Gwendolin (Battles 2): Difference between revisions
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{{ | {{gwendolin hat}} | ||
{{stub|lede is too short, needs explanations of mechanics and abilities}} | {{stub|lede is too short, needs explanations of mechanics and abilities}} | ||
{{BTDB2 hero info | {{BTDB2 hero info | ||
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*Starting at level 5, she passively buffs the [[attack speed]] and [[projectile radius]] of all [[Wizard Monkey (Battles 2)|Wizard Monkey]]s with [[Dragon's Breath (Battles 2)|Dragon's Breath]], [[Tack Shooter (Battles 2)|Tack Shooter]]s with [[Ring of Fire (Battles 2)|Ring of Fire]], and [[Mortar Monkey (Battles 2)|Mortar Monkey]]s with [[Signal Flare (Battles 2)|Signal Flare]]. | *Starting at level 5, she passively buffs the [[attack speed]] and [[projectile radius]] of all [[Wizard Monkey (Battles 2)|Wizard Monkey]]s with [[Dragon's Breath (Battles 2)|Dragon's Breath]], [[Tack Shooter (Battles 2)|Tack Shooter]]s with [[Ring of Fire (Battles 2)|Ring of Fire]], and [[Mortar Monkey (Battles 2)|Mortar Monkey]]s with [[Signal Flare (Battles 2)|Signal Flare]]. | ||
*Starting at level 6, her attack inflicts an effect on Bloons that deals fire-type [[damage over time]] for a few seconds. | *Starting at level 6, her attack inflicts an effect on Bloons that deals fire-type [[damage over time]] for a few seconds. | ||
*She has two activated abilities: | |||
**'''Cocktail of Fire''' (level 3) - She throws a cocktail on a custom-selected location to quickly damage bloons that pass through it, except Purples (until Level 16+). | |||
**'''Firestorm:''' (level 10) - Damages all non-Purple Bloons (until Level 16+, where she can burn Purples) and sets them on fire, and applies a global Heat It Up that provides extra damage to every tower. | |||
==Mechanics== | |||
{{Cleanup|Needs to fit within [[Blooncyclopedia:Style guide|the style guides]]}} | |||
===Pyro gun=== | |||
Gwen's main attack, generaly decent. It starts out weak, but gets decent later in. I'm writing this as a Gwen main. | |||
===Heat it up=== | ===Heat it up=== | ||
[[File:BTDB2 buff icon gwendolin.png|50px|right]] | [[File:BTDB2 buff icon gwendolin.png|50px|right]]Always wanted a tack shooter on steroids? Thats a ring of fire tack shooter that attacks much slower. Deals extra damege to Lead and Frozen bloons. | ||
===Pyrotechnics Expert=== | ===Pyrotechnics Expert=== | ||
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===Cocktail of Fire=== | ===Cocktail of Fire=== | ||
[[File:BTDB2 gwendolin cocktail of fire aa.png|50px|right]] | [[File:BTDB2 gwendolin cocktail of fire aa.png|50px|right]] | ||
'''Cocktail of Fire''' is unlocked at level 3. It places a [[Wall of Fire (Battles 2)|Wall of Fire]]-like projectile on the track that rapidly deals [[Damage type|fire damage]] to Bloons that pass over it. It hits every 0.24 seconds and can hit up to 26 Bloons at a time. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It has a 45-second cooldown and starts with a 7.5-second cooldown. | '''Cocktail of Fire''' is unlocked at level 3. It places a [[Wall of Fire (Battles 2)|Wall of Fire]]-like projectile on the track that rapidly deals [[Damage type|fire damage]] to Bloons that pass over it. It hits every 0.24 seconds and can hit up to 26 Bloons at a time. It deals +1 damage to Frozen and +1 to Lead properties. It lasts for 12 seconds, and expires early if it can't pop a [[Purple Bloon (Battles 2)|Purple Bloon]]. The cocktail's landing point can be set to anywhere within Gwendolin's range using the [[targeting option]], even behind [[line of sight]] blockers. It has a 45-second cooldown and starts with a 7.5-second cooldown. | ||
Starting from level 14, cocktail damage increases to 2 per tick, and applies a burn to MOAB-class Bloons that deals 5 damage every 1 second for up to 10 seconds. Starting from level 16, cocktail naturally pops Purple. | |||
===Firestorm=== | ===Firestorm=== | ||
[[File:BTDB2 gwendolin firestorm aa.png|50px|right]] | [[File:BTDB2 gwendolin firestorm aa.png|50px|right]] | ||
{{ | {{incomplete|Add the stat bonuses and whatnot}} | ||
'''Firestorm''' is unlocked at level 10. When activated, it instantly deals damage to all non-Purple bloons on screen, sets affected bloons on fire, and all friendly towers gain the Heat It Up buff plus another +1 damage, +1 Lead damage, and +1 Frozen damage. The fire deals 1 damage every 0.5s to bloons, and more damage every 1s to MOAB-class. Her Firestorm improves with levels. It has a 60-second cooldown and has no initial cooldown. | |||
==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Blasts bloons with fire from her pyro gun, dealing extra damage to lead and frozen Bloons. | ||
| | |||
| | |- | ||
| | !2 | ||
| | |Slightly increased popping power per shot. | ||
| | |||
| | |- | ||
| | !3 | ||
| | |Cocktail of Fire: Hurls a flask of flammable liquid, burning bloons that pass through the fire. | ||
| | |||
| | |- | ||
| | !4 | ||
| | |Heat it up - Every few seconds creates a powerful blast wave of fire that pops bloons and adds fire to nearby Monkeys' attacks, doing extra damage to lead and frozen bloons. | ||
| | |||
| | |- | ||
| | !5 | ||
|Increased popping power. 15% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | |||
|- | |||
!6 | |||
|Attacks cause a burn effect on target bloon. | |||
|- | |||
!7 | |||
|Heat it up has increased radius. | |||
|- | |||
!8 | |||
|Shoots 2 blasts of fire per shot. | |||
|- | |||
!9 | |||
|Initial hit per blast pops 1 extra layer. | |||
|- | |||
!10 | |||
|Firestorm: Sets the whole screen alight, burning all Bloons and granting the Heat It Up buff and extra damage to all Monkeys. | |||
|- | |||
!11 | |||
|Increased attack range. | |||
|- | |||
!12 | |||
|Increased attack speed. | |||
|- | |||
!13 | |||
|Greatly increased popping power, plus projectiles move faster and last longer. | |||
|- | |||
!14 | |||
|Cocktail of Fire does extra damage and sets MOAB class Bloons alight. | |||
|- | |||
!15 | |||
|Increased attack speed. | |||
|- | |||
!16 | |||
|Firestorm has increased duration. Purple bloons are no longer immune to Gwendolin's attacks | |||
|- | |||
!17 | |||
|Heat it up empowers affected Monkeys to pop 1 extra layer, and do +2 damage to lead and frozen Bloons. | |||
|- | |||
!18 | |||
|Increased attack speed. 30% improved attack speed and radius for Ring of Fire, Signal Flare and Dragon's Breath. | |||
|- | |||
!19 | |||
|Shoots 3 blasts of fire per shot. | |||
|- | |||
!20 | |||
|Firestorm does hugely increased damage. | |||
|} | |||
===XP requirements=== | ===XP requirements=== | ||
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{{main strategy}} | {{main strategy}} | ||
{{BTDB2 popular loadout list by hero|Gwendolin}} | {{BTDB2 popular loadout list by hero|Gwendolin}} | ||
{{strategy needed}} | {{strategy needed|explain what role she accomplishes in loadouts, what is different compared to snow pat, how to use her abilities effectively, etc}} | ||
==Update history== | ==Update history== | ||
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|leak 1=BTDB2 leak_gwen_01.ogg | |leak 1=BTDB2 leak_gwen_01.ogg | ||
|leak 2=BTDB2 leak_gwen_02.ogg | |||
|leak 1 caption="They're leaking!" | |leak 1 caption="They're leaking!" | ||
|leak 2 caption="Stop them!" | |||
}} | }} | ||