Castle: Difference between revisions

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Added intro and layout information.
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|difficulty M=Expert
|difficulty M=Expert
|music F    =Main Theme
|music F    =Main Theme
|music D    =Main Theme
|music M    =Jazz Theme
|music M    =Jazz Theme
|solo F      =Yes
|solo F      =Yes
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|coop C      =y
|coop C      =y
|unlock rank F=34
|unlock rank F=34
|unlock rank D=39
|unlock rank M=35
|unlock rank M=35


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|path lengths M=757.93,695.45
|path lengths M=757.93,695.45
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}}
'''Castle''' is an [[Expert]] [[Map|track]] in ''[[Bloons TD 5]]''. It takes place along a large castle that is surrounded by a moat and some grasslands and trees. The castle is decorated with a couple waving flags and depicts a large [[Sun God (BTD5)|Sun God]] icon in its center.
'''Castle''' is an [[Expert]] [[Map|track]] in ''[[Bloons TD 5]]''. It takes place along a large castle that is surrounded by a moat and some grasslands and trees. The castle is decorated with a couple waving flags and depicts a large [[Sun God (BTD5)|Sun God]] icon in its center. It is one of the 8 maps initially released in ''Bloons TD 5''.


==Layout==
==Layout==

Latest revision as of 06:21, 24 August 2026

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The editor that added this notice elaborates: console version
Castle
Difficulty Expert
Entrances 2
Exits 2
Tunnels 0
Water? Yes
Music Jazz Theme[iOS, Android, macOS, console]
Main Theme[Windows, Flash, Deluxe]
Availability
Multiplatform version Solo Reach rank 35
Co-op Available
Console version Solo Reach rank 35
Co-op Available
Flash version Solo Reach rank 34
Co-op Available
Deluxe Reach rank 39
Path lengths (units)
Path Flash Mobile
Left 1258.97 757.93
Right 1180.66 695.45

Castle is an Expert track in Bloons TD 5. It takes place along a large castle that is surrounded by a moat and some grasslands and trees. The castle is decorated with a couple waving flags and depicts a large Sun God icon in its center. It is one of the 8 maps initially released in Bloons TD 5.

Layout

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Bloons enter from the bottom side and exit on the top side. Each path travels along one side of the castle's perimeter, including several partial loops at its corners, before the paths join at the very end of the track and Bloons travel directly upward. The castle walls and trees block tower placement.

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