Transforming Tonic (BTD6): Difference between revisions
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'''Transforming Tonic''' is the [[Alchemist (BTD6)|Alchemist]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Alchemist an [[Activated Ability|activated ability]] which transforms it into a monster for 20 seconds. While transformed, the Alchemist loses its regular attacks and instead fires an eye beam attack | '''Transforming Tonic''' is the [[Alchemist (BTD6)|Alchemist]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants the Alchemist an [[Activated Ability|activated ability]] which transforms it into a monster for 20 seconds. While transformed, the Alchemist loses its regular attacks and instead fires an eye beam attack that deals 3 [[damage]], has 6 [[pierce]] (+3 with 1-4-0), a [[range]] of 72 [[Unit|units]], with 0.03 seconds [[Attack speed|cooldown]] (0.024s with 0-4-1) per shot. This attack can ignore obstacles but cannot damage [[Purple Bloon (BTD6)|Purple Bloons]]. The Transforming Tonic ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTD6 last updated|52.2|section=y}} | |||
Transforming Tonic's prime value is being a cheap standalone upgrade<!--name another $4k upgrade that adds big burst of dps--> for adding extra DPS to an already support-oriented [[Unstable Concoction (BTD6)|Unstable Concoction]], which does collateral damage. The ability does fair single-target damage, and it's capable of self-synergizing with its own concoctions. | |||
1-4-0 is usually the preferred crosspath, as the monster lasers gain a significant pierce boost, and the greater concoction pierce improves consistency against hyperdense rounds. 0-4-1's attack speed is better versus single targets, though its grouped DPS is lower without external pierce buffs such as [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]. | |||
==Update history== | ==Update history== | ||