Golden Bloon (BTD6): Difference between revisions
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{{golden bloon hat}} | |||
{{Quote|Pop the Golden Bloon to earn extra Monkey Money! It's tricky to pop, but you won't lose any lives if it escapes. The Golden Bloon appears multiple times each game, and it evolves with each appearance! Good luck!|in game description}} | |||
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The '''Golden Bloon''' is a type of [[Bloon]] and event in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|24.0}}. During games with the Golden Bloon, it repeatedly appears on random [[round]]s starting on round 21. It rewards a small amount of [[ | The '''Golden Bloon''' is a type of [[Bloon]] and event in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|24.0}}. During games with the Golden Bloon, it repeatedly appears on random [[round]]s starting on round 21. It rewards a small amount of [[Monkey Money]] each time it is popped. It cannot appear on [[Deflation (BTD6)|Deflation]], [[CHIMPS]], or [[Sandbox (BTD6)|Sandbox]] mode. | ||
The Golden Bloon event runs each week from | The Golden Bloon event runs each week from Friday at 8:00:00 UTC to Monday at 8:00:00 UTC, alternating with [[Monkey Teams (BTD6)|Monkey Teams]]. | ||
==Mechanics== | ==Mechanics== | ||
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==Related achievements== | ==Related achievements== | ||
{{BTD6 achievement list | {{BTD6 achievement list|exclude others=y|include=So Shiny!;Glittering Gold;Glorious Gold;Magical Gold}} | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated|52.2|section=y}} | |||
The Golden Bloon's rewards are simply not worth it. Assuming all medals are obtained (because grinding for medals rewards much more monkey money compared to replaying a game with a medal obtained), they only provide a fraction of the monkey money obtained for just beating the map normally, usually around 30% at most on beginner maps, and providing worse returns the higher the difficulty. Golden Bloons still require popping many of them to gain the monkey money, which usually involves stalling towers that go against the grain of speeding through level completions to get the end of game monkey money reward. Thus, the only true incentive to popping Golden Bloons is to unlock achievements related to Golden Bloons. | The Golden Bloon's rewards are simply not worth it. Assuming all medals are obtained (because grinding for medals rewards much more monkey money compared to replaying a game with a medal obtained), they only provide a fraction of the monkey money obtained for just beating the map normally, usually around 30% at most on beginner maps, and providing worse returns the higher the difficulty. Golden Bloons still require popping many of them to gain the monkey money, which usually involves stalling towers that go against the grain of speeding through level completions to get the end of game monkey money reward. Thus, the only true incentive to popping Golden Bloons is to unlock achievements related to Golden Bloons. | ||
===Popping Golden Bloons=== | ===Popping Golden Bloons=== | ||
*[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] | *[[Ice Monkey (BTD6)|Ice Monkey]]: | ||
**[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring external buffs such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]]. | |||
**[[Arctic Wind (BTD6)|Arctic Wind]] and above if crosspathed as a 0-x-2, can be used as a build up towards [[Absolute Zero (BTD6)|Absolute Zero]], if supported by a Monkey Intelligence Bureau, as the [[Re-Freeze (BTD6)|Re-Freeze]] upgrade will allow the tower to refreeze the Golden Bloon before it can thaw out, especially from Round 81+ onwards due to the Zebra property. | |||
*[[Flash Bomb (BTD6)|Flash Bomb]] is a suitable alternative if Primary Monkeys are not available, particularly for the [[Magical Gold]] achievement, as none of its attacks can pop Lead outside of Flash Bomb, which can stun Golden Bloons. With multiple [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Flash Bomb can permanently stun the Golden Bloon. | *[[Flash Bomb (BTD6)|Flash Bomb]] is a suitable alternative if Primary Monkeys are not available, particularly for the [[Magical Gold]] achievement, as none of its attacks can pop Lead outside of Flash Bomb, which can stun Golden Bloons. With multiple [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Flash Bomb can permanently stun the Golden Bloon. | ||
*[[Bloon Dissolver (BTD6)|Bloon Dissolver]] and above tiers, with proper camo support, can melt the golden bloon quickly, since its [[damage over time]] effect ticks faster than | *[[Bloon Dissolver (BTD6)|Bloon Dissolver]] and above tiers, with proper camo support, can melt the golden bloon quickly, since its [[damage over time]] effect ticks faster than its damage immunity allowing for instant hits, as well as the glue slowing down the Golden Bloon to provide ample time to pop. | ||
*[[Silas (BTD6)|Silas]] can freeze the Golden Bloon and can slow it with his Rime. Additionally, his buff to stopping White immunity limits the Cryo Cannon's weakness starting from the 80s when playing on Impoppable. | |||
==Update history== | |||
{{BTD6 change list by name|Golden Bloon}} | |||
==Gallery== | ==Gallery== | ||