUpgradeIcon.png|Upgrade icon | BTD6 DartlingMonkey RocketStormUpgradeIcon.png|Upgrade icon | ||
BTD6 DartlingMonkey RocketStormUpgradeIconAA.png|Ability icon | BTD6 DartlingMonkey RocketStormUpgradeIconAA.png|Ability icon | ||
BTD6 040- | BTD6 040-DartlingGunnerInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*Rocket Storm's ability reuses the sound effect of [[Captain Churchill (BTD6)|Captain Churchill]]'s MOAB Barrage ability, internally named <code>ActivatedMoabBarrageNoVO.wav</code>. Prior to {{BTD6 version|30.0}}, this was the variant of his voiceline when Hero voices were turned off. | |||
==In other languages== | ==In other languages== | ||