Distraction (BTD6): Difference between revisions
Pymonkibot (talk | contribs) Bot: Automated import of articles |
Qwertyxp2000 (talk | contribs) needs to be damaged to distract, no you can't spam the living hell out of shurikens with distraction and expect the lead to fly off |
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{{ | {{for|other uses|Distraction (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Distraction | |id=Distraction | ||
| Line 10: | Line 10: | ||
|tower=Ninja Monkey | |tower=Ninja Monkey | ||
|path= 2 | |path =2 | ||
|tier= 1 | |tier =1 | ||
|cost =250 | |cost =250 | ||
|cost C= | |cost C= | ||
|xp =200 | |xp =200 | ||
}} | }} | ||
'''Distraction''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 2 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Distraction''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 2 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. All of the Ninja Monkey's attacks have a chance of distracting damaged Bloons, sending them or their children backwards by 100-150 [[Unit|units]]. [[MOAB-Class Bloon|MOAB-Class Bloons]] are not affected, and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] are distracted for half the distance (50-75 units). Different attacks have different chances of distraction. | ||
{| class="wikitable" | |||
!Attack | |||
!Chance of Distraction | |||
!Chance of Distraction with {{BTD6 mk|Diversion Tactics}} | |||
|- | |||
|Shuriken | |||
|15% | |||
|17.5% | |||
|- | |||
|[[Caltrops (BTD6)|Caltrops]] | |||
|10% | |||
|12.5% | |||
|- | |||
|[[Flash Bomb (BTD6)|Flash Bomb]] | |||
|30% | |||
|32.5% | |||
|- | |||
|[[Sticky Bomb (BTD6)|Sticky Bomb]] and [[Master Bomber (BTD6)|Master Bomb]] explosions | |||
|15% | |||
|17.5% | |||
|} | |||
==Stats== | ==Stats== | ||
{{BTD6 | {{BTD6 stat list by tiers|Ninja Monkey|010}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 upgrade | {{BTD6 cost list by upgrade|Ninja Monkey|2|1}} | ||
==Strategy== | |||
{{BTD6 last updated|51.0|section=y}} | |||
Distraction is quite unreliable as a lower-tier upgrade, having very low pierce and low blowback chance. It's only in large groups, such as for the T3 [[Shinobi Tactics (BTD6)|Shinobi Tactics]], that the blowback effect becomes noticeable enough to be reliable. | |||
==Update history== | |||
{{BTD6 change list by upgrade|Ninja Monkey|2|1}} | |||
==Gallery== | ==Gallery== | ||
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{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 010-NinjaMonkey.png|Portrait | BTD6 010-NinjaMonkey.png|Portrait | ||
BTD6 NinjaMonkey DistractionUpgradeIcon.png|Upgrade icon | BTD6 NinjaMonkey DistractionUpgradeIcon.png|Upgrade icon | ||
BTD6 010-NinjaMonkeyInsta.png|[[Insta | BTD6 010-NinjaMonkeyInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
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|zh-tw description=一些氣球會分心,並往後移動。 | |zh-tw description=一些氣球會分心,並往後移動。 | ||
| | |last updated=43.1 | ||
}} | }} | ||